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* Buying [[#PLEX|PLEX]] with in-game money (ISK) | * Buying [[#PLEX|PLEX]] with in-game money (ISK) | ||
Game time can be bought either from CCP directly, or from | Game time can be bought either from CCP directly, or from a [https://secure.eveonline.com/thirdpartyretailers authorised third-party retailer]. It can be paid as either a recurring payment, or by buying a "block" of game time (e.g. 6 months) in advance, which is usually cheaper on a per-month basis. Depending on your local currency it may be worth shopping around to get the best deal on game time. | ||
Subscriptions are paid for per account (not per character); any character on an account with an active subscription are considered to have [[Clone States|Omega status]]. If your subscription runs out, you can continue to play the game (with the limitations of [[Clone States|Alpha status]]), or renew your subscription to regain Omega status. | Subscriptions are paid for per account (not per character); any character on an account with an active subscription are considered to have [[Clone States|Omega status]]. If your subscription runs out, you can continue to play the game (with the limitations of [[Clone States|Alpha status]]), or renew your subscription to regain Omega status. | ||
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Activating Multiple Character Training (MCT) opens up an additional character skill training queue for 30 days; if you want a longer period or a third training queue you have to buy multiple instances of MCT. | Activating Multiple Character Training (MCT) opens up an additional character skill training queue for 30 days; if you want a longer period or a third training queue you have to buy multiple instances of MCT. | ||
It doesn't matter ''which'' characters are training simultaneously, as long as the simultaneous limit is not reached. For example, you could have 3 characters named Anna, Bob and Charlie on the same account. If you have one MCT queue active on that account, you can train any combination of two characters (Anna and Bob, Anna and Charlie, or Bob and Charlie) at the same | It doesn't matter ''which'' characters are training simultaneously, as long as the simultaneous limit is not reached. For example, you could have 3 characters named Anna, Bob and Charlie on the same account. If you have one MCT queue active on that account, you can train any combination of two characters (Anna and Bob, Anna and Charlie, or Bob and Charlie) at the same time for a period of 30 days. This provides extra flexibility if you want to train up several alternate characters. If you would like to train all three characters at once, you would have to buy an additional MCT queue. | ||
The 30 days of MCT starts ticking from the moment you buy/activate it; you have to manually log into each additional character and start their training queues. Should their training queues run out or be paused, MCT will continue to tick down, irrespective of whether your characters are actively training or not; there is no way to "pause" MCT once it's been activated. Once the MCT queue runs out, the skill training for the character with the lowest number of skill points will be paused. | The 30 days of MCT starts ticking from the moment you buy/activate it; you have to manually log into each additional character and start their training queues. Should their training queues run out or be paused, MCT will continue to tick down, irrespective of whether your characters are actively training or not; there is no way to "pause" MCT once it's been activated. Once the MCT queue runs out, the skill training for the character with the lowest number of skill points will be paused. | ||
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* All members of the corporation receive an EVE-mail message, notifying them of the character's "permanent death". | * All members of the corporation receive an EVE-mail message, notifying them of the character's "permanent death". | ||
For characters in | For characters in a [[NPC Corporations|NPC corporation]], all their assets and ISK are destroyed when they are biomassed. | ||
While it's possible for [[CCP]] to recover biomassed characters, it is unlikely they would be able to recover or return any lost/transferred assets. If a character is "reanimated" in this way, it occasionally leaves anomalies in the character's employment history (such as showing that they left a corporation and joined it again immediately without being in another corporation, which is not possible under normal conditions). Internally, biomassed characters have their corporation set as [[Doomheim]] though cannot be searched in-game. | While it's possible for [[CCP]] to recover biomassed characters, it is unlikely they would be able to recover or return any lost/transferred assets. If a character is "reanimated" in this way, it occasionally leaves anomalies in the character's employment history (such as showing that they left a corporation and joined it again immediately without being in another corporation, which is not possible under normal conditions). Internally, biomassed characters have their corporation set as [[Doomheim]] though cannot be searched in-game. | ||