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Smash and Grab: Difference between revisions

From EVE University Wiki
Hirmuolio Pine (talk | contribs)
Mission 3a - Sabotage 101: NPCTable for mission 3a
Hirmuolio Pine (talk | contribs)
Line 155: Line 155:
*Mission type: Encounter
*Mission type: Encounter
*Gate restrictions: Yes
*Gate restrictions: Yes
*Objective: Provide 1 Capital Ship Design – “Dictator” (0.1 m3) to agent.
*Objective: Provide 1 Capital Ship Design – “Dictator” (0.1 m3) to agent.




Deadspace stage 1 guards:
Deadspace room 1:
:2 Caldari Cruiser Vessel (cruiser)
:8 Caldari Frigate Vessel (frigate)


*The guards are initially friendly unless fired upon. After getting within 20 km of the acceleration gate to the next stage they will all turn hostile.
*The guards are initially friendly unless fired upon. After getting within 20 km of the acceleration gate to the next stage they will all turn hostile.


{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|8|Caldari Frigate Vessel}}
{{NPCTableRow|Cruiser|2|Caldari Cruiser Vessel}}
|}


Deadspace stage 2 guards:
:3 State Yumi (destroyer)
:2 State Shukoro Shinai (frigate)
:1 State Shukoro Shuriken (frigate)
:1 Taibu State Shuriken (frigate)
:1 Taibu State Shirasaya (frigate)


Deadspace room 2:


Reinforcement wave 1:
*The Taibu State Shirasaya might web and warp scramble your ship. Destroying all destroyer class ships from the initial group will trigger spawning of reinforcement wave 1. The capital ship design blueprint is found inside the Assembly Station DC105-A structure.
:1 State Dogo (cruiser)
:2 State Shukoro Choji (destroyer)


*The Taibu State Shirasaya might web and warp scramble your ship. Destroying all destroyer class ships from the initial group will trigger spawning of reinforcement wave 1. The capital ship design blueprint is found inside the Assembly Station DC105-A structure.
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|2|State Shukoro Shuriken}}
{{NPCTableRow|Frigate|1|Taibu State Shuriken|ewar = ECM}}
{{NPCTableRow|Frigate|1|Taibu State Suriage|point=yes|ewar = Web}}
{{NPCTableRow|Destroyer|3|State Yumi|trigger = Triggers reinforcements}}
|}
 
{{NPCTableHead|Reinforcements}}
{{NPCTableRow|Destroyer|2|State Shukoro Choji}}
{{NPCTableRow|Cruiser|1|State Dogo}}
|}


==Mission 4 - Upward Momentum==
==Mission 4 - Upward Momentum==