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User:Hirmuolio Pine/sandbox: Difference between revisions

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Each relic site contains three different kind of containers: Rubble, remains and ruins. These containers always have the same loot distribution without influence from the site type. The different kind of sites just have different number of each container type.
Each relic site contains three different kind of containers: Rubble, remains and ruins. These containers always have the same loot distribution without influence from the site type. The different kind of sites just have different number of each container type.


 


{| class="wikitable" style="text-align: center;padding:10px;"
{| class="wikitable" style="text-align: center;padding:10px;"
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! Salvage !! Angel Cartel !! Blood Raiders !! Guristas !! Sansha's nation !! Serpentis
! Salvage !! Angel Cartel !! Blood Raiders !! Guristas !! Sansha's nation !! Serpentis
|-
|-
|style="text-align:right;"|Alloyed Tritanium Bar || || x || || || x || x  
|style="text-align:right;"|Artificial Neural Network || x || x || x || x || x
|-
|-
|style="text-align:right;"|Alloyed Tritanium Bar || || x || || || x || x  
|style="text-align:right;"|Damaged Artificial Neural Network || x || x || x || x || x
|-
|style="text-align:right;"|Interface Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Fried Interface Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Logic Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Burned Logic Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Micro Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Charred Micro Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Power Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Tripped Power Circuit || x || x || x || x || x
|-
|style="text-align:right;"|Impetus Console || x || || || || 
|-
|style="text-align:right;"|Thruster Console || x || || || || 
|-
|style="text-align:right;"|Single-crystal Superalloy I-beam || x || || || || 
|-
|style="text-align:right;"|Alloyed Tritanium Bar || x || || || || 
|-
|style="text-align:right;"|Trigger Unit || x || || || || 
|-
|style="text-align:right;"|Smashed Trigger Unit || x || || || || 
|-
|style="text-align:right;"|Capacitor Console || || x || || || 
|-
|style="text-align:right;"|Melted Capacitor Console || || x || || || 
|-
|style="text-align:right;"|Power Conduit || || x || || || 
|-
|style="text-align:right;"|Tangled Power Conduit || || x || || || 
|-
|style="text-align:right;"|Enhanced Ward Console || || || x || || 
|-
|style="text-align:right;"|Ward Console || || || x || || 
|-
|style="text-align:right;"|Intact Shield Emitter || || || x || || 
|-
|style="text-align:right;"|Malfunctioning Shield Emitter || || || x || || x
|-
|style="text-align:right;"|Telemetry Processor || || || x || || 
|-
|style="text-align:right;"|Scorched Telemetry Processor || || || x || || 
|-
|style="text-align:right;"|Current Pump || || || || x || 
|-
|style="text-align:right;"|Defective Current Pump || || || || x || 
|-
|style="text-align:right;"|Intact Armor Plates || || || || x || 
|-
|style="text-align:right;"|Armor Plates || || || || x || 
|-
|style="text-align:right;"|Nanite Compound || || || || x || 
|-
|style="text-align:right;"|Contaminated Nanite Compound || || || || x || 
|-
|style="text-align:right;"|Conductive Thermoplastic || || || || || x
|-
|style="text-align:right;"|Conductive Polymer || || || || || x
|-
|style="text-align:right;"|Drone Transceiver || || || || || x
|-
|style="text-align:right;"|Broken Drone Transceiver || || || || || x
|-
|style="text-align:right;"|Lorentz Fluid || || || || || x
|-
|style="text-align:right;"|Contaminated Lorentz Fluid || || || || || x
|}
|}