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Scouting: Difference between revisions

From EVE University Wiki
m Grammar, Style, and Formatting
m Roaming scouts: Formatting, style, and grammar
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====Roaming scouts====  
====Roaming scouts====  
move several jumps ahead of a fleet to look for good fights. The fleet will have a +1 as well for route security. Large fleets may have two or more roaming scouts, in which case the +1 and roaming scouts may want their own channel so they can communicate without interrupting the FCs communications with the rest of the fleet. Roaming scouts generally should not try to take on the hero tackle role, although when the fleet is only one jump away that may be okay. Tackle frigates, interceptors, and covops ships are the standard for this role.
A Roaming Scout moves several jumps ahead of a fleet looking for good fights. A roaming scout is utilized only when the fleet is large enough to spare the ships after the +1/-1 fleet safety roles are filled. It is not unheard of for large fleets to utilize two to three Roaming scouts to cover as much ground as possible to hunt down a good fight. In these instances, scouts should have a private communication channel with the FC to not confuse normal fleet communications. Due to the distances roaming scouts tend to be from the fleet, Hero Tackling is not advisable until the fleet is ready to jump in. Tackle frigates, interceptors, and covops ships are the standard for this role.


====The Hero Tackle====
====The Hero Tackle====