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Skills:Structure Management: Difference between revisions

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This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to [[Citadels|citadels]]. These skills also allow the control of starbase and citadel weapon systems.
This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to [[Citadels|citadels]]. These skills also allow the control of starbase and citadel weapon systems.


* {{sk|Anchoring}} - Base skill required to anchor objects in space.
{| class="wikitable"
* {{sk|Starbase Defense Management}} - Allows control of POS weapon systems.
!Skill
* {{sk|Structure Doomsday Operation}} - Skill at using structure doomsday weapons.
!Purpose
* {{sk|Structure Electronic Systems}} - Skill at using structure support modules.
|-
* {{sk|Structure Engineering Systems}} - Skill at using structure support modules.
|{{sk|Anchoring}}
* {{sk|Structure Missile Systems}} - Skill at using structure missile weapons.
|Base skill required to anchor objects in space.
|-
|{{sk|Starbase Defense Management}}
|Allows control of POS weapon systems.
|-
|{{sk|Structure Doomsday Operation}}
|Skill at using structure doomsday weapons.
|-
|{{sk|Structure Electronic Systems}}
|Skill at using structure support modules.
|-
|{{sk|Structure Engineering Systems}}
|Skill at using structure support modules.
|-
|{{sk|Structure Missile Systems}}
|Skill at using structure missile weapons.
|}


=Skill Details=
=Skill Details=

Revision as of 23:00, 19 December 2016

Overview

This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to citadels. These skills also allow the control of starbase and citadel weapon systems.

Skill Purpose
Anchoring Base skill required to anchor objects in space.
Starbase Defense Management Allows control of POS weapon systems.
Structure Doomsday Operation Skill at using structure doomsday weapons.
Structure Electronic Systems Skill at using structure support modules.
Structure Engineering Systems Skill at using structure support modules.
Structure Missile Systems Skill at using structure missile weapons.

Skill Details

Anchoring

Skill at anchoring deployables.
 Attributes:
 Multiplier: 3x
 Price: 75k ISK
 Alpha max level: I
 Prerequisites: None
 I required for:  Structure Doomsday Operation;  Structure Electronic Systems;  Structure Engineering Systems
 IV required for:  Starbase Defense Management
 V required for:  Outpost Construction
 Notes:



Starbase Defense Management

Skill at using starbase weapon systems. Allows control of one array per level. Arrays must be placed outside of the forcefield to be controlled.
 Attributes:
 Multiplier: 7x
 Price: 1M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Anchoring IV
 Notes:



Structure Doomsday Operation

Specialization in operating Citadel doomsday weapons. 2% reduction in Arcing Vorton Projector duration per level.
 Attributes:
 Multiplier: 2x
 Price: 5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Science I; Anchoring I
 Notes:



Structure Electronic Systems

Basic operation of structure electronic modules. 3% reduction in capacitor consumption of all structure electronic warfare and tackle modules per level.
 Attributes:
 Multiplier: 2x
 Price: 5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: CPU Management I; Anchoring I
 Notes:



Structure Engineering Systems

Basic operation of structure engineering modules. 2% reduction in capacitor consumption of all structure energy neutralizers and point defense batteries per level.
 Attributes:
 Multiplier: 2x
 Price: 5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Power Grid Management I; Anchoring I
 Notes:



Structure Missile Systems

Basic operation of structure missile launchers. 2% bonus to all structure missile and guided bomb damage per level.
 Attributes:
 Multiplier: 2x
 Price: 5M ISK
 Alpha max level: Alpha pilot can not train this skill.
 Prerequisites: Missile Launcher Operation I; Anchoring I
 Notes: