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Although any kind of ship can be successful in running missions, because PvE targets come in waves, and because survivability is one of your goals, brawling tactics are generally less effective in missions than are sniping and/or kiting. Faster ships, in particular missile and drone boats, tend to give better support to these kinds of tactics. | Although any kind of ship can be successful in running missions, because PvE targets come in waves, and because survivability is one of your goals, brawling tactics are generally less effective in missions than are sniping and/or kiting. Faster ships, in particular missile and drone boats, tend to give better support to these kinds of tactics. | ||
Particularly if you are just starting out running missions, you probably want to emphasize speed. Some missions will have surprising twists, or more targets that you expected, and you will want to get some distance to rethink your approach. Mission NPCs will target and chase you ... wherever you go, so you probably want to go for longer range weapons and try to kite your enemies. | |||
Loosely speaking, you want enough defense (armor, shields, speed) to give you time to escape if things go badly. And you want as much offense as you can pile on - because the faster you kill the NPCs, the sooner you get to collect your rewards. Note that each type of enemy does a particular kind of damage. And each enemy is susceptible to a particular kind of damage. [[npc damage|This page]] provides that information, and includes a chart formatted to be copied to your in-game notepad for quick reference. Some enemies also use one or more forms of electronic warfare, though these do not usually require any special refitting. | Loosely speaking, you want enough defense (armor, shields, speed) to give you time to escape if things go badly. And you want as much offense as you can pile on - because the faster you kill the NPCs, the sooner you get to collect your rewards. Note that each type of enemy does a particular kind of damage. And each enemy is susceptible to a particular kind of damage. [[npc damage|This page]] provides that information, and includes a chart formatted to be copied to your in-game notepad for quick reference. Some enemies also use one or more forms of electronic warfare, though these do not usually require any special refitting. | ||
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Dead mission NPCs can be looted. Assuming you want the loot, and that you do not have a friend who will do the looting for you, you will need to fit a salvager or carry a salvage drone or two. (You can also bring two ships, one to complete the mission and one to clean up afterwards - but this is usually not worth the effort until you get to Level IV missions.) | Dead mission NPCs can be looted. Assuming you want the loot, and that you do not have a friend who will do the looting for you, you will need to fit a salvager or carry a salvage drone or two. (You can also bring two ships, one to complete the mission and one to clean up afterwards - but this is usually not worth the effort until you get to Level IV missions.) | ||
== Have a Plan == | |||
== Standard Ships by Mission Level == | == Standard Ships by Mission Level == | ||
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'''Ship Class:''' Frigate, Destroyer | '''Ship Class:''' Frigate, Destroyer | ||
Most players start doing missions in a rookie ship via the "Level 0" tutorials. Most players also then move up to a frigate and begin doing PvP and missions at more or less the same time. Each race has six standard frigates, and one or two of these will, with low to moderate skills, easily handle Level I missions. The four listed here are the ones most often mentioned as good mission ships for each race. | |||
Each race has | |||
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