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| Proof of intent is the first chapter of Penumbra. This chapter contains several branching missions and the branch in fourth mission will decide what rewards you can get in the end of the arc. For detailed walkthrough see [[Penumbra/Chapter 1 - Proof of Intent]]. | | Proof of intent is the first chapter of Penumbra. This chapter contains several branching missions and the branch in fourth mission will decide what rewards you can get in the end of the arc. For detailed walkthrough see [[Penumbra/Chapter 1 - Proof of Intent]]. |
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| ==Mission 8: Meet Sinas== | | ==Chapter 2: Blackness Rising== |
| Travel to Astoh and check in with Sinas Egassuo at the Caldari Navy Relay Nexus. For the next mission you will need a BS with a codebreaker fitted.
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| Agent: Katsen Isha
| | Blackess Rising is the second chapter of Penumbra. This chapter contains no brances and the choises done in previous missions have no effect. For detailed walkthrough see [[Penumbra/Chapter 2 - Blackness Rising]]. |
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| Location: Poinen
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| Reward: 250,000 + 1,580,000 (Bonus if completed in 6H)
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| Enemy: None
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| ==Mission 9: Right Tool for the Job==
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| Combat Mission.
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| * Need a Data Analyzer fitted
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| * Encounter is 1 jump away in high sec
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| * You can select your warp in range for this encounter - I fitted a sniper BS for this mission, warped in at 100km and kited the NPCs until I killed them all.
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| * Using this method I didn't take any damage, although the mission will take a long time to complete.
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| * To blitz, destroy the frigs near the shipyard, hack the shipyard container, take the item and then get out (You will miss out on about 30mil ISK worth of tags and loot)
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| * Initial there are 12 Frigs and 4 Cruisers
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| * There are 6 waves, spawning 5 minutes apart (therefore it takes 30min for all enemy NPCs to appear)
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| * Wave 1: 4 Frigs and 2 Cruisers
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| * Wave 2: 3 Frigs and 2 Cruisers
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| * Wave 3: 5 Frigs, 5 Cruisers and 3 BS
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| * Wave 4: 5 Frigs, 5 Cruisers and 4 BS
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| * Wave 5: 5 BS
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| * Wave 6: 1 Cruiser and 1 BS
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| * The cruisers sensor damp very heavily - if you plan on taking out all NPCs, kill the cruisers first and keep them out of sensor damp range (> 80km should keep you safe)
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| * Don't bring a salvager in until all NPCs have been killed - the NPCs do retarget and 'warp' back to their spawn point if kited far away.
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| * Once all NPCs have been killed, hack the shipyard container, take the item and report back to the agent.
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| * -2.4% Gallente Federation standing loss if comm array is destroyed. This prevents the waves from spawning but is not required to complete mission.
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| * The Gallente standings hit if you kill all waves is minimal (much less than if you destroy the comm array to avoid reinforcements).
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| * Killing all ships and leaving the comm array intact, I observed four negative entries in my Gallente faction transaction log:
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| * -0.02% Combat - Ship kill (x3) and -0.0% Combat -Aggression (x1) -- this is very minor.
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| Agent: Sinas Egassuo
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| Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)
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| Reward: 10,000,000 + 1,350,000 (Bonus if completed in 6H) + ~30,000,000 in loot (mostly tags)
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| Enemy: Gallente Federation
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| ==Mission 10: The Breakout==
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| **You need to have a Data Analyzer equiped and the Hacking skill at Level 3 or greater to complete this mission (Hacking 2 and 2 rigs worked)
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| * You need to scan down the "Federation Detention Facility" Cosmic Signature for this mission
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| * The mission states that this site is somewhere within the Aokinen constellation - I believe that there is one of these sites in every system in this constellation, as I have always found it in the Astoh system where this mission is accepted
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| * Warp to the Detention Facility. The gate is not locked as long as you have the Federation Navy FOF in your cargo so all you need to do is approach and use it.
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| * For those wishing to kill the NPCs, the first room contains 17 Frigs, 4 Cruisers and 7 BS
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| * In the second room, approach any detention facility and hack it.
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| * Once it has been successfully hacked, grab the prisoner and return to the agent.
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| * Second room contains 8 Frigs
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| * After the hack the NPCs will start shooting, but they hit with only 2 damage each.
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| * It should be possible to catch 2 prisoners in the given time. The second can be sold via contract.
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| * Blitz: buy the "Caldari Prisoners of War" on contracts.
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| Agent: Sinas Egassuo
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| Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)
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| Reward: 20,000,000 + 1,570,000 (Bonus if completed in 6H)
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| Enemy: Gallente Federation
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| ==Mission 11: Whisper of a Conspiracy==
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| This is a low-sec courier mission. The item is small so it can be carried in a shuttle or covops.
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| You need to travel approx. 6 jumps to a randomly selected nearby low-sec system
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| Warp to the mission objective, approach the damaged radio telescope, retrieve the encrypted data fragment and return to the agent
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| Agent: Sinas Egassuo
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| Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)
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| Reward: 7,500,000 + 762,000 (Bonus if completed in 3H 30M)
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| Enemy: Nil
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| ==Mission 12: Practical Solutions==
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| High sec courier with 3m^3 of cargo. Five jumps to Oipo then back to Sinas Egassuo.
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| Agent: Sinas Egassuo
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| Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)
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| Reward: 2,500,000 + 229,000 (Bonus if completed in 1H 4M)
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| Enemy: None
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| ==Mission 13: Forewarning==
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| Low-Sec courier, take 1 unit of Encoded Message to random low sec.
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| Agent: Sinas Egassuo
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| Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)
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| Reward: 5,000,000 + 165,000 (Bonus if completed in 34M)
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| Enemy: Nil
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| ==Mission 14: The Knowledge To Act (Hyasyoda)== | | ==Mission 14: The Knowledge To Act (Hyasyoda)== |