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Instant align: Difference between revisions

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Revised section on warp core stabilizers as it is no longer possible to fit multiple stabs.
 
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==== Can warp core stabs help me to stay safe on my travel? ====
==== Can warp core stabs help me to stay safe on my travel? ====
Yes! And No! Probably... depends. Maybe.
Probably not. But maybe.


How do stabs save you from WT's? They negate the effect of one point per stab. And while you can still warp if you get scramed with 2 stabs in your fit, it will still disable your MWD. So if you see that your ship can't get the 2 seconds align time, you can maybe use enough stabs to get out.
How can stabs save you from WT's? An active warp core stabilizer will negate 2 points of points of warp disruption: 2 warp disruptors or a tech 1 or tech 2 warp scrambler. This is enough to let you escape a casual tackler.  When fitted to a ship with a native [[Warp core strength|warp core bonus]] ([[Venture]] or [[Deep Space Transport]]) this might even be enough to thwart a single serious tackler.
Or not. Even if you can get 8 warpcore stabs(this will keep you from aligning in less than 2 seconds), a single ship can still lock you down. They are called [[Cruisers#Heavy Interdiction Cruisers|HICs]]. Those little buggers can use a point that ignores all your stabs and keeps you from warping. But it won't shut down your MWD, so you could still try to crash the gate and jump away from the HIC.
 
However, you as the target are limited to a single warp core stabilizer plus any native resistance. The attackers can just keep piling it on.  Multiple modules stack, both from a single ship and multiple ships.  Even a single module might be enough; faction warp scramblers apply 3 points of warp disruption and heavy scramblers apply 6 points (tech 1 and 2), 8 points (faction) or even 10 points (officer).
 
Then there are [[Cruisers#Heavy Interdiction Cruisers|HICs]]. Those little buggers can use a point that ignores <u>all</u> your stabs and keeps you from warping.
 
All varieties of scrambler will also shut down your MWD.  Disruptors and HICs will not, so you could still try to crash the gate and jump away.


Conclusion: While you can try and travel in a ship that is slower than 2 secs align by using warp core stabs, they can just bring enough points/scrams or a HIC to keep you from warping.
Conclusion: While you can try and travel in a ship that is slower than 2 secs align by using warp core stabs, they can just bring enough points/scrams or a HIC to keep you from warping.
{{Expansion past|Warp Core Stabilizers used to be passive modules with a permanent stabilizing effect. And you could fit multiple modules.}}


But no rule without exception:
But no rule without exception: