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m →Warp restrictions: Proofreading |
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Capsuleers may warp out of a Deadspace complex to any non-Deadspace location, as normal. | Capsuleers may warp out of a Deadspace complex to any non-Deadspace location, as normal. | ||
=== Bypass entering restrictions === | |||
It is possible to reach the deadspace pocket without using acceleration gates and warp drives, by simply align/approach a point inside the deadspace pocket, and use sub-warp movement to traverse ~50,000km distances, which tooks hours or a day. The ship eventually will enter the deadspace grid, ignoring restrictions of acceleration gate and deadspace warping, allowing capsuleers to bring dreadnoughts or carriers to overwhelm entities in it. | |||
===Other restrictions=== | ===Other restrictions=== | ||