Difference between revisions of "Penumbra"

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"Penumbra" is the Caldari Epic Arc. To start the Epic Arc you must have a standing of 5.0 or higher with Expert Distribution or the Caldari Faction. These missions have great rewards, but do require some advanced skills and ships to complete safely - the minimum recommended requirements are listed below.
+
"Penumbra" is the Caldari epic arc and as all epic arcs it follows a story that covers some inner dealings of its faction. You are initially hired by an agent of Nugoeihuvi, one of the seven megacorps that run the Caldari State. During the arc you will witness and participate in the power struggle between these megacorps and have the option to defect to the Hyasyoda megacorp.
 +
 
 +
To start the Epic Arc you must have a standing of 5.0 or higher with Expert Distribution or the Caldari Faction. These missions have great rewards, but do require some advanced skills and ships to complete safely - the minimum recommended requirements are listed below.
  
 
*Recommended:
 
*Recommended:
Line 16: Line 18:
 
**You have the Hacking skill at Level 3 or greater (required to complete "The Breakout").
 
**You have the Hacking skill at Level 3 or greater (required to complete "The Breakout").
  
During this Epic Mission Arc several choices are presented to you - this guide follows only one of several paths through these missions; however, the path detailed here leads to the greatest overall rewards.
+
During this Epic Mission Arc several choices are presented to you - this guide lists all missions, but a few descriptions are still missing, please add them if you run these missions.
  
In this guide I will provide tips and suggestions based on how I completed the missions - this is not 'the' way to do the mission, rather, it is merely one possible way that worked for me. For each mission the reward is listed in terms of basic reward, time bonus and bounty - these figures are based on my particular skills so individual mileage will vary; however, this still provides a good indication of what to expect.
+
This guide provides tips and suggestions that are not 'the' way to do the mission, but merely one possible way. The mission rewards listed depend on skills and possibly standings so results may vary a bit.
  
 
For a detailed description of all branching options have a look at [http://go-dl1.eve-files.com/media/corp/jowen/Caldari_Epic_Arc_guide_by_Jowen_Datloran_v1.0.pdf Caldari Epic Arc guide by Jowen Datloran (pdf)].
 
For a detailed description of all branching options have a look at [http://go-dl1.eve-files.com/media/corp/jowen/Caldari_Epic_Arc_guide_by_Jowen_Datloran_v1.0.pdf Caldari Epic Arc guide by Jowen Datloran (pdf)].
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Penumbra is started by speaking with Aursa Kunivuri, at the Nugoeihuvi Information Centre in Josameto ("Beacons" and "Agents in Space" must be visible on the overview).
 
Penumbra is started by speaking with Aursa Kunivuri, at the Nugoeihuvi Information Centre in Josameto ("Beacons" and "Agents in Space" must be visible on the overview).
  
==Mission 1==
+
==Mission 1: The Intermediary==
Title: The Intermediary
+
 
 +
Travel 1 jump in high sec with 0.1m^3 of cargo.
  
 
Agent: Aursa Kunivuri
 
Agent: Aursa Kunivuri
Line 35: Line 38:
 
Reward: 250,000 + 1,768,000 (Bonus if completed in 6H 0M)
 
Reward: 250,000 + 1,768,000 (Bonus if completed in 6H 0M)
  
Enemy: Nil
+
Enemy: None
  
Further Info: Travel 1 jump in high sec with 0.1m3 of cargo
+
==Mission 2: Trust and Discretion==
  
==Mission 2==
+
Travel 1 jump in high sec with 3m^3 of cargo.
Title: Trust and Discretion
 
  
 
Agent: Katsen Isha
 
Agent: Katsen Isha
Line 48: Line 50:
 
Reward: 500,000 + 1,020,000 (Bonus if completed in 3H 38M)
 
Reward: 500,000 + 1,020,000 (Bonus if completed in 3H 38M)
  
Enemy: Nil
+
Enemy: None
  
Further Info: Travel 1 jump in high sec with 3m3 of cargo
+
==Mission 3: Their Loss, Our Profit==
  
==Mission 3==
+
Combat mission.
Title: Their Loss, Our Profit
 
  
 
Agent: Katsen Isha
 
Agent: Katsen Isha
Line 73: Line 74:
 
**Completed in fairly standard PvE Raven with no difficulty
 
**Completed in fairly standard PvE Raven with no difficulty
  
==Mission 4==
+
==Mission 4: The Paths That Are Hidden==
At this point you are presented with your first choice of mission - I recommend this one for max rewards.
+
 
 +
You get a mission choice here - essentially between high security, low security and null security space.
 +
Note however that highsec option branches to a short mission chain that will in the end require either a lowsec or highsec mission as well! If you are destroyed and lose the item the epic arc is over. Be advised that the Bherdasopt gate in Gonditsa is frequently gate camped.
  
Title: An Honorable Betrayal
+
Your choice also pre-determines which side you align to an which reward you will get at the end of the mission arc.
 +
* '5A Two Steps Into Hell (nullsec)' or '5B Playing It Safer (lowsec)' will align you with Nugoeihuvi and the final reward will be either 20 Nugoeihuvi Synth Blue Pill Boosters plus Caldari State standing or just ISK plus Caldari State standing, depending on a choice you have to make later.
 +
* '5C An Honorable Betrayal' will align you with Hyasyoda and the final reward will be either a Hyasyoda Mobile Laboratory plus Caldari State standing or ISK plus Caldari State standing, depending on a choice you have to make later.
 +
 
 +
==Mission 5A: Two Steps Into Hell (nullsec)==
 +
Take the S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in KFR-ZE in Syndicate (nullsec).
 +
 
 +
* An interceptor, covert ops frigate or a fast MWD frigate is recommended.
 +
* Take normal precautions in Null Sec, such as never warping directly from gate to gate to avoid bubbles.
 +
* You can warp to zero to the objective as this is a mission deadspace area - drop the formula in the container as quickly as you can and get out!
 +
* You can complete the mission remotely to get a huge amount of ISK!
 +
 
 +
Enemy: None
 +
 
 +
==Mission 5B: Playing If Safer (lowsec)==
 +
Take the S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in Faurulle in Solitude (lowsec).
 +
 
 +
Your next mission will be "7B Pre-Emptive Opportunities"
 +
 
 +
An interceptor, covert ops frigate, shuttle or fast frigate is recommended.
 +
 
 +
Enemy: None
 +
 
 +
==Mission 5C: An Honorable Betrayal (highsec)==
 +
Take the S.I Formula Sheet and head 5 jumps to talk to Arkio Kuretsu. Proceed with "5C1 Proof Of Intent"
  
 
Agent: Katsen Isha
 
Agent: Katsen Isha
Line 84: Line 111:
 
Reward: 250,000 + 227,000 (Bonus if completed in 52M)
 
Reward: 250,000 + 227,000 (Bonus if completed in 52M)
  
Enemy: Nil
+
Enemy: None
  
Further Info: Take the S.I Formula Sheet and head 5 jumps away to talk to Arkio Kuretsu
+
==Mission 5C1: Proof Of Intent==
 
+
This should take around 1 second to complete - just give the Formula Sheet to the agent.
==Mission 5==
 
Title: Proof of Intent
 
  
 
Agent: Arikio Kuretsu
 
Agent: Arikio Kuretsu
Line 97: Line 122:
 
Reward: 250,000 + 661,000 (Bonus if completed in 2H 36M)
 
Reward: 250,000 + 661,000 (Bonus if completed in 2H 36M)
  
Enemy: Nil
+
Enemy: None
  
Further Info: This should take around 1 second to complete - just give the Formula Sheet to the agent
+
==Mission 5C2: Return to Isha==
  
==Mission 6==
+
As the title suggests, travel 5 jumps in high sec back to Katsen Isha... don't forget the Formula Sheet!
Title: Return to Isha
 
  
 
Agent: Arikio Kuretsu
 
Agent: Arikio Kuretsu
Line 110: Line 134:
 
Reward: 250,000 + 658,000 (Bonus if completed in 3H)
 
Reward: 250,000 + 658,000 (Bonus if completed in 3H)
  
Enemy: Nil
+
Enemy: None
 
 
Further Info: As the title suggests, travel 5 jumps in high sec back to Katsen Isha... don't forget the Formula Sheet!
 
 
 
==Mission 7==
 
You get another mission choice here - essentially between high security, low security and null security space.
 
The highsec option branches to a short mission chain that will in the end require either a lowsec or highsec mission as well.
 
 
 
Title: Two Steps into Hell (nullsec)
 
  
Agent: Katsen Isha
+
==Mission 5C3: Re-Examining Options==
  
Location: Poinen
+
You get to choose again this time between lowsec and nullsec only.
 +
Proceed with either "5A: Two Steps Into Hell (nullsec)" or "Mission 5B: Playing If Safer (lowsec)" as you will fly essentially the same missions, but for the opposite side.
  
Reward: 40,000,000 + 1,340,000 (Bonus if completed in 6H)
+
Afterwards proceed with "6 Almost Unmasked (Hyasyoda)"
  
Enemy: Perhaps nasty Low/Null Sec pirates :o
+
==Mission 6: Almost Unmasked (Hyasyoda)==
 
+
5 jumps in high sec to talk to Arikio Kuretsu - take a codebreaker and suitable ship for the next mission
* You need your cov ops cloaky for this one - must transport the S.I Formula sheet to Null Sec. If you are destroyed and lose the item the epic arc is over.
 
* If you just go for the shortest route there will be many jumps through dangerous areas of Null sec - I recommend you travel to Bherdasopt and then shortest route from there. Be advised that the Bherdasopt gate in Gonditsa is frequently gate camped.
 
* Take normal precautions in Null Sec, such as never warping directly from Stargate to Stargate (to avoid bubbles)
 
* You can warp to zero to the objective as this is a mission deadspace area - drop the Formula in the container as quickly as you can and get out!
 
* You can complete the mission remotely to get a huge amount of ISK!!
 
 
 
Alternatively you can choose:
 
 
 
Title: Playing it Safer (lowsec)
 
  
 
Agent: Katsen Isha
 
Agent: Katsen Isha
Line 142: Line 150:
 
Location: Poinen
 
Location: Poinen
  
Reward: 30,000,000 + Bonus
+
Reward: 250,000 + 1,690,000 (Bonus if completed in 6H)
  
Enemy: Perhaps nasty Low Sec pirates :o
+
Enemy: None
 
+
* This option stays in low sec, and is recommended if you are unable to fly a covert ops. If you are destroyed and lose the item the epic arc is over.
+
==Mission 7: Some Light Theatrics==
* Since you are transporting a small item through low sec you can do this mission quite safely in a shuttle.
+
* You need a ship fitted with a Data Analyzer
 +
* The habitation Module explodes and causes ~900 damage if you're still within 10 km
 +
* Habitation Mod was 54Km away from warp in
 +
* Simply use the Data Analyzer on the Habitation Mod - after a successful hack grab the people from the can, then fly away at least 10 km, and wait for explosion. (Mission doesn't complete if you just warp out).
 +
* Don't go afk, and pay attention while you are using the Data Analyzer - the Habitation Module explodes 30 seconds after a successful attempt - if you don't get the people out in this time I assume things will end badly...
  
 
Agent: Arikio Kuretsu
 
Agent: Arikio Kuretsu
  
Title: An Honorable Betrayal (highsec)
+
Location: Wuos
  
Location: Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost)
+
Reward: 20,000,000 + 1,660,000 (Bonus if completed in 6H)
 
 
* Betray Nugoeihuvi and switch to Hyasyoda by bringing the S.I Formula sheet to Arikio Kuretsu in Wuos.
 
* This leads to a short mission chain that ends in doing either the nullsec or the lowsec mission, but this time for Hyasyoda. See [http://eve-survival.org/wikka.php?wakka=Penumbra4p1 EVE Survival: Penumbra] for reference.
 
 
 
==Mission 8==
 
Title: Almost Unmasked
 
 
 
Agent: Katsen Isha
 
  
Location: Poinen
+
Enemy: None
  
Reward: 250,000 + 1,690,000 (Bonus if completed in 6H)
+
==Mission 8: Untouchable==
 
+
Once again go back and talk to Katsen Isha
Enemy: Nil
 
 
 
Further Info: 5 jumps in high sec to talk to Arikio Kuretsu - take a codebreaker and suitable ship for the next mission
 
 
 
==Mission 9==
 
Title: Some Light Theatrics
 
  
 
Agent: Arikio Kuretsu
 
Agent: Arikio Kuretsu
Line 178: Line 176:
 
Location: Wuos
 
Location: Wuos
  
Reward: 20,000,000 + 1,660,000 (Bonus if completed in 6H)
+
Reward: 250,000 + 245,000 (Bonus if completed in 1H)
  
Enemy: Nil
+
Enemy: None
  
*Further Info:
 
**You need a ship fitted with a Data Analyzer
 
**The habitation Module explodes and causes ~900 damage if you're still within 10 km
 
**Habitation Mod was 54Km away from warp in
 
**Simply use the Data Analyzer on the Habitation Mod - after a successful hack grab the people from the can, then fly away at least 10 km, and wait for explosion. (Mission doesn't complete if you just warp out).
 
**Don't go afk, and pay attention while you are using the Data Analyzer - the Habitation Module explodes 30 seconds after a successful attempt - if you don't get the people out in this time I assume things will end badly...
 
  
==Mission 10==
+
==Mission 6: Too Close For Comfort (Nugoeihuvi)==
Title: Untouchable
+
Another choice: continue with either 7A or 7B.
  
Agent: Arikio Kuretsu
+
==Mission 7A: The Crimson Decoy==
 +
Combat Mission.
  
Location: Wuos
+
Enemy: Blood Raiders
  
Reward: 250,000 + 245,000 (Bonus if completed in 1H)
+
==Mission 7B: Preemptive Opportunities==
 +
Combat Mission.
  
Enemy: Nil
+
Enemy: Mercenaries
  
Further Info: Once again go back and talk to Katsen Isha
+
==Mission 9: A General's Best Friend==
 +
* Encounter is 1 jump away in high sec
 +
* Take a highly tanked BS - Large amounts of Thermal, EM and Kinetic damage are served up
 +
* An acceleration gate is ~30Km away at warp in - shortly after you begin approaching it the first and only wave appears - Align to a station at this point and be ready to get out!
 +
* Wave is 6 BS (Sin) 10 Cruisers (Arazu) and 5 Frigs (Nemesis)
 +
* BS do large amounts of Thermal and Kinetic damage, but can be taken down fairly quickly
 +
* Cruisers shoot EM missiles and are also quite soft
 +
* Frigs did not web or warp disrupt me but don't count on this - they die very quickly to light drones.
 +
* I had to warp out several times in my Raven
 +
* After all NPCs have been dispatched, jump through the gate and approach the station (84Km away....)
 +
* When you get to within 15Km of the station the mission is flagged complete and you can complete it remotely.
 +
* Loot the wrecks!
 +
* This mission did not affect my Gallente standings at all
  
==Mission 11==
+
Blitz: You can blitz this mission in a covops (or any fast ship with a decent tank). 
Title: A General's Best Friend
+
* The gate is unlocked. 
 +
* Burn to gate, jump and then burn to the station. There are no NPCs in the second room.
  
 
Agent: Katsen Isha
 
Agent: Katsen Isha
Line 213: Line 220:
 
Enemy: Gallente Federation
 
Enemy: Gallente Federation
  
*Further Info:  
+
==Mission 8: Meet Sinas==
**Encounter is 1 jump away in high sec
+
Travel to Astoh and check in with Sinas Egassuo at the Caldari Navy Relay Nexus. For the next mission you will need a BS with a codebreaker fitted.
**Take a highly tanked BS - Large amounts of Thermal, EM and Kinetic damage are served up
 
**An acceleration gate is ~30Km away at warp in - shortly after you begin approaching it the first and only wave appears - Align to a station at this point and be ready to get out!
 
**Wave is 6 BS (Sin) 10 Cruisers (Arazu) and 5 Frigs (Nemesis)
 
**BS do large amounts of Thermal and Kinetic damage, but can be taken down fairly quickly
 
**Cruisers shoot EM missiles and are also quite soft
 
**Frigs did not web or warp disrupt me but don't count on this - they die very quickly to light drones.
 
**I had to warp out several times in my Raven
 
**After all NPCs have been dispatched, jump through the gate and approach the station (84Km away....)
 
**When you get to within 15Km of the station the mission is flagged complete and you can complete it remotely.
 
**Loot the wrecks!
 
**This mission did not affect my Gallente standings at all
 
 
 
*Blitz: You can blitz this mission in a covops (or any fast ship with a decent tank).
 
**The gate is unlocked. 
 
**Burn to gate, jump and then burn to the station.  There are no NPC's in the second room.
 
 
 
==Mission 12==
 
Title: Meet Sinas
 
  
 
Agent: Katsen Isha
 
Agent: Katsen Isha
Line 240: Line 229:
 
Reward: 250,000 + 1,580,000 (Bonus if completed in 6H)
 
Reward: 250,000 + 1,580,000 (Bonus if completed in 6H)
  
Enemy: Nil
+
Enemy: None
 
 
Further Info: Travel to Astoh and check in with Sinas Egassuo at the Caldari Navy Relay Nexus.  For the next mission you will need a BS with a codebreaker fitted.
 
  
==Mission 13==
+
==Mission 9: Right Tool for the Job==
Title: Right Tool for the Job
+
Combat Mission.
 +
* Need a Data Analyzer fitted
 +
* Encounter is 1 jump away in high sec
 +
* You can select your warp in range for this encounter - I fitted a sniper BS for this mission, warped in at 100km and kited the NPCs until I killed them all.
 +
* Using this method I didn't take any damage, although the mission will take a long time to complete.
 +
* To blitz, destroy the frigs near the shipyard, hack the shipyard container, take the item and then get out (You will miss out on about 30mil ISK worth of tags and loot)
 +
* Initial there are 12 Frigs and 4 Cruisers
 +
* There are 6 waves, spawning 5 minutes apart (therefore it takes 30min for all enemy NPCs to appear)
 +
* Wave 1: 4 Frigs and 2 Cruisers
 +
* Wave 2: 3 Frigs and 2 Cruisers
 +
* Wave 3: 5 Frigs, 5 Cruisers and 3 BS
 +
* Wave 4: 5 Frigs, 5 Cruisers and 4 BS
 +
* Wave 5: 5 BS
 +
* Wave 6: 1 Cruiser and 1 BS
 +
* The cruisers sensor damp very heavily - if you plan on taking out all NPCs, kill the cruisers first and keep them out of sensor damp range (> 80km should keep you safe)
 +
* Don't bring a salvager in until all NPCs have been killed - the NPCs do retarget and 'warp' back to their spawn point if kited far away.
 +
* Once all NPCs have been killed, hack the shipyard container, take the item and report back to the agent.
 +
* -2.4% Gallente Federation standing loss if comm array is destroyed. This prevents the waves from spawning but is not required to complete mission.
 +
* The Gallente standings hit if you kill all waves is minimal (much less than if you destroy the comm array to avoid reinforcements).
 +
* Killing all ships and leaving the comm array intact, I observed four negative entries in my Gallente faction transaction log:
 +
* -0.02% Combat - Ship kill (x3) and -0.0% Combat -Aggression (x1) -- this is very minor.
  
 
Agent: Sinas Egassuo
 
Agent: Sinas Egassuo
Line 255: Line 262:
 
Enemy:  Gallente Federation
 
Enemy:  Gallente Federation
  
*Further Info:
+
==Mission 10: The Breakout==
**Need a Data Analyzer fitted
+
**You need to have a Data Analyzer equiped and the Hacking skill at Level 3 or greater to complete this mission (Hacking 2 and 2 rigs worked)
**Encounter is 1 jump away in high sec
+
* You need to scan down the "Federation Detention Facility" Cosmic Signature for this mission
**You can select your warp in range for this encounter - I fitted a sniper BS for this mission, warped in at 100km and kited the NPCs until I killed them all.
+
* The mission states that this site is somewhere within the Aokinen constellation - I believe that there is one of these sites in every system in this constellation, as I have always found it in the Astoh system where this mission is accepted
**Using this method I didn't take any damage, although the mission will take a long time to complete.
+
* Warp to the Detention Facility. The gate is not locked as long as you have the Federation Navy FOF in your cargo so all you need to do is approach and use it.
**To blitz, destroy the frigs near the shipyard, hack the shipyard container, take the item and then get out (You will miss out on about 30mil ISK worth of tags and loot)
+
* For those wishing to kill the NPCs, the first room contains 17 Frigs, 4 Cruisers and 7 BS
**Initial there are 12 Frigs and 4 Cruisers
+
* In the second room, approach any detention facility and hack it.
**There are 6 waves, spawning 5 minutes apart (therefore it takes 30min for all enemy NPCs to appear)
+
* Once it has been successfully hacked, grab the prisoner and return to the agent.
**Wave 1: 4 Frigs and 2 Cruisers
+
* Second room contains 8 Frigs
**Wave 2: 3 Frigs and 2 Cruisers
+
* After the hack the NPCs will start shooting, but they hit with only 2 damage each.
**Wave 3: 5 Frigs, 5 Cruisers and 3 BS
+
* It should be possible to catch 2 prisoners in the given time. The second can be sold via contract.
**Wave 4: 5 Frigs, 5 Cruisers and 4 BS
+
* Blitz: buy the "Caldari Prisoners of War" on contracts.
**Wave 5: 5 BS
 
**Wave 6: 1 Cruiser and 1 BS
 
**The cruisers sensor damp very heavily - if you plan on taking out all NPCs, kill the cruisers first and keep them out of sensor damp range (> 80km should keep you safe)
 
**Don't bring a salvager in until all NPCs have been killed - the NPCs do retarget and 'warp' back to their spawn point if kited far away.
 
**Once all NPCs have been killed, hack the shipyard container, take the item and report back to the agent.
 
**-2.4% Gallente Federation standing loss if comm array is destroyed. This prevents the waves from spawning but is not required to complete mission.
 
**The Gallente standings hit if you kill all waves is minimal (much less than if you destroy the comm array to avoid reinforcements).
 
**Killing all ships and leaving the comm array intact, I observed four negative entries in my Gallente faction transaction log:
 
**-0.02% Combat - Ship kill (x3) and -0.0% Combat -Aggression (x1) -- this is very minor.
 
 
 
==Mission 14==
 
Title: The Breakout
 
  
 
Agent: Sinas Egassuo
 
Agent: Sinas Egassuo
Line 288: Line 283:
 
Enemy:  Gallente Federation
 
Enemy:  Gallente Federation
  
*Further Info:
+
==Mission 11: Whisper of a Conspiracy==
**You need to have a Data Analyzer equiped and the Hacking skill at Level 3 or greater to complete this mission (Hacking 2 and 2 rigs worked)
+
This is a low-sec courier mission. The item is small so it can be carried in a shuttle or covops.
**You need to scan down the "Federation Detention Facility" Cosmic Signature for this mission
+
You need to travel approx. 6 jumps to a randomly selected nearby low-sec system
**The mission states that this site is somewhere within the Aokinen constellation - I believe that there is one of these sites in every system in this constellation, as I have always found it in the Astoh system where this mission is accepted
+
Warp to the mission objective, approach the damaged radio telescope, retrieve the encrypted data fragment and return to the agent
**Warp to the Detention Facility. The gate is not locked as long as you have the Federation Navy FOF in your cargo so all you need to do is approach and use it.
 
**For those wishing to kill the NPCs, the first room contains 17 Frigs, 4 Cruisers and 7 BS
 
**In the second room, approach any detention facility and hack it.
 
**Once it has been successfully hacked, grab the prisoner and return to the agent.
 
**Second room contains 8 Frigs
 
**After the hack the NPCs will start shooting, but they hit with only 2 damage each.
 
**It should be possible to catch 2 prisoners in the given time. The second can be sold via contract.
 
*Blitz: buy the "Caldari Prisoners of War" on contracts.
 
 
 
==Mission 15==
 
Title: Whisper of a Conspiracy
 
  
 
Agent: Sinas Egassuo
 
Agent: Sinas Egassuo
Line 312: Line 296:
 
Enemy:  Nil
 
Enemy:  Nil
  
*Further Info:  
+
==Mission 12: Practical Solutions==
**This is a low-sec courier mission. The item is small so it can be carried in a shuttle or covops.
+
High sec courier with 3m^3 of cargo. Five jumps to Oipo then back to Sinas Egassuo.
**You need to travel approx. 6 jumps to a randomly selected nearby low-sec system
 
**Warp to the mission objective, approach the damaged radio telescope, retrieve the encrypted data fragment and return to the agent
 
 
 
==Mission 16==
 
Title: Practical Solutions
 
  
 
Agent: Sinas Egassuo
 
Agent: Sinas Egassuo
Line 326: Line 305:
 
Reward: 2,500,000 + 229,000 (Bonus if completed in 1H 4M)
 
Reward: 2,500,000 + 229,000 (Bonus if completed in 1H 4M)
  
Enemy:  Nil
+
Enemy:  None
 
 
Further Info:  High sec courier with 3m3 of cargo.  Five jumps to Oipo then back to Sinas Egassuo
 
  
==Mission 17==
+
==Mission 13: Forewarning==
Title: Forewarning
+
Low-Sec courier, take 1 unit of Encoded Message to random low sec.
  
 
Agent: Sinas Egassuo
 
Agent: Sinas Egassuo
Line 341: Line 318:
 
Enemy:  Nil
 
Enemy:  Nil
  
Further Info: Low-Sec courier, take 1 unit of Encoded Message to random low sec.
+
==Mission 14: The Knowledge To Act (Hyasyoda)==
 +
The last choice, select:
 +
* Home In Peace: leads to 25m ISK and Caldari State Faction standing increase as final reward
 +
* Slipping Away: leads to Hyasyoda Mobile Laboratory and Caldari State Faction standing increase as final reward
  
==Mission 18==
+
==Mission 14: A Difference of Opinion (Nugoeihuvi)==
Last Mission choice here.
+
The last choice, select:
 +
* Home In Peace: leads to 25m ISK and Caldari State Faction standing increase as final reward
 +
* Learning by Doing: leads to 20 Nugoehuvi Synth Blue Pill Boosters and Caldari State Faction standing increase as final reward
  
Title: Slipping away
+
==Mission 15A: Home In Peace==
 +
Lowsec courier: transport 5000m^3 of Caldari POWs to Malkanen.
 +
 
 +
==Mission 15B: Slipping away (Hyasyoda)==
 +
Report back to Arikio Kuretsu in Wuos (Best to arrive in a BS ready for the final mission).
  
 
Agent: Sinas Egassuo
 
Agent: Sinas Egassuo
Line 356: Line 342:
 
Enemy:  Nil
 
Enemy:  Nil
  
Further Info: Report back to Arikio Kuretsu in Wuos (Best to arrive in a BS ready for the final mission)
+
==Mission 15C: Learning by Doing (Nugoeihuvi)==
 +
Report to Katsen Isha at Poinen IV - Moon 13 - Nugoeihuvi Corporation Development Studio.
  
==Mission 19==
+
==Mission 16A: Across the Line==
Title: Across the Line
+
* Single pocket without acceleration gate. The objective is in the office facility, guarded by a single NPC battleship.
 +
* The following NPCs will spawn when the facility is closer tan ~125km: 9 Frigates, 4 Cruisers, and 6 Battleships.
 +
* Cruisers have very strong jams and range > 170km - expect to be nearly perma jammed.
 +
* Frigates warp scramble (2 warp strength).
 +
* With one meta 4 ECCM (96%) it is possible to avoid most - but not all - of the jams.
 +
* Because of the jams F.O.F. missiles might be effective. With good missile skills you can use FOF Cruise missiles from 200k+ which is well out of range from the NPCs.
 +
* Alternatively, equip a sensor booster to be able to target the jammers from outside their range.
 +
* You can also bring a friend in a fast frigate to draw their scrams and jams while you take those out.  If the frigate maintains at least 600 m/s then it should be able to self-repair the reduced missile damage, but there is some more-sophisticated AI in this mission so the NPCs may switch targets anyway.
 +
* Very heavy damage is dealt by the BSs, which fire very long range torps - I had to warp out several times in my Raven.
 +
* If you warp to the facility at close range and get full room close-range aggro, expect in excess of 4000 pre-resistance DPS, primarily kinetic.
 +
* You can warp within the mission to structures.  (In fact, since there is no aggression until you start to close the distance to the office facility, you can come in first with a MWD frigate and set up some bookmarks to use during combat.  Then you will be able to warp around for awesome kiting, and each time you warp you will break all target locks and cause all the inbound torps to miss you.  This method is great for a dedicated sentry drone ship (e.g. Dominix) since each warp breaks their jams so you can relaunch your sentries and assign them to another target before you are jammed again - your drones will continue to attack that target until it is destroyed, at which point you can scoop them, warp to another bookmark, and repeat.)
 +
* Once all NPCs have been killed warp/approach the office facility, get the family and return to the agent!
  
 
Agent: Arikio Kuretsu
 
Agent: Arikio Kuretsu
Line 369: Line 367:
 
Enemy:  Nugoeihuvi (deal roughly 50% Kinetic, 50% Thermal damage)
 
Enemy:  Nugoeihuvi (deal roughly 50% Kinetic, 50% Thermal damage)
  
*Further Info:
+
==Mission 16B: The Price of Silence (Nugoeihuvi)==
**Single pocket without acceleration gate. The objective is in the office facility, guarded by a single NPC battleship.
+
Combat Mission.
**The following NPCs will spawn when the facility is closer tan ~125km: 9 Frigates, 4 Cruisers, and 6 Battleships.
 
**Cruisers have very strong jams and range > 170km - expect to be nearly perma jammed.
 
**Frigates warp scramble (2 warp strength).
 
**With one meta 4 ECCM (96%) it is possible to avoid most - but not all - of the jams.
 
**Because of the jams F.O.F. missiles might be effective. With good missile skills you can use FOF Cruise missiles from 200k+ which is well out of range from the NPCs.
 
**Alternatively, equip a sensor booster to be able to target the jammers from outside their range.
 
**You can also bring a friend in a fast frigate to draw their scrams and jams while you take those out.  If the frigate maintains at least 600 m/s then it should be able to self-repair the reduced missile damage, but there is some more-sophisticated AI in this mission so the NPCs may switch targets anyway.
 
**Very heavy damage is dealt by the BSs, which fire very long range torps - I had to warp out several times in my Raven.
 
**If you warp to the facility at close range and get full room close-range aggro, expect in excess of 4000 pre-resistance DPS, primarily kinetic.
 
**You can warp within the mission to structures.  (In fact, since there is no aggression until you start to close the distance to the office facility, you can come in first with a MWD frigate and set up some bookmarks to use during combat.  Then you will be able to warp around for awesome kiting, and each time you warp you will break all target locks and cause all the inbound torps to miss you.  This method is great for a dedicated sentry drone ship (e.g. Dominix) since each warp breaks their jams so you can relaunch your sentries and assign them to another target before you are jammed again - your drones will continue to attack that target until it is destroyed, at which point you can scoop them, warp to another bookmark, and repeat.)
 
**Once all NPCs have been killed warp/approach the office facility, get the family and return to the agent!
 

Revision as of 14:08, 21 October 2016



"In the heartland of State space, inter-corporate tensions come to the fore as Nugoeihuvi makes a move for some quick ISK, and you must choose who to trust and who to betray. The moral ambiguity continues through to the end, as the player begins to unravel an even darker side to corporate self-interest and the ongoing conflict in Black Rise."

"Penumbra" is the Caldari epic arc and as all epic arcs it follows a story that covers some inner dealings of its faction. You are initially hired by an agent of Nugoeihuvi, one of the seven megacorps that run the Caldari State. During the arc you will witness and participate in the power struggle between these megacorps and have the option to defect to the Hyasyoda megacorp.

To start the Epic Arc you must have a standing of 5.0 or higher with Expert Distribution or the Caldari Faction. These missions have great rewards, but do require some advanced skills and ships to complete safely - the minimum recommended requirements are listed below.

  • Recommended:
    • You have and can easily solo Level 4 missions,
    • You have a proper PvE fitted BS or equally capable ship (such as strategic or heavy assault cruiser),
    • You have the Hacking skill at Level 3 or greater (required to complete "The Breakout").

During this Epic Mission Arc several choices are presented to you - this guide lists all missions, but a few descriptions are still missing, please add them if you run these missions.

This guide provides tips and suggestions that are not 'the' way to do the mission, but merely one possible way. The mission rewards listed depend on skills and possibly standings so results may vary a bit.

For a detailed description of all branching options have a look at Caldari Epic Arc guide by Jowen Datloran (pdf).

Another useful reference to specific missions is EVE Survival: Penumbra.

Penumbra is started by speaking with Aursa Kunivuri, at the Nugoeihuvi Information Centre in Josameto ("Beacons" and "Agents in Space" must be visible on the overview).

Mission 1: The Intermediary

Travel 1 jump in high sec with 0.1m^3 of cargo.

Agent: Aursa Kunivuri

Location: Nugoeihuvi Information Centre (Beacon) Josameto (System)

Reward: 250,000 + 1,768,000 (Bonus if completed in 6H 0M)

Enemy: None

Mission 2: Trust and Discretion

Travel 1 jump in high sec with 3m^3 of cargo.

Agent: Katsen Isha

Location: Poinen

Reward: 500,000 + 1,020,000 (Bonus if completed in 3H 38M)

Enemy: None

Mission 3: Their Loss, Our Profit

Combat mission.

Agent: Katsen Isha

Location: Josameto, or near by system

Reward: 5,000,000 + 1,620,000 (Bonus if completed in 6H) + ~15,000,000 Bounty

Enemy: Serpentis

  • Further Info:
    • Recommend you kill all rats and then destroy the research facility
    • Initially there are 6 BS and 2 Cruisers - Trigger for next wave is Grand Admiral/High Admiral - obviously kill last
    • First wave is 5 BS and 4 Frig - this group has more DPS than the initial and annoying sensor damp frigs - Trigger is one of the Grand Admirals so leave both for last
    • Second wave is 4 BS 4 Cruisers and 5 Frigs
    • After the second wave has been dealt with, destroy the research facility - some more Frigs will spawn but these can be ignored/taken out with drones
    • Two cans will drop when the research facility is destroyed - one has the S.I Formula Sheet
    • When you warp in you will see a Security Compound some distance away (looks like a can on the overview) - it has some random corpse in it...if you're into that sort of thing you can go get it (it serves no purpose in these missions).
    • Completed in fairly standard PvE Raven with no difficulty

Mission 4: The Paths That Are Hidden

You get a mission choice here - essentially between high security, low security and null security space. Note however that highsec option branches to a short mission chain that will in the end require either a lowsec or highsec mission as well! If you are destroyed and lose the item the epic arc is over. Be advised that the Bherdasopt gate in Gonditsa is frequently gate camped.

Your choice also pre-determines which side you align to an which reward you will get at the end of the mission arc.

  • '5A Two Steps Into Hell (nullsec)' or '5B Playing It Safer (lowsec)' will align you with Nugoeihuvi and the final reward will be either 20 Nugoeihuvi Synth Blue Pill Boosters plus Caldari State standing or just ISK plus Caldari State standing, depending on a choice you have to make later.
  • '5C An Honorable Betrayal' will align you with Hyasyoda and the final reward will be either a Hyasyoda Mobile Laboratory plus Caldari State standing or ISK plus Caldari State standing, depending on a choice you have to make later.

Mission 5A: Two Steps Into Hell (nullsec)

Take the S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in KFR-ZE in Syndicate (nullsec).

  • An interceptor, covert ops frigate or a fast MWD frigate is recommended.
  • Take normal precautions in Null Sec, such as never warping directly from gate to gate to avoid bubbles.
  • You can warp to zero to the objective as this is a mission deadspace area - drop the formula in the container as quickly as you can and get out!
  • You can complete the mission remotely to get a huge amount of ISK!

Enemy: None

Mission 5B: Playing If Safer (lowsec)

Take the S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in Faurulle in Solitude (lowsec).

Your next mission will be "7B Pre-Emptive Opportunities"

An interceptor, covert ops frigate, shuttle or fast frigate is recommended.

Enemy: None

Mission 5C: An Honorable Betrayal (highsec)

Take the S.I Formula Sheet and head 5 jumps to talk to Arkio Kuretsu. Proceed with "5C1 Proof Of Intent"

Agent: Katsen Isha

Location: Poinen

Reward: 250,000 + 227,000 (Bonus if completed in 52M)

Enemy: None

Mission 5C1: Proof Of Intent

This should take around 1 second to complete - just give the Formula Sheet to the agent.

Agent: Arikio Kuretsu

Location: Wuos

Reward: 250,000 + 661,000 (Bonus if completed in 2H 36M)

Enemy: None

Mission 5C2: Return to Isha

As the title suggests, travel 5 jumps in high sec back to Katsen Isha... don't forget the Formula Sheet!

Agent: Arikio Kuretsu

Location: Wuos

Reward: 250,000 + 658,000 (Bonus if completed in 3H)

Enemy: None

Mission 5C3: Re-Examining Options

You get to choose again this time between lowsec and nullsec only. Proceed with either "5A: Two Steps Into Hell (nullsec)" or "Mission 5B: Playing If Safer (lowsec)" as you will fly essentially the same missions, but for the opposite side.

Afterwards proceed with "6 Almost Unmasked (Hyasyoda)"

Mission 6: Almost Unmasked (Hyasyoda)

5 jumps in high sec to talk to Arikio Kuretsu - take a codebreaker and suitable ship for the next mission

Agent: Katsen Isha

Location: Poinen

Reward: 250,000 + 1,690,000 (Bonus if completed in 6H)

Enemy: None

Mission 7: Some Light Theatrics

  • You need a ship fitted with a Data Analyzer
  • The habitation Module explodes and causes ~900 damage if you're still within 10 km
  • Habitation Mod was 54Km away from warp in
  • Simply use the Data Analyzer on the Habitation Mod - after a successful hack grab the people from the can, then fly away at least 10 km, and wait for explosion. (Mission doesn't complete if you just warp out).
  • Don't go afk, and pay attention while you are using the Data Analyzer - the Habitation Module explodes 30 seconds after a successful attempt - if you don't get the people out in this time I assume things will end badly...

Agent: Arikio Kuretsu

Location: Wuos

Reward: 20,000,000 + 1,660,000 (Bonus if completed in 6H)

Enemy: None

Mission 8: Untouchable

Once again go back and talk to Katsen Isha

Agent: Arikio Kuretsu

Location: Wuos

Reward: 250,000 + 245,000 (Bonus if completed in 1H)

Enemy: None


Mission 6: Too Close For Comfort (Nugoeihuvi)

Another choice: continue with either 7A or 7B.

Mission 7A: The Crimson Decoy

Combat Mission.

Enemy: Blood Raiders

Mission 7B: Preemptive Opportunities

Combat Mission.

Enemy: Mercenaries

Mission 9: A General's Best Friend

  • Encounter is 1 jump away in high sec
  • Take a highly tanked BS - Large amounts of Thermal, EM and Kinetic damage are served up
  • An acceleration gate is ~30Km away at warp in - shortly after you begin approaching it the first and only wave appears - Align to a station at this point and be ready to get out!
  • Wave is 6 BS (Sin) 10 Cruisers (Arazu) and 5 Frigs (Nemesis)
  • BS do large amounts of Thermal and Kinetic damage, but can be taken down fairly quickly
  • Cruisers shoot EM missiles and are also quite soft
  • Frigs did not web or warp disrupt me but don't count on this - they die very quickly to light drones.
  • I had to warp out several times in my Raven
  • After all NPCs have been dispatched, jump through the gate and approach the station (84Km away....)
  • When you get to within 15Km of the station the mission is flagged complete and you can complete it remotely.
  • Loot the wrecks!
  • This mission did not affect my Gallente standings at all

Blitz: You can blitz this mission in a covops (or any fast ship with a decent tank).

  • The gate is unlocked.
  • Burn to gate, jump and then burn to the station. There are no NPCs in the second room.

Agent: Katsen Isha

Location: Poinen

Reward: 5,000,000 + 1,330,000 (Bonus if completed in 6H) + ~10,000,000 in loot mostly from tags

Enemy: Gallente Federation

Mission 8: Meet Sinas

Travel to Astoh and check in with Sinas Egassuo at the Caldari Navy Relay Nexus. For the next mission you will need a BS with a codebreaker fitted.

Agent: Katsen Isha

Location: Poinen

Reward: 250,000 + 1,580,000 (Bonus if completed in 6H)

Enemy: None

Mission 9: Right Tool for the Job

Combat Mission.

  • Need a Data Analyzer fitted
  • Encounter is 1 jump away in high sec
  • You can select your warp in range for this encounter - I fitted a sniper BS for this mission, warped in at 100km and kited the NPCs until I killed them all.
  • Using this method I didn't take any damage, although the mission will take a long time to complete.
  • To blitz, destroy the frigs near the shipyard, hack the shipyard container, take the item and then get out (You will miss out on about 30mil ISK worth of tags and loot)
  • Initial there are 12 Frigs and 4 Cruisers
  • There are 6 waves, spawning 5 minutes apart (therefore it takes 30min for all enemy NPCs to appear)
  • Wave 1: 4 Frigs and 2 Cruisers
  • Wave 2: 3 Frigs and 2 Cruisers
  • Wave 3: 5 Frigs, 5 Cruisers and 3 BS
  • Wave 4: 5 Frigs, 5 Cruisers and 4 BS
  • Wave 5: 5 BS
  • Wave 6: 1 Cruiser and 1 BS
  • The cruisers sensor damp very heavily - if you plan on taking out all NPCs, kill the cruisers first and keep them out of sensor damp range (> 80km should keep you safe)
  • Don't bring a salvager in until all NPCs have been killed - the NPCs do retarget and 'warp' back to their spawn point if kited far away.
  • Once all NPCs have been killed, hack the shipyard container, take the item and report back to the agent.
  • -2.4% Gallente Federation standing loss if comm array is destroyed. This prevents the waves from spawning but is not required to complete mission.
  • The Gallente standings hit if you kill all waves is minimal (much less than if you destroy the comm array to avoid reinforcements).
  • Killing all ships and leaving the comm array intact, I observed four negative entries in my Gallente faction transaction log:
  • -0.02% Combat - Ship kill (x3) and -0.0% Combat -Aggression (x1) -- this is very minor.

Agent: Sinas Egassuo

Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)

Reward: 10,000,000 + 1,350,000 (Bonus if completed in 6H) + ~30,000,000 in loot (mostly tags)

Enemy: Gallente Federation

Mission 10: The Breakout

    • You need to have a Data Analyzer equiped and the Hacking skill at Level 3 or greater to complete this mission (Hacking 2 and 2 rigs worked)
  • You need to scan down the "Federation Detention Facility" Cosmic Signature for this mission
  • The mission states that this site is somewhere within the Aokinen constellation - I believe that there is one of these sites in every system in this constellation, as I have always found it in the Astoh system where this mission is accepted
  • Warp to the Detention Facility. The gate is not locked as long as you have the Federation Navy FOF in your cargo so all you need to do is approach and use it.
  • For those wishing to kill the NPCs, the first room contains 17 Frigs, 4 Cruisers and 7 BS
  • In the second room, approach any detention facility and hack it.
  • Once it has been successfully hacked, grab the prisoner and return to the agent.
  • Second room contains 8 Frigs
  • After the hack the NPCs will start shooting, but they hit with only 2 damage each.
  • It should be possible to catch 2 prisoners in the given time. The second can be sold via contract.
  • Blitz: buy the "Caldari Prisoners of War" on contracts.

Agent: Sinas Egassuo

Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)

Reward: 20,000,000 + 1,570,000 (Bonus if completed in 6H)

Enemy: Gallente Federation

Mission 11: Whisper of a Conspiracy

This is a low-sec courier mission. The item is small so it can be carried in a shuttle or covops. You need to travel approx. 6 jumps to a randomly selected nearby low-sec system Warp to the mission objective, approach the damaged radio telescope, retrieve the encrypted data fragment and return to the agent

Agent: Sinas Egassuo

Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)

Reward: 7,500,000 + 762,000 (Bonus if completed in 3H 30M)

Enemy: Nil

Mission 12: Practical Solutions

High sec courier with 3m^3 of cargo. Five jumps to Oipo then back to Sinas Egassuo.

Agent: Sinas Egassuo

Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)

Reward: 2,500,000 + 229,000 (Bonus if completed in 1H 4M)

Enemy: None

Mission 13: Forewarning

Low-Sec courier, take 1 unit of Encoded Message to random low sec.

Agent: Sinas Egassuo

Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)

Reward: 5,000,000 + 165,000 (Bonus if completed in 34M)

Enemy: Nil

Mission 14: The Knowledge To Act (Hyasyoda)

The last choice, select:

  • Home In Peace: leads to 25m ISK and Caldari State Faction standing increase as final reward
  • Slipping Away: leads to Hyasyoda Mobile Laboratory and Caldari State Faction standing increase as final reward

Mission 14: A Difference of Opinion (Nugoeihuvi)

The last choice, select:

  • Home In Peace: leads to 25m ISK and Caldari State Faction standing increase as final reward
  • Learning by Doing: leads to 20 Nugoehuvi Synth Blue Pill Boosters and Caldari State Faction standing increase as final reward

Mission 15A: Home In Peace

Lowsec courier: transport 5000m^3 of Caldari POWs to Malkanen.

Mission 15B: Slipping away (Hyasyoda)

Report back to Arikio Kuretsu in Wuos (Best to arrive in a BS ready for the final mission).

Agent: Sinas Egassuo

Location: Caldari Navy Relay Nexus (Beacon) Astoh (System)

Reward: 250,000 + 1,130,000 (Bonus if completed in 4H 30M)

Enemy: Nil

Mission 15C: Learning by Doing (Nugoeihuvi)

Report to Katsen Isha at Poinen IV - Moon 13 - Nugoeihuvi Corporation Development Studio.

Mission 16A: Across the Line

  • Single pocket without acceleration gate. The objective is in the office facility, guarded by a single NPC battleship.
  • The following NPCs will spawn when the facility is closer tan ~125km: 9 Frigates, 4 Cruisers, and 6 Battleships.
  • Cruisers have very strong jams and range > 170km - expect to be nearly perma jammed.
  • Frigates warp scramble (2 warp strength).
  • With one meta 4 ECCM (96%) it is possible to avoid most - but not all - of the jams.
  • Because of the jams F.O.F. missiles might be effective. With good missile skills you can use FOF Cruise missiles from 200k+ which is well out of range from the NPCs.
  • Alternatively, equip a sensor booster to be able to target the jammers from outside their range.
  • You can also bring a friend in a fast frigate to draw their scrams and jams while you take those out. If the frigate maintains at least 600 m/s then it should be able to self-repair the reduced missile damage, but there is some more-sophisticated AI in this mission so the NPCs may switch targets anyway.
  • Very heavy damage is dealt by the BSs, which fire very long range torps - I had to warp out several times in my Raven.
  • If you warp to the facility at close range and get full room close-range aggro, expect in excess of 4000 pre-resistance DPS, primarily kinetic.
  • You can warp within the mission to structures. (In fact, since there is no aggression until you start to close the distance to the office facility, you can come in first with a MWD frigate and set up some bookmarks to use during combat. Then you will be able to warp around for awesome kiting, and each time you warp you will break all target locks and cause all the inbound torps to miss you. This method is great for a dedicated sentry drone ship (e.g. Dominix) since each warp breaks their jams so you can relaunch your sentries and assign them to another target before you are jammed again - your drones will continue to attack that target until it is destroyed, at which point you can scoop them, warp to another bookmark, and repeat.)
  • Once all NPCs have been killed warp/approach the office facility, get the family and return to the agent!

Agent: Arikio Kuretsu

Location: Wuos

Reward: One unit of Hyasyoda Research Laboratory + 1,740,000 (Bonus if completed in 6H)

Enemy: Nugoeihuvi (deal roughly 50% Kinetic, 50% Thermal damage)

Mission 16B: The Price of Silence (Nugoeihuvi)

Combat Mission.