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→Incursus: Changed to new fitting template, updated skills |
→Maulus: Converted to new fitting template, updated skills |
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The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffective at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet. | The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffective at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet. | ||
</noinclude>{{#ifeq:{{{1|Maulus}}}|Maulus| | </noinclude>{{#ifeq:{{{1|Maulus}}}|Maulus| | ||
{{ | {{ShipFitting| | ||
| | ship=Maulus| | ||
| | shipTypeID=609| | ||
125mm Railgun I | fitName=PvP Damp Basic| | ||
125mm Railgun I | fitID=PvP-Damp-Basic| | ||
high1name=125mm Railgun I| | |||
high1typeID=10678| | |||
1MN Afterburner I | high2name=125mm Railgun I| | ||
Remote Sensor Dampener I | high2typeID=10678| | ||
Remote Sensor Dampener I | mid1name=1MN Afterburner I| | ||
mid1typeID=439| | |||
| | mid2name=Remote Sensor Dampener I| | ||
Damage Control I | mid2typeID=1968| | ||
Signal Amplifier I | mid3name=Remote Sensor Dampener I| | ||
mid3typeID=1968| | |||
| | mid4name=open| | ||
low1name=Damage Control I| | |||
Scan Resolution Dampening | low1typeID=2046| | ||
| | low2name=Signal Amplifier I| | ||
low2typeID=1986| | |||
| | low3name=open| | ||
drone1name=Warrior I x2| | |||
drone1typeID=2486| | |||
drone2name=open| | |||
drone3name=open| | |||
| | drone4name=open| | ||
Acceleration Control II< | drone5name=open| | ||
Afterburner III< | charge1name=Scan Resolution Dampening Script x1| | ||
Combat Drone Operation III< | charge1typeID=29013| | ||
Controlled Bursts III< | charge2name=Targeting Range Dampening Script x1| | ||
Drones III< | charge2typeID=29015| | ||
charge3name=Lead Charge S x1| | |||
charge3typeID=218| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=open| | |||
rig2name=open| | |||
rig3name=open| | |||
difficulty=0| | |||
Evasive Maneuvering II< | warsop=A| | ||
Frequency Modulation III< | warsopReason=| | ||
Fuel Conservation III< | version=ODY 1.0| | ||
Gallente Frigate IV< | shipDNA=609:10678;2:439;1:1968;2:1986;1:2046;1:2486;2:218;1:29013;1:29015;1::| | ||
Gunnery III< | skills=Acceleration Control II</li><li>Afterburner III</li><li>Combat Drone Operation III</li><li>Controlled Bursts III</li><li>Drones III</li><li>Capacitor Emission Systems I</li><li>Capacitor Management III</li><li>Capacitor Systems Operation III</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Electronic Warfare III</li><li>Evasive Maneuvering II</li><li>Frequency Modulation III</li><li>Fuel Conservation III</li><li>Gallente Frigate IV</li><li>Gunnery III</li><li>Hull Upgrades III</li><li>Long Distance Jamming III</li><li>Long Range Targeting III</li><li>Mechanics III</li><li>Motion Prediction III</li><li>Navigation III</li><li>Rapid Firing III</li><li>Scout Drone Operation III</li><li>Sensor Linking III</li><li>Sharpshooter III</li><li>Signature Analysis III</li><li>Small Hybrid Turret III</li><li>Target Management III</li><li>Warp Drive Operation III| | ||
Hull Upgrades III< | notes=The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.</li><li>Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.}} {{ShipFitting| | ||
Long Distance Jamming III< | ship=Maulus| | ||
Long Range Targeting III< | shipTypeID=609| | ||
fitName=PvP Damp Fleet| | |||
fitID=PvP-Damp-Fleet| | |||
high1name=75mm Prototype Gauss Gun| | |||
Motion Prediction III< | high1typeID=7247| | ||
Navigation III< | high2name=75mm Prototype Gauss Gun| | ||
Rapid Firing III< | high2typeID=7247| | ||
Scout Drone Operation III< | mid1name=Phased Muon Sensor Disruptor I| | ||
Sensor Linking III< | mid1typeID=5302| | ||
Sharpshooter III< | mid2name=Phased Muon Sensor Disruptor I| | ||
Signature Analysis III< | mid2typeID=5302| | ||
Small Hybrid Turret III< | mid3name=F-90 Positional Sensor Subroutines| | ||
mid3typeID=6160| | |||
Warp Drive Operation III | mid4name=Experimental 1MN Afterburner I| | ||
mid4typeID=6003| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=200mm Reinforced Rolled Tungsten Plates I| | |||
}} | low2typeID=11349| | ||
| | low3name=Energized Adaptive Nano Membrane I| | ||
| | low3typeID=11267| | ||
75mm Prototype Gauss Gun | drone1name=Warrior II x2| | ||
75mm Prototype Gauss Gun | drone1typeID=2488| | ||
drone2name=open| | |||
drone3name=open| | |||
Phased Muon Sensor Disruptor | drone4name=open| | ||
Phased Muon Sensor Disruptor | drone5name=open| | ||
F-90 Positional Sensor Subroutines | charge1name=Scan Resolution Dampening Script x1| | ||
Experimental 1MN Afterburner | charge1typeID=29013| | ||
| | charge2name=Targeting Range Dampening Script x1| | ||
Damage Control II | charge2typeID=29015| | ||
200mm Reinforced Rolled | charge3name=Targeting Range Script x1| | ||
charge3typeID=29009| | |||
charge4name=Iron Charge S x1| | |||
| | charge4typeID=215| | ||
charge5name=open| | |||
Scan Resolution Script | rig1name=Small Ionic Field Projector I| | ||
| | rig1typeID=31274| | ||
rig2name=Small Inverted Signal Field Projector I| | |||
| | rig2typeID=31262| | ||
Small Ionic Field Projector I | rig3name=Small Particle Dispersion Projector I| | ||
Small Inverted Signal Field Projector I | rig3typeID=31298| | ||
Small Particle Dispersion Projector I | difficulty=1| | ||
warsop=A| | |||
| | warsopReason=| | ||
version=ODY 1.0| | |||
shipDNA=609:7247;2:5302;2:6003;1:6160;1:2048;1:11267;1:11349;1:31262;1:31274;1:31298;1:2488;2:215;1:29009;1:29013;1:29015;1::| | |||
|notes= | skills=| | ||
notes=The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.</li><li>Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports or missile launcher bays.}} | |||
}} | |||
}}<noinclude> | }}<noinclude> | ||
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