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=Overview= | = Overview = | ||
This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to [[ | This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to [[citadels]]. These skills also allow the control of starbase and citadel weapon systems. | ||
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{{Skill | {{Skill | ||
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|reqI=Anchoring: Customs Office Gantry, Secure Containers, Assembly Arrays, Ship Maintenance Array, Reprocessing Arrays, Compression Array, Laboratories, Drug Lab, System Scanning Array, Mobile Micro Jump Unit, Cynosural System Jammer, Tech 1 and Faction POS Weapon Batteries; {{sk|Structure Doomsday Operation|icon=yes}}; {{sk|Structure Electronic Systems|icon=yes}}; {{sk|Structure Engineering Systems|icon=yes}} | |reqI=Anchoring: Customs Office Gantry, Secure Containers, Assembly Arrays, Ship Maintenance Array, Reprocessing Arrays, Compression Array, Laboratories, Drug Lab, System Scanning Array, Mobile Micro Jump Unit, Cynosural System Jammer, Tech 1 and Faction POS Weapon Batteries; {{sk|Structure Doomsday Operation|icon=yes}}; {{sk|Structure Electronic Systems|icon=yes}}; {{sk|Structure Engineering Systems|icon=yes}} | ||
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|pre={{sk|Anchoring|IV}} | |pre={{sk|Anchoring|IV}} | ||
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|pre={{sk|Science|I}}; {{sk|Anchoring|I}} | |pre={{sk|Science|I}}; {{sk|Anchoring|I}} | ||
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|pre={{sk|CPU Management|I}}; {{sk|Anchoring|I}} | |pre={{sk|CPU Management|I}}; {{sk|Anchoring|I}} | ||
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|pre={{sk|Power Grid Management|I}}; {{sk|Anchoring|I}} | |pre={{sk|Power Grid Management|I}}; {{sk|Anchoring|I}} | ||
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|pre={{sk|Missile Launcher Operation|I}}; {{sk|Anchoring|I}} | |pre={{sk|Missile Launcher Operation|I}}; {{sk|Anchoring|I}} | ||
|notes=<br> | |notes=<br> | ||
Revision as of 21:13, 15 March 2023
| Skills |
|---|
| Skills by category |
Overview
This skill category contains skills involving the anchoring and utilization of deployable structures of all sizes, from player-owned starbases to citadels. These skills also allow the control of starbase and citadel weapon systems.
| Skill | Purpose |
|---|---|
| Anchoring | Base skill required to anchor objects in space. |
| Starbase Defense Management | Allows control of POS weapon systems. |
| Structure Doomsday Operation | Skill at using structure doomsday weapons. |
| Structure Electronic Systems | Skill at using structure support modules. |
| Structure Engineering Systems | Skill at using structure support modules. |
| Structure Missile Systems | Skill at using structure missile weapons. |
Skill Details
Anchoring
Skill at anchoring deployables.
| 3x | |
| 75k ISK | |
| I | |
| None | |
| Anchoring: Customs Office Gantry, Secure Containers, Assembly Arrays, Ship Maintenance Array, Reprocessing Arrays, Compression Array, Laboratories, Drug Lab, System Scanning Array, Mobile Micro Jump Unit, Cynosural System Jammer, Tech 1 and Faction POS Weapon Batteries; | |
| Anchoring: Reactor Arrays, Tech 1 and Faction Mobile Small Warp Disruptors, Small Mobile Siphon Units, Encounter Surveillance Systems | |
| Anchoring: Mobile Small Warp Disruptor II, Tech 1 and Faction Mobile Medium Warp Disruptors, Tech 1 and Faction POS ECM Batteries, Mobile Cynosural Inhibitor, Mobile Scan Inhibitor | |
| Anchoring: Mobile Medium Warp Disruptor II, Tech 1 and Faction Mobile Large Warp Disruptors; | |
| Anchoring: Mobile Large Warp Disruptor II; | |
Starbase Defense Management
Skill at using starbase weapon systems. Allows control of one array per level. Arrays must be placed outside of the forcefield to be controlled.
| 7x | |
| 1M ISK | |
| Alpha pilot can not train this skill. | |
| Anchoring IV | |
Structure Doomsday Operation
Specialization in operating Citadel doomsday weapons. 2% reduction in Arcing Vorton Projector duration per level.
| 2x | |
| 5M ISK | |
| Alpha pilot can not train this skill. | |
| Science I; Anchoring I | |
Structure Electronic Systems
Basic operation of structure electronic modules. 3% reduction in capacitor consumption of all structure electronic warfare and tackle modules per level.
| 2x | |
| 5M ISK | |
| Alpha pilot can not train this skill. | |
| CPU Management I; Anchoring I | |
Structure Engineering Systems
Basic operation of structure engineering modules. 2% reduction in capacitor consumption of all structure energy neutralizers and point defense batteries per level.
| 2x | |
| 5M ISK | |
| Alpha pilot can not train this skill. | |
| Power Grid Management I; Anchoring I | |
Structure Missile Systems
Basic operation of structure missile launchers. 2% bonus to all structure missile and guided bomb damage per level.
| 2x | |
| 5M ISK | |
| Alpha pilot can not train this skill. | |
| Missile Launcher Operation I; Anchoring I | |