User contributions
- 01:56, 16 November 2019 diff hist +270 Propulsion equipment →Mobile Micro Jump Unit: clarifications
- 01:49, 16 November 2019 diff hist +582 Propulsion equipment →Micro Jump Field Generator: Clarification and tone-shift of several points
- 01:31, 16 November 2019 diff hist -8 EVE Lexicon tweaked Boosh and MJFG links to remove redundancy
- 01:28, 16 November 2019 diff hist +12 EVE Lexicon →B: changed Blops to link to the ship page rather than the skill
- 01:27, 16 November 2019 diff hist +102 Battleships Noted in the intro that BLOPS can bring caps
- 01:24, 16 November 2019 diff hist +629 Battleships →Black Ops Battleships: Updated description. Also they're new new hard cynos.
- 01:10, 16 November 2019 diff hist +1 m Battleships →Empire Faction Battleships: lost a ]
- 01:10, 16 November 2019 diff hist +488 Battleships →Empire Faction Battleships: Rewrote notes and added missing notes.
- 00:53, 16 November 2019 diff hist +427 Battleships →T1 Battleships: Redid notes on most of them
- 00:35, 16 November 2019 diff hist +337 Battleships →Pirate Faction Battleships: Updated notes on pretty much all of them
- 23:17, 15 November 2019 diff hist +12 m Jump drives →Industrial Cynosural Field: fix a link
- 23:16, 15 November 2019 diff hist +47 N Black Ops Battleship Let's just casually make this redirect because this feels like it makes sense
- 23:13, 15 November 2019 diff hist +168 Jump drives →Industrial Cynosural Field: Also now Ventures!
- 14:05, 15 November 2019 diff hist +32 Wormhole space →Class 4 Systems: No KSpace that isn't a frig
- 13:53, 15 November 2019 diff hist -81 Shattered wormhole systems →Standard Shattered Wormhole Systems: Clarifications and tweaks to entire section
- 13:50, 15 November 2019 diff hist 0 EVE Lexicon J-Space K-Space W-Space, with hyphens
- 13:48, 15 November 2019 diff hist +10 Wormholes also called J-Space
- 13:48, 15 November 2019 diff hist +84 Wormhole space also called J-Space
- 13:34, 15 November 2019 diff hist +100 Shattered wormhole systems Also no Upwells
- 13:33, 15 November 2019 diff hist +151 Shattered wormhole systems →Standard Shattered Wormhole Systems: C4s are weird
- 13:24, 15 November 2019 diff hist +8 Wormhole space →Statics: (and C4s)
- 13:19, 15 November 2019 diff hist +657 Wormhole space →Special wormhole systems: Someone blew up the section on Shattered Wormholes so I linked it to the real page. Also, noted a few other uniques.
- 12:53, 15 November 2019 diff hist -47 Wormhole space →Wolf Rayet: little more specific about C13s
- 04:15, 7 November 2019 diff hist +1,038 Dreadnoughts →Dreadnought Tactics: New strat: Vindicator supported Capgun
- 03:57, 7 November 2019 diff hist +1 m Turrets →Capital Ship Turrets: shoulda left it plural
- 03:56, 7 November 2019 diff hist +3 Turrets →Capital Ship Turrets: bolded HAW to make it a more obvious term
- 03:46, 7 November 2019 diff hist +555 Turrets →Precursor turrets: more details on what 'spooling' means
- 07:43, 5 November 2019 diff hist +72 Pirate Faction Ship Overview →Sisters of Eve: Also laser range
- 07:41, 5 November 2019 diff hist +99 Pirate Faction Ship Overview →Sisters of Eve: Nestor crosses C1s
- 07:25, 5 November 2019 diff hist +180 Pirate Faction Ship Overview →Guristas: also their capships are carriers
- 07:23, 5 November 2019 diff hist -1 m Caiman typo
- 21:38, 4 November 2019 diff hist +427 Electronic Countermeasures →Jamming and aggression: actual short section on Overheating
- 11:26, 4 November 2019 diff hist +25 Fighters that link box should have been here too
- 11:20, 4 November 2019 diff hist +202 Fighters →General Fighter Mechanics: also T2s get resists
- 11:17, 4 November 2019 diff hist +83 Fighters →Attack Fighters: they're more like torps really
- 11:14, 4 November 2019 diff hist +26 Fighters →General Fighter Mechanics: okay yeah they have 100 structure HP...
- 11:13, 4 November 2019 diff hist -3 m Fighters →Attack Fighters: no that's a rocket
- 11:11, 4 November 2019 diff hist +134 Fighters →General Fighter Mechanics: anyone can use Standups
- 11:04, 4 November 2019 diff hist +8,653 Fighters So apparently nobody documented how fighters worked after Citadel happened. Expanded page significantly. NEEDED: Someone who flies carriers more to explain the control interface because that's all's documented Literally Nowhere.
- 10:30, 4 November 2019 diff hist +287 Turrets →Capital Ship Turrets: There's an XL one on test
- 08:43, 4 November 2019 diff hist +147 Electronic Countermeasures →ECM equipment and ships: they're kinda like Smartbombs really
- 08:40, 4 November 2019 diff hist +275 Electronic Countermeasures →ECM equipment and ships: clarified Burst Jammers, corrected Fighter name, noted Standup Fighters
- 04:00, 4 November 2019 diff hist +173 Missile mechanics →Damage reduction factor: Appropriately renamed 'Citadel' missiles to 'XL', and added Standup Missiles
- 02:15, 1 November 2019 diff hist +22 m Acceleration →Explanation: superscripted exponents
- 11:48, 29 October 2019 diff hist +383 Pirate Faction Ship Overview →Triglavian Collective: can't get them the normal way
- 11:43, 29 October 2019 diff hist +29 Pirate Faction Ship Overview →Sansha's Nation: also Shadow
- 11:40, 29 October 2019 diff hist +99 Pirate Faction Ship Overview →Blood Raiders: they have caps too
- 11:38, 29 October 2019 diff hist -70 Pirate Faction Ship Overview simplify, the examples are later
- 11:31, 29 October 2019 diff hist +190 Tech and meta levels →24px Pirate Faction / Non-Empire Faction: Also BPCs
- 05:11, 28 October 2019 diff hist +406 Strategic Cruisers →Capabilities and Uses: Information warfare
- 05:04, 28 October 2019 diff hist +479 Strategic Cruisers →Capabilities and Uses: EWAR
- 04:58, 28 October 2019 diff hist +761 Strategic Cruisers →Capabilities and Uses: logi and EWARHAC
- 04:06, 28 October 2019 diff hist +332 Strategic Cruisers →Subsystems: more rewrite and details
- 04:00, 28 October 2019 diff hist +30 Strategic Cruisers →Defensive Subsystem: +1 hi
- 03:59, 28 October 2019 diff hist +35 Strategic Cruisers →Offensive Subsystem: also these give fitting
- 03:56, 28 October 2019 diff hist +93 Strategic Cruisers →Subsystems: 'option' on everything
- 03:53, 28 October 2019 diff hist +196 Strategic Cruisers →Core Subsystem: always an EWAR sub
- 03:52, 28 October 2019 diff hist +79 Strategic Cruisers →Offensive Subsystem: always a remote rep sub
- 03:48, 28 October 2019 diff hist +290 Tech and meta levels →24px Tech 3: minor rewrite
- 03:15, 28 October 2019 diff hist +310 Visual wormhole identification →Wormhole health: shrink on destab
- 03:04, 28 October 2019 diff hist +525 Nullsec Blackout Rewrote to be past-tense current
- 02:54, 28 October 2019 diff hist +1 Wormholes →Wormhole Local: nvm blackout's over
- 02:39, 28 October 2019 diff hist +411 Skills and learning →Acquiring Skillbooks: added Skills On Demand
- 02:34, 28 October 2019 diff hist +62 Fitting skills →Weapon Upgrades
- 02:31, 28 October 2019 diff hist +1 m Support skills →Battlecruisers: derp
- 02:29, 28 October 2019 diff hist +114 Support skills →Battlecruisers
- 02:26, 28 October 2019 diff hist -6 Support skills →Tanking: passives
- 02:24, 28 October 2019 diff hist +205 Support skills →Tanking: TSM5 for PANIC but nothing else
- 00:21, 28 October 2019 diff hist 0 Overheating →Overheating Effects
- 00:15, 28 October 2019 diff hist -9 m Overheating →Overheating Effects
- 00:13, 28 October 2019 diff hist +1 m Overheating →Overheating Effects: derp
- 00:13, 28 October 2019 diff hist +400 Overheating →Overheating Effects: ECCM doesn't exist anymore and SeBos only get +15%. Reshuffled, fixed a few names, and added some missing entries.
- 00:03, 28 October 2019 diff hist 0 m Overheating →Overheating Effects: armor reps don't get -25%...
- 23:52, 27 October 2019 diff hist +128 m Tech 3 Production →Materials: Fullerenes are "Ore"
- 23:50, 27 October 2019 diff hist +102 Tech 3 Production →Process: Changed Notes to a list
- 23:43, 27 October 2019 diff hist +1,864 Tactical Destroyers Expanded article significantly.
- 23:41, 27 October 2019 diff hist +620 Tech 3 Production Noted that this page is mostly on T3Cs (but T3Ds are about the same); rearranged list of relics to place hull relic at the top
- 22:40, 27 October 2019 diff hist +20 Overheating →Rack Heat: (Tac Destroyers also get 85% heat)
- 00:51, 22 October 2019 diff hist +403 Overheating →External links: Moved the two youtube links down to here to get them all in one place
- 00:51, 22 October 2019 diff hist -910 Overheating →Repairing Heat Damage: Eliminated section as it got moved up
- 00:51, 22 October 2019 diff hist +7,851 Overheating →Heat: Scorched-earth rewrote the entire bottom half of the page
- 21:27, 21 October 2019 diff hist +528 Overheating →Controlling Overheating: Added short section on Red Giants
- 09:10, 16 October 2019 diff hist +104 Overheating →Heat
- 09:02, 16 October 2019 diff hist -10 Overheating →Heat: gak
- 08:48, 16 October 2019 diff hist +13 m Overheating →Heat: wording
- 08:48, 16 October 2019 diff hist +14 Overheating →Heat: Faster cycles heat slower
- 08:27, 16 October 2019 diff hist +1,067 Overheating →Heat: Reshuffled and rewrote several things based on my own research into overheating mechanics that I'm conducting literally while writing this
- 07:09, 16 October 2019 diff hist +1 m Tanking →= Ancillary Repair Modules: forgot a =
- 07:08, 16 October 2019 diff hist +1,078 Tanking →Active tanking: Rewrote paragraph on Ancils Again
- 07:03, 16 October 2019 diff hist +197 Overheating →Skills: Made the image caption even longer
- 06:55, 16 October 2019 diff hist +534 Overheating →Skills: added T3 skills to Support Skills
- 06:49, 16 October 2019 diff hist +61 Overheating →Overheating Effects: changed to list, clarified shot-ranged turrets
- 06:47, 16 October 2019 diff hist +66 Overheating →Overheating Effects: rename Remote modules, add Stasis Grappler
- 06:45, 16 October 2019 diff hist +66 Overheating →Skills: And as of last month, Thermo I is no longer a starting skill.
- 05:02, 14 October 2019 diff hist +2 m Warp time calculation →Implementation: specified this is Python 3; it won't run in Python 2 because of syntax changes in function calls
- 00:48, 10 October 2019 diff hist +370 Killmail added several notes to Content, and replaced URL links to EUNIKill and ZKill with their wiki article links
- 00:37, 10 October 2019 diff hist -58 m ZKillboard removed the <ref> because that's not how <ref>s work
- 23:36, 1 October 2019 diff hist +268 EVE Lexicon →C: add Content
- 23:26, 1 October 2019 diff hist +176 EVE Lexicon →P: add Pipe
- 23:23, 1 October 2019 diff hist +99 EVE Lexicon →I: add In Pipe