Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Mobile structures: Difference between revisions

From EVE University Wiki
RED u1 (talk | contribs)
Mobile Depot: After the warp stabilizer rebalance only one can be fitted now
Line 18: Line 18:
Mobile Depots are often deployed at [[safe spots]], allowing you to swap fittings and store any excess items. This can be useful while [[ratting]], as you can store excess loot in the depot and swap fittings depending on which NPCs you are fighting. A Mobile Depot is also useful when traveling through dangerous areas of New Eden, since you can [[travel fit]] on the way there and then refit for whatever purpose at your destination.  
Mobile Depots are often deployed at [[safe spots]], allowing you to swap fittings and store any excess items. This can be useful while [[ratting]], as you can store excess loot in the depot and swap fittings depending on which NPCs you are fighting. A Mobile Depot is also useful when traveling through dangerous areas of New Eden, since you can [[travel fit]] on the way there and then refit for whatever purpose at your destination.  


Another useful trick when flying in dangerous areas of space is to keep a Mobile Depot and some warp core stabilizers in your cargohold. If you're attacked and don't think you can win the fight, deploy the mobile depot, wait out the 60-second activation, then refit your ship with warp core stabilizers and make your escape.
Another useful trick when flying in dangerous areas of space is to keep a Mobile Depot and a warp core stabilizer in your cargohold. If you're attacked and don't think you can win the fight, deploy the mobile depot, wait out the 60-second activation, then refit your ship with the warp core stabilizer and try escaping.


=== Variations ===
=== Variations ===