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User:Telinchei/whsitepatches: Difference between revisions

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Telinchei (talk | contribs)
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Arin Mara (talk | contribs)
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When exiting into a low or null sec system it is a good idea for a combat ship to jump first and confirm the other side isn't being camped. A salvager has no offensive or defensive capabilities and more than likely the loot that such a salvager is carrying would more than make up for a lost ship. But lost loot is lost...  Make sure you check and follow the E-Uni SOP as well, especially when dealing with the fact you have a null sec exit into player controlled (SOV) null sec.
When exiting into a low or null sec system it is a good idea for a combat ship to jump first and confirm the other side isn't being camped. A salvager has no offensive or defensive capabilities and more than likely the loot that such a salvager is carrying would more than make up for a lost ship. But lost loot is lost...  Make sure you check and follow the E-Uni SOP as well, especially when dealing with the fact you have a null sec exit into player controlled (SOV) null sec.


[[Category:Guides]]
[[Category:Wormholes]]
[[Category:Wormholes]]