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{{note box|Many battleships are missing in this section, which is intentional. Not all battleships have the necessary base shield hitpoints or midslots to be suitable for incursions and some ships are so situational that they are not ideal for our kitchen-sink fleets. There are also some ships that potentially could work, but the skills required to fly them would allow you to fly a much more suitable ship with better bonuses, or the ISK needed to make them work could be better used to get a far superior hull.}} | {{note box|Many battleships are missing in this section, which is intentional. Not all battleships have the necessary base shield hitpoints or midslots to be suitable for incursions and some ships are so situational that they are not ideal for our kitchen-sink fleets. There are also some ships that potentially could work, but the skills required to fly them would allow you to fly a much more suitable ship with better bonuses, or the ISK needed to make them work could be better used to get a far superior hull.}} | ||
=== Maelstrom === | === Maelstrom === | ||
</noinclude>{{#ifeq:{{{1|Maelstrom}}}|Maelstrom|{{ShipFitting| | </noinclude>{{#ifeq:{{{1|Maelstrom}}}|Maelstrom|{{ShipFitting | ||
ship=Maelstrom| | | ship=Maelstrom | ||
shipTypeID=24694| | | shipTypeID=24694 | ||
fitName=Incursions (vanguards)| | | fitName=Incursions (vanguards) | ||
fitID=Incursions- | | fitID=Incursions-(vanguards) | ||
| low1name=Gyrostabilizer II | |||
| low1typeID=519 | |||
| low2name=Gyrostabilizer II | |||
| low2typeID=519 | |||
| low3name=Gyrostabilizer II | |||
| low3typeID=519 | |||
| low4name=Tracking Enhancer II | |||
| low4typeID=1999 | |||
| low5name=Damage Control II | |||
| low5typeID=2048 | |||
| mid1name=Sensor Booster II, Scan Resolution Script | |||
| mid1typeID=1952 | |||
| charge1name=Scan Resolution Script x1 | |||
| charge1typeID=29011 | |||
| mid2name=Federation Navy Stasis Webifier | |||
| mid2typeID=17559 | |||
mid1name=Sensor Booster II| | | mid3name=Republic Fleet Target Painter | ||
mid1typeID=1952| | | mid3typeID=31944 | ||
mid2name=Federation Navy Stasis Webifier| | | mid4name=Adaptive Invulnerability Field II | ||
mid2typeID=17559| | | mid4typeID=2281 | ||
mid3name= | | mid5name=Adaptive Invulnerability Field II | ||
mid3typeID= | | mid5typeID=2281 | ||
mid4name=Adaptive Invulnerability Field II| | | mid6name=EM Ward Amplifier II | ||
mid4typeID=2281| | | mid6typeID=2553 | ||
mid5name=Adaptive Invulnerability Field II| | | high1name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | ||
mid5typeID=2281| | | high1typeID=9327 | ||
mid6name=EM Ward Amplifier II| | | charge2name=Republic Fleet EMP L x9700 | ||
mid6typeID=2553| | | charge2typeID=21894 | ||
| high2name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | |||
| high2typeID=9327 | |||
| high3name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | |||
| high3typeID=9327 | |||
| high4name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | |||
| high4typeID=9327 | |||
| high5name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | |||
| high5typeID=9327 | |||
| high6name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | |||
| high6typeID=9327 | |||
| high7name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | |||
| high7typeID=9327 | |||
| high8name=800mm Heavy 'Scout' Repeating Cannon I, Republic Fleet EMP L | |||
| high8typeID=9327 | |||
| rig1name=Large Core Defense Field Extender I | |||
| rig1typeID=26088 | |||
| rig2name=Large Core Defense Field Extender I | |||
| rig2typeID=26088 | |||
| rig3name=Large Anti-Thermal Screen Reinforcer I | |||
| rig3typeID=26082 | |||
| drone1name=Heavy Shield Maintenance Bot I x3 | |||
| drone1typeID=22765 | |||
| drone2name=Acolyte II x5 | |||
| drone2typeID=2205 | |||
rig1name=Large Core Defense Field Extender I| | | charge3name=open | ||
rig1typeID=26088| | | charge4name=open | ||
rig2name=Large Core Defense Field Extender I| | | charge5name=open | ||
rig2typeID=26088| | | drone3name=open | ||
rig3name=Large Anti-Thermal Screen Reinforcer I| | | drone4name=open | ||
rig3typeID=26082| | | drone5name=open | ||
| skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers | |||
| showSKILLS=Y | |||
| notes=The '''EM Ward Amplifier II''' is primarily used to allow you to refit for assaults more easily. You can continue to use the regular '''EM Ward Field II''' for vanguards, if you wish.</li><li>Either of the '''Republic Fleet EMP L''', '''Fusion''' or '''Phased Plasma''' ammo work for incursions, as their only difference is type of damage and Sansha are omni tanked. Pick whichever is cheapest.</li><li>Once you can use tech two projectiles, upgrade to '''800mm Repeating Cannon II''' guns but stick with the faction ammo. | |||
| showNOTES=Y | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers| | | version=YC118 1.0 | ||
notes= | | showTOC=N | ||
| shipDNA=24694:519;3:1999;1:2048;1:1952;1:29011;2:17559;1:31944;1:2281;2:2553;1:9327;8:21894;9700:26088;1:26082;1:22765;3:2205;5:: | |||
| fleetup= | |||
}}}}<noinclude> | |||
=== Rokh === | === Rokh === | ||