Pyramid Skill Plan
EVE University |
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Skill plans |
Skill training |
Summary
This plan is intended for players looking to increase their knowledge and skill set beyond the Short Skill Plan. If you have completed the Short Skill Plan you are ready to move on to the Pyramid Skill Plan and the diverse world of ships and weapons that New Eden offers.
The first level of the Pyramid needs to be completed in its entirety and acts as the keystone that supports and ties together what follows; however, after this each level allows for specializations if so desired. For example, on Level-2 of the Pyramid you could choose to focus on T2 Logi and then move to Level-3 to work on T2 Command Boost Support & T2 Boosts without having completed T2 EWAR. This would benefit an Incursion runner interested in logistics and boosting as well as anyone looking to provide fleet support functions in any other kind of fleet. Some careful consideration will be required at each level to ensure you are gaining the skills needed to do the activities you are interested in.
Completing all specializations in each level will make a more complete pilot out of you but it will also take significantly longer to reach the highest levels of any given specialization. It is recommended that you focus on a specific role and work it through to the end and then return to a lower level of the pyramid and develop another specialization through to the end before repeating the cycle again.
In this way you will become an expert pilot that can provide unique capabilities in fleets and over time expand your portfolio of functions at this higher level.
Level-4 of the pyramid has no specific skill plans associated with it at this time. It is assumed that by the time you reach this level you would have a solid understanding of the requirements needed to specialize and choose a class of hulls and role within it.
Cost
Please note that NOT ALL of the skills on this plan are covered under EVE University's Skillbook Reimbursement Program Particularly those in Pyramid Level-4. The majority of skillbooks are covered but because this is a more advanced skill plan you will want to verify the individual skill book cost before assuming EVE University will reimburse you for it per the program guidelines.
The total costs for each stage of the plan are as follows (at the direct injectable price):
Suggested shopping lists
If you have the Freshman title in EVE University you can reimburse yourself for the cost of these skills by following the instructions on the Skillbook Reimbursement Program page. You can also check in the hangars for the campus you are based in, to see whether they have any of the skill books available.
If you are in EVE University but don't yet have the Freshman title you can still obtain reimbursement for the cost of the skills. You will need to copy and paste the prepared messages (below each shopping list) into the Corp channel so someone with the Freshman title or above can reimburse you from the Skillbook Wallet. Remember to remove from the list any skills you already had trained.
Skill plans
Level-1 Fitting
Pyramid Level-1 - Fitting Basic - cost 4.5M ISK This contains all the skills for Level-1 of the Pyramid Skill Plan - Fitting Basic
This skill plan is available to all pilots, regardless of clone state. |
Fitting Basic
Pyramid Skill Plan Level-1
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Thermodynamics I Shield Upgrades II Thermodynamics II Mechanics III Jury Rigging I Jury Rigging II Weapon Upgrades III Shield Upgrades III Jury Rigging III Armor Rigging I Astronautics Rigging I Drones Rigging I Electronic Superiority Rigging I Energy Weapon Rigging I Hybrid Weapon Rigging I Launcher Rigging I Projectile Weapon Rigging I Shield Rigging I Armor Rigging II Astronautics Rigging II Drones Rigging II Electronic Superiority Rigging II Energy Weapon Rigging II Hybrid Weapon Rigging II Launcher Rigging II Projectile Weapon Rigging II Shield Rigging II Thermodynamics III Armor Rigging III Astronautics Rigging III Drones Rigging III Electronic Superiority Rigging III Energy Weapon Rigging III Hybrid Weapon Rigging III Launcher Rigging III Projectile Weapon Rigging III Shield Rigging III Weapon Upgrades IV Advanced Weapon Upgrades I Advanced Weapon Upgrades II Advanced Weapon Upgrades III Shield Upgrades IV Thermodynamics IV CPU Management V Power Grid Management V
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Completion of the above set of skills enhances the Short Skill Plan and provides the keystone that supports and ties together the higher levels of the Pyramid Skill Pan. From this point forward choosing a specific focus and completing it should be your goal. It is not necessary to complete all focus areas in a given level before moving on to the next level. Make good decisions based on what you want to do in game. You can always return to a previous level and work on a new focus area in the future. This is not a linear skill plan; however, there is a progression in ability from one level to the next. |
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Level-2 T2 Equipment
Pyramid Level-2 - T2 Equipment (T2 Tank) - cost 0 ISK; 37.5 Days for Omega
This skill plan is available to all pilots, regardless of clone state. |
This contains the final skills needed for T2 Tank Modules and related support skills
T2 Tank
Pyramid Skill Plan Level-2 / T2 Tank Focus
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Repair Systems II Shield Upgrades II Shield Management II Tactical Shield Manipulation II Mechanics III Armor Layering I Shield Operation III Shield Compensation I Shield Compensation II Repair Systems III Shield Upgrades III Energy Grid Upgrades III Shield Compensation III Shield Management III Tactical Shield Manipulation III Mechanics IV Shield Operation IV EM Shield Compensation I Explosive Shield Compensation I Kinetic Shield Compensation I Thermal Shield Compensation I EM Shield Compensation II Explosive Shield Compensation II Kinetic Shield Compensation II Thermal Shield Compensation II Repair Systems IV Hull Upgrades IV EM Armor Compensation I Explosive Armor Compensation I Kinetic Armor Compensation I Thermal Armor Compensation I EM Armor Compensation II Explosive Armor Compensation II Kinetic Armor Compensation II Thermal Armor Compensation II Shield Upgrades IV Energy Grid Upgrades IV Shield Compensation IV Shield Management IV Tactical Shield Manipulation IV Mechanics V Repair Systems V Hull Upgrades V
Pyramid Level-2 - T2 Equipment (T2 Tackle) - cost 0 ISK; 8.5 Days for Omega
This skill plan is available to all pilots, regardless of clone state. |
This contains the final skills needed for T2 Tackle Modules and related support skills
T2 Tackle
Pyramid Skill Plan Level-2 / T2 Tackle Focus
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Acceleration Control I Evasive Maneuvering II Propulsion Jamming II Acceleration Control II High Speed Maneuvering II Warp Drive Operation III Signature Analysis III Evasive Maneuvering III Long Range Targeting III Propulsion Jamming III Acceleration Control III Navigation IV Spaceship Command IV High Speed Maneuvering III Target Management IV Propulsion Jamming IV
Pyramid Level-2 - T2 Equipment (T2 Logistics) - cost 1M ISK; 32 Days for Omega
This skill plan is restricted to pilots in the Omega clone state. |
This contains the final skills needed for T2 Logistics Modules and related support skills
T2 Logi
Pyramid Skill Plan Level-2 / T2 Logistics Equipment Focus
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Shield Emission Systems I Gravimetric Sensor Compensation I Ladar Sensor Compensation I Magnetometric Sensor Compensation I Radar Sensor Compensation I Repair Systems II Shield Emission Systems II Gravimetric Sensor Compensation II Ladar Sensor Compensation II Magnetometric Sensor Compensation II Radar Sensor Compensation II Mechanics III Remote Armor Repair Systems I Remote Armor Repair Systems II Signature Analysis III Long Range Targeting III Energy Grid Upgrades III Capacitor Emission Systems III Remote Armor Repair Systems III Shield Emission Systems III Gravimetric Sensor Compensation III Ladar Sensor Compensation III Magnetometric Sensor Compensation III Radar Sensor Compensation III Capacitor Systems Operation IV Target Management IV Signature Analysis IV Long Range Targeting IV Energy Grid Upgrades IV Capacitor Emission Systems IV Remote Armor Repair Systems IV Shield Emission Systems IV Capacitor Management IV Capacitor Systems Operation V Target Management V Advanced Target Management I Signature Analysis V
Pyramid Level-2 - T2 Equipment (T2 EWAR) - cost 1M ISK; 26.5 Days for Omega
This skill plan is restricted to pilots in the Omega clone state. |
This contains the final skills needed for T2 EWAR Modules and related support skills
T2 EWAR
Pyramid Skill Plan Level-2 / T2 EWAR Focus
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Electronic Warfare II Frequency Modulation I Sensor Linking II Target Painting II Weapon Disruption II Frequency Modulation II Electronic Warfare III Long Distance Jamming I Long Distance Jamming II Long Range Targeting III Capacitor Emission Systems III Sensor Linking III Target Painting III Weapon Disruption III Frequency Modulation III Long Distance Jamming III Target Management IV Electronic Warfare IV Signal Dispersion I Signal Dispersion II Signal Dispersion III Long Range Targeting IV Capacitor Emission Systems IV Sensor Linking IV Signal Suppression I Signal Suppression II Signal Suppression III Target Painting IV Signature Focusing I Signature Focusing II Signature Focusing III Weapon Disruption IV Weapon Destabilization I Weapon Destabilization II Weapon Destabilization III Target Management V Advanced Target Management I
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Specialization is the key to being good in EVE. In level-2 you should have completed at least one focus area before moving up to the next Pyramid Level. You may complete more than one focus area but realize that each focus should be completed in order to enable its follow on counterpart in the next level. For example, if you chose to focus on T2 Logistics in Level-2 you now have the ability to utilize T2 Logistics modules. To complete the goal of flying T2 Logistics Cruisers in Level-4 your next step would be to focus on T2 Drones in Level-3 thus creating a path through the pyramid to reach your desired goal. |
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Level-3 T2 Weapon & Support
Pyramid Level-3 - T2 Weapon & Support (T2 Turrets & Gunnery) - cost 0 ISK; 22.5 Days for Omega
This skill plan is available to all pilots, regardless of clone state. |
This contains the final skills needed for T2 Turrets & Gunnery and related support skills
T2 Turrets & Gunnery
Pyramid Skill Plan Level-3 / T2 Turrets & Gunnery Focus
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Surgical Strike I Controlled Bursts II Surgical Strike II Trajectory Analysis II Motion Prediction III Rapid Firing III Sharpshooter III Controlled Bursts III Surgical Strike III Trajectory Analysis III Motion Prediction IV Rapid Firing IV Sharpshooter IV Controlled Bursts IV Surgical Strike IV Gunnery V Trajectory Analysis IV Weapon Turret V Weapon Turret Specialization III
where "Weapon Turret" and "Weapon Turret Specialization" are from the following list:
- Small Energy Turret
- Small Pulse Laser Specialization
- Small Beam Laser Specialization
- Small Hybrid Turret
- Small Blaster Specialization
- Small Railgun Specialization
- Small Projectile Turret
- Small Autocannon Specialization
- Small Artillery Specialization
- Medium Energy Turret
- Medium Pulse Laser Specialization
- Medium Beam Laser Specialization
- Medium Hybrid Turret
- Medium Blaster Specialization
- Medium Railgun Specialization
- Medium Projectile Turret
- Medium Autocannon Specialization
- Medium Artillery Specialization
Pyramid Level-3 - T2 Weapon & Support (T2 Launchers & Missiles) - cost 0-3.9M ISK; 12 Days for Omega
This skill plan is available to all pilots, regardless of clone state. |
This contains the final skills needed for T2 Launchers & Missiles and related support skills
T2 Launchers & Missiles
Pyramid Skill Plan Level-3 / T2 Launchers & Missiles Focus
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Rapid Launch I Target Navigation Prediction I Missile Bombardment II Rapid Launch II Target Navigation Prediction II Missile Projection I Missile Projection II Missile Bombardment III Rapid Launch III Target Navigation Prediction III Missile Launcher Operation IV Guided Missile Precision I Warhead Upgrades I Guided Missile Precision II Warhead Upgrades II Guided Missile Precision III Warhead Upgrades III Missile Bombardment IV Rapid Launch IV Missile Launcher Operation V Weapon Launcher V Weapon Launcher Specialization III
where "Weapon Launcher" and "Weapon Launcher Specialization" are from the following list:
- Rockets
- Rocket Specialization
- Light Missiles
- Light Missile Specialization
- Heavy Assault Missiles
- Heavy Assault Missile Specialization
- Heavy Missiles
- Heavy Missile Specialization
Pyramid Level-3 - T2 Weapon & Support (T2 Drones) - cost 52M ISK; 43 Days for Omega
This skill plan is available to all pilots, regardless of clone state. |
This contains the final skills needed for T2 Drones and related support skills
T2 Drones
Pyramid Skill Plan Level-3 / T2 Drones Focus
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Drone Avionics II Light Drone Operation II Medium Drone Operation II Drone Avionics III Light Drone Operation III Medium Drone Operation III Drones IV Drone Navigation I Drone Durability I Drone Navigation II Drone Durability II Drone Navigation III Drone Durability III Drone Avionics IV Drone Navigation IV Light Drone Operation IV Medium Drone Operation IV Drone Durability IV Drones V Drone Sharpshooting I Drone Interfacing I Heavy Drone Operation I Drone Sharpshooting II Drone Interfacing II Heavy Drone Operation II Drone Sharpshooting III Drone Interfacing III Heavy Drone Operation III Drone Sharpshooting IV Drone Interfacing IV Light Drone Operation V Amarr Drone Specialization I Amarr Drone Specialization II Caldari Drone Specialization I Caldari Drone Specialization II Gallente Drone Specialization I Gallente Drone Specialization II Minmatar Drone Specialization I Minmatar Drone Specialization II
Given the higher price of empire-specific drone specialization skills - newer pilots may want to select 1 or 2 skills to start, based on the tier 2 drone types they plan to use most frequently.
Omega pilots may also wish to train Medium Drone Operation V and Heavy Drone Operation V to unlock Tier 2 medium and heavy drones respectively (not available on alpha accounts).
Pyramid Level-3 - T2 Weapon & Support (T2 Command Bursts) - cost 1M ISK; 49 Days for Omega
This skill plan is restricted to pilots in the Omega clone state. |
This contains the final skills needed for T2 Command Bursts support skills
T2 Command Bursts
Pyramid Skill Plan Level-3 / T2 Command Bursts Focus
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Leadership I Armored Command I Information Command I Shield Command I Skirmish Command I Armored Command II Information Command II Shield Command II Skirmish Command II Armored Command III Information Command III Shield Command III Skirmish Command III Armored Command IV Information Command IV Shield Command IV Skirmish Command IV Armored Command V Armored Command Specialist I Information Command V Information Command Specialist I Shield Command V Shield Command Specialist I Skirmish Command V Skirmish Command Specialist I
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If you've made it this far in the Pyramid give yourself a pat on the back! You now have formidable skills that can be utilized in a variety of fleet types. You can make use of T2 modules and equipment effectively on T1 hulls. To maximize those skills you'll want to consider stepping into T2 hulls and specializations however. T2 hulls provide unique bonuses that can exponentially multiply your skills making you a much more valuable fleet member. The diversity represented in Pyramid Level-4 is vast. Use the same focus and attention to detail you used to get this far as you consider what to focus on in Level-4. Complete all of a chosen focus before either returning to a lower Pyramid level, or selecting another area for specialization. You should have a good enough understanding at this point to make these choices on your own; however, skill plans and training are always great subjects for live discussion on Mumble! So get into your local campus chat and theorize with your fellow Unistas! Congratulations on your excellent progress thus far capsuleer! |
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Level-4 T2 Ships & Specialization
This level of specialization is restricted to pilots in the Omega clone state. |
Pyramid Level-4 - T2 Ships & Specialization - cost ??? ISK; ?? Days for Omega
No Skill Plan is being provided for this level of the pyramid as this is where massive divergence and serious investment of training time will need to occur to achieve the desired end state.