Right Tool for the Job
Mission briefing |
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Welcome to Astoh, <Character>. I appreciate you coming by. Katsen just sent me the ISK, too. Thank you for being our middle man on that one. You may want to make yourself comfortable in that egg for a moment; I've a bit to cover here for your briefing.
As you know, my name is Sinas Egassuo. As you probably do not know, my job is to coordinate search and rescue operations, as well as the liberation of Caldari Prisoners of War taken during battle in Black Rise. This duty I have fulfilled without hesitation, and I am proud to have led such operations. It is by carrying out this task, however, that I've come to notice something strange. Whenever we rescue people, there are often less Ishukone crew members and staff than the rest. It's never enough to be conspicuous or noticeable, but I notice it, and I find it conspicuous. I can't explain it though, and neither can the people we recover. My suspicion is that Ishukone personnel are being taken elsewhere, perhaps being treated more kindly due to their Liberal philosophies and good history with the Gallente. It wouldn't surprise me to see the Federation trying to divide us over something like that, but we'd have to know about it first, and they don't seem keen on that happening. I need you to investigate the matter for me and find out what's going on. I can brief you on the details of the assignment once you accept, but until I have that commitment, I'm not willing to trust you with the information. Sorry <Character>, but Katsen's recommendation only gets you so far. So, are you committed to the fight ahead of us or not? New Region connected to Stargate Networks by Caldari State, Scope Article, June 11th, YC 110 Initial reports from capsuleers indicate that the new region contains a wealth of virgin systems, full of resources unexploited thus far by the four empires. Additionally, early cartography has revealed that the region opens an additional border between Caldari and Gallente sovereign space, something officials on both sides are scrambling to prepare for as they readjust strategies. Even as they do so, pod pilots both loyalist and independent are rushing into the area to stake a claim of their own. It remains unclear exactly how the phenomena shrouding this area were penetrated, or indeed how the Caldari State has managed to colonize the area in complete secrecy. State officials have so far remained tight-lipped on any details, providing no explanations. After such startling events in recent times however, and with officials from all three Empires as well as CONCORD pushing for answers on the matter, it is something they will likely have to address in the nearby future. |
Single Pocket. You can warp in at range.
Broadcast Tower Group is a mixed Fleet with 3 time based reinforcement spawns every 2 minutes). Time based spawns happen quickly. All ships will drop Gallente Navy Tags but be forewarned, negative standing hits incurred for Aggro / Ship Kill. Expect EWAR from Elite Frigates and Elite Cruisers. Probably a good idea to get help from friends before attacking this group. The cruisers sensor damp very heavily - if you plan on taking out all NPCs, kill the cruisers first and keep them out of sensor damp range (> 80km should keep you safe). -2.4% Gallente Federation standing loss if comm array is destroyed. This prevents the waves from spawning but is not required to complete mission. The Gallente standings hit if you kill all waves is minimal (much less than if you destroy the comm array to avoid reinforcements -0.02% Combat - Ship kill (x3) and -0.0% Combat -Aggression (x1))
Blitz: Warp in, ignore (DO NOT SHOOT) Broadcast Tower Group and quickly maneuver ship into range to destroy frigates by Federation Navy Shipyard. No need to destroy the Broadcast Tower. Container can't be looted with defenders present, so you need to kill this group. Can MUST be hacked AND looted in order to complete mission. Buying 1x FedNav F.O.F. Identifier Tag AC-106V:FNSBR from the market or contracts won't complete the mission.
Timed spawns (inaccurate info):
- Initial there are 12 Frigs and 4 Cruisers
- There are 6 waves, spawning 2-5 minutes apart (therefore it takes approx 30min for all enemy NPCs to appear)
- Wave 1: 4 Frigs and 2 Cruisers
- Wave 2: 3 Frigs and 2 Cruisers
- Wave 3: 5 Frigs, 5 Cruisers and 3 BS
- Wave 4: 5 Frigs, 5 Cruisers and 4 BS
- Wave 5: 5 BS
- Wave 6: 1 Cruiser and 1 BS