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This is any ship which requires a jump drive to move around, such as [[Dreadnought]]s and [[Carrier]]s. | This is any ship which requires a jump drive to move around, such as [[Dreadnought]]s and [[Carrier]]s. | ||
== You must fit... == | |||
==== for PvP ==== | ==== ...for PvP ==== | ||
This depends greatly on the ship, but means no Mining lasers, cargo expanders or exploration modules, with a [[Buffer Tank]]. For appropriate fittings, [[http://forum.eveuniversity.org/viewforum.php?f=129 see the forum]]. | This depends greatly on the ship, but means no Mining lasers, cargo expanders or exploration modules, with a [[Buffer Tank]]. For appropriate fittings, [[http://forum.eveuniversity.org/viewforum.php?f=129 see the forum]]. | ||
==== your guns with Faction Ammo if you can ==== | ==== ...your guns with Faction Ammo if you can ==== | ||
This is optional, but the extra damage is worth the money. Remember you don't need to fill your cargo, no matter what the ammo - you need only take one or two reloads on most fleets. | This is optional, but the extra damage is worth the money. Remember you don't need to fill your cargo, no matter what the ammo - you need only take one or two reloads on most fleets. | ||
==== no faction, officer or deadspace modules ==== | ==== ...no faction, officer or deadspace modules ==== | ||
This is any module with a [[Meta Level]] above 5. | This is any module with a [[Meta Level]] above 5. | ||
==== a tech 2 tank ==== | ==== ...a tech 2 tank ==== | ||
This means Tech 2 Hardeners, Extenders, Plates and so on. | This means mainly Tech 2 Hardeners, Extenders, Plates and so on. There are some exceptions to this where the Meta 4 module | ||
==== appropriate rigs ==== | ==== ...appropriate rigs ==== | ||
* No rigs on [[Frigate]]s or [[Destroyer]]s | * No rigs on [[Frigate]]s or [[Destroyer]]s | ||
* Optional rigs on [[Cruiser]]s | * Optional rigs on [[Cruiser]]s | ||
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= THIS IS NOT HERE, IGNORE IT = | |||