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→Mission 5 - Miscommunication: NPCTable and some notes |
→Mission 6 - Fuel Gauge: NPCTable and notes |
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Deadspace entry point | Deadspace entry point: | ||
The guards are split to two groups. You can attack one of them without getting aggro from the other. | |||
{{NPCTableHead|Warpin guards}} | |||
{{NPCTableRow|Frigate|7|Fueling Depot Guard}} | |||
{{NPCTableRow|Destroyer|1|Fueling Depot Guard}} | |||
{{NPCTableRow|Sentry|1|Caldari Stasis Tower|ewar=Web}} | |||
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Deadspace room: | |||
3 battleship groups with frigates and destroyers near them. Destroying any of the Fuel Depot structures (Alpha, Beta and Gamma) will make all battleship class guards near that structure explode. Frigate and destroyer classes are not harmed by the explosions. | |||
Some of the Fuel Depot Guard frigates might web and warp scramble your ship. | |||
Fly to each Fuel Depot and blow them up fast. Warp off after last one blows up. Move fast to avoid frigates that web and point. | |||
{{NPCTableHead|Warpin guards}} | |||
{{NPCTableRow|Frigate|7|Fueling Depot Guard|ewar = Web|point=yes}} | |||
{{NPCTableRow|Destroyer|7|Fueling Depot Guard}} | |||
{{NPCTableRow|Battleship|18|State Tenkyu/Utaisho/Yojimbo/Zewn}} | |||
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Each battleship will drop Caldari Navy Vice Admiral Insignia I which are worth few millions. You should not try to loot the wrecks while the frigates are around as they will point and web. Instead bookmark the site and return after turning in the mission | |||
==Mission 7 - Knockout Punch== | ==Mission 7 - Knockout Punch== | ||