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Triglavian Invasion (Chapter 1 & 2): Difference between revisions

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* Different waves of enemies will independently select targets, meaning that multiple ships can be hit at the same time. If two fleets are present in a site, or if one fleet splits up, waves of enemy ships may warp between the fleets to split up and engage them separately. This also means that entering an active site alone can be very dangerous.
* Different waves of enemies will independently select targets, meaning that multiple ships can be hit at the same time. If two fleets are present in a site, or if one fleet splits up, waves of enemy ships may warp between the fleets to split up and engage them separately. This also means that entering an active site alone can be very dangerous.
* Triglavians will target and kill Capsules.
* Triglavians will target and kill Capsules.
* Liminal Zirnitra will not change targets once it chooses one. Empire Dreadnoughts ''will'' change targets somewhat at random. Dreadnoughts deal less than HAW damage, but have extremely high tracking (other than the Caldari Phoenix, which uses Rapid Torpedoes). Dreadnoughts will cycle in and out of Siege Mode (2 minutes out, 3 minutes in), granting EWAR resistance and +425% damage (which brings them up to HAW DPS levels, but anticapital Alpha levels due to their very slow 12s fire rates). Upon entering their 3th Siege cycle (14 minutes on grid), Dreadnoughts will also Overheat for +15% damage.
* Liminal Zirnitra will not change targets once it chooses one. Empire Dreadnoughts ''will'' change targets somewhat at random. Dreadnoughts deal less than HAW damage, but have extremely high tracking (other than the Caldari Phoenix, which uses Rapid Torpedoes). Dreadnoughts will cycle in and out of Siege Mode (2 minutes out, 3 minutes in), granting EWAR resistance and +425% damage (which brings them up to HAW DPS levels, but anticapital Alpha levels due to their very slow 12s fire rates). Upon entering their 3rd Siege cycle (14 minutes on grid), Dreadnoughts will also Overheat for +15% damage.
* All Empire ships (including dreads) have [[Natural resistances#Tech II and Tech III resists|T2 Resists]] (-50%/-25%). However, oddly, the Gallente ships have Kinetic/Thermal Armor resistance, but Explosive/Kinetic Shield resistance.
* All Empire ships (including dreads) have [[Natural resistances#Tech II and Tech III resists|T2 Resists]] (-50%/-25%). However, oddly, the Gallente ships have Kinetic/Thermal Armor resistance, but Explosive/Kinetic Shield resistance.
* Liminal Zirnitra deals 58/42% EX/TH damage, and can deal a Wrecking shot of 101,188 damage (before Overheat). However, Liminal Zirnitra does not have the missile attack of other Liminal invaders, and unlike all other Triglavian ships its damage does not spool up over time.
* Liminal Zirnitra deals 58/42% EX/TH damage, and can deal a Wrecking shot of 101,188 damage (before Overheat). However, Liminal Zirnitra does not have the missile attack of other Liminal invaders, and unlike all other Triglavian ships its damage does not spool up over time.