More actions
| Line 511: | Line 511: | ||
** 5% hull HP per level. Required for damage control. | ** 5% hull HP per level. Required for damage control. | ||
==Remote | ==Remote repair== | ||
{{main|Logistics}} | {{main|Logistics}} | ||
Remote repairing | Remote repairing refers to the use of modules to restore the shields or armor of another ship. Typically this involves a wing of dedicated logistics ships, which have bonuses for the range and effectiveness of remote shield boosters and remote armor repairers. | ||
A remote repair tactic allows the main fleet to fit large buffer tanks that makes them able to survive the alpha of enemy fleet, secure in the knowledge that their logistics wing will repair damage. This also allows the logi wing to focus the repping power of whole fleet on single ship. | |||
=== Spider Tanking === | === Spider Tanking === | ||
While normal logistic fleet configuration outsources repairing to | While normal logistic fleet configuration outsources repairing to specialized logistics ships, "spider tanking" shares the repairing and combat duty between the whole fleet. Most or all of the ships in the fleet fit one or more remote restoration modules, and the fleet as a whole repairs whichever member comes under attack. | ||
This is an advanced tactic hat requires a good deal of coordination to function effectively. It is most commonly used with battleships, particularly the [[Dominix]], which has no weapon bonuses (only drone bonuses), and so can mount remote restoration modules in its free high slots if pilots do not want to use those slots for weapons. | |||
==Burst resistance modules== | ==Burst resistance modules== | ||