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Vanguard Incursion fits: Difference between revisions

From EVE University Wiki
m Apocalypse Navy Issue: Changed to T2 cap power relays, which was necessary after the module tiercide a while back.
Line 623: Line 623:
shipTypeID=17726|
shipTypeID=17726|
fitName=Incursions (vanguards)|
fitName=Incursions (vanguards)|
fitID=Incursions--vanguards-|
fitID=Incursions--vanguards-
high1name=Mega Modulated Pulse Energy Beam I|
| low1name=Heat Sink II
high1typeID=7087|
| low1typeID=2364
high2name=Mega Modulated Pulse Energy Beam I|
| low2name=Heat Sink II
high2typeID=7087|
| low2typeID=2364
high3name=Mega Modulated Pulse Energy Beam I|
| low3name=Heat Sink II
high3typeID=7087|
| low3typeID=2364
high4name=Mega Modulated Pulse Energy Beam I|
| low4name=Tracking Enhancer II
high4typeID=7087|
| low4typeID=1999
high5name=Mega Modulated Pulse Energy Beam I|
| low5name=Tracking Enhancer II
high5typeID=7087|
| low5typeID=1999
high6name=Mega Modulated Pulse Energy Beam I|
| low6name=Capacitor Power Relay II
high6typeID=7087|
| low6typeID=1447
high7name=Mega Modulated Pulse Energy Beam I|
| low7name=Capacitor Power Relay II
high7typeID=7087|
| low7typeID=1447
high8name=Mega Modulated Pulse Energy Beam I|
| low8name=Damage Control II
high8typeID=7087|
| low8typeID=2048
mid1name=Sensor Booster II|
| mid1name=Sensor Booster II
mid1typeID=1952|
| mid1typeID=1952
mid2name=Federation Navy Stasis Webifier|
| charge1name=Scan Resolution Script x1
mid2typeID=17559|
| charge1typeID=29011
mid3name=Adaptive Invulnerability Field II|
| mid2name=Federation Navy Stasis Webifier
mid3typeID=2281|
| mid2typeID=17559
mid4name=Adaptive Invulnerability Field II|
| mid3name=Adaptive Invulnerability Field II
mid4typeID=2281|
| mid3typeID=2281
low1name=Heat Sink II|
| mid4name=Adaptive Invulnerability Field II
low1typeID=2364|
| mid4typeID=2281
low2name=Heat Sink II|
| high1name=Mega Modulated Pulse Energy Beam I
low2typeID=2364|
| high1typeID=7087
low3name=Heat Sink II|
| charge2name=Imperial Navy Multifrequency L x16
low3typeID=2364|
| charge2typeID=23105
low4name=Tracking Enhancer II|
| high2name=Mega Modulated Pulse Energy Beam I
low4typeID=1999|
| high2typeID=7087
low5name=Tracking Enhancer II|
| high3name=Mega Modulated Pulse Energy Beam I
low5typeID=1999|
| high3typeID=7087
low6name=Beta Reactor Control: Capacitor Power Relay I|
| high4name=Mega Modulated Pulse Energy Beam I
low6typeID=8173|
| high4typeID=7087
low7name=Beta Reactor Control: Capacitor Power Relay I|
| high5name=Mega Modulated Pulse Energy Beam I
low7typeID=8173|
| high5typeID=7087
low8name=Damage Control II|
| high6name=Mega Modulated Pulse Energy Beam I
low8typeID=2048|
| high6typeID=7087
drone1name=Medium Shield Maintenance Bot I x5|
| high7name=Mega Modulated Pulse Energy Beam I
drone1typeID=23717|
| high7typeID=7087
drone2name=Acolyte II x10|
| high8name=Mega Modulated Pulse Energy Beam I
drone2typeID=2205|
| high8typeID=7087
drone3name=open|
| rig1name=Large Core Defense Field Extender I
drone4name=open|
| rig1typeID=26088
drone5name=open|
| rig2name=Large Anti-EM Screen Reinforcer II
charge1name=Scan Resolution Script x1|
| rig2typeID=26436
charge1typeID=29011|
| rig3name=Large Anti-Thermal Screen Reinforcer II
charge2name=Imperial Navy Multifrequency L x16|
| rig3typeID=26442
charge2typeID=23105|
| drone1name=Medium Shield Maintenance Bot I x5
charge3name=Imperial Navy Microwave L x16|
| drone1typeID=23717
charge3typeID=23117|
| drone2name=Acolyte II x10
charge4name=open|
| drone2typeID=2205
charge5name=open|
| charge3name=Imperial Navy Microwave L x16
rig1name=Large Core Defense Field Extender I|
| charge3typeID=23117
rig1typeID=26088|
| charge4name=open
rig2name=Large Anti-EM Screen Reinforcer II|
| charge5name=open
rig2typeID=26436|
| drone3name=open
rig3name=Large Anti-Thermal Screen Reinforcer I|
| drone4name=open
rig3typeID=26082|
| drone5name=open
difficulty=1|
| difficulty=1|
warsop=S|
warsop=S|
warsopReason=Navy Issue ship|
warsopReason=Navy Issue ship|
Line 692: Line 692:
version=Mosaic|
version=Mosaic|
shipDNA=17726:7087;8:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1:2205;10:23717;5:23105;16:23117;16:29011;1::|
shipDNA=17726:7087;8:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1:2205;10:23717;5:23105;16:23117;16:29011;1::|
skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Energy Grid Upgrades|II}}</li><li>{{sk|Shield Rigging|IV}} ''(optional)''<br>o {{sk|Jury Rigging|III}} ''(prerequisite)''|
skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Energy Grid Upgrades|IV}}|
notes=The rigging skill isn't strictly needed but is still useful in reducing the penalties.</li><li>With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Heat Sink II'''.</li><li>With excellent skills you should be upgrading to a '''Nightmare''', but barring that you can drop one of the '''Capacitor Power Relay''' modules for a third '''Tracking Enhancer II''', or a fourth '''Heat Sink II''' if you already swapped your damage control out.</li><li>This ship has some cap issues and could use make good use of the cap implants for slot 6 and 8.</li><li>Once you can use tech two lasers, upgrade to '''Mega Pulse Laser II''' guns and carry '''Scorch L''' for long range and '''Conflagration L''' and '''Imperial Navy Multifrequency L''' for short range (cruisers and frigates, respectively).}}}}<noinclude>
notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Heat Sink II'''.</li><li>With excellent skills you should be upgrading to a '''Nightmare''', but barring that you can drop one of the '''Capacitor Power Relay''' modules for a third '''Tracking Enhancer II''', or a fourth '''Heat Sink II''' if you already swapped your damage control out.</li><li>This ship has some cap issues and could use make good use of the cap implants for slot 6 and 8.</li><li>Once you can use tech two lasers, upgrade to '''Mega Pulse Laser II''' guns and carry '''Scorch L''' for long range and '''Conflagration L''' and '''Imperial Navy Multifrequency L''' for short range (cruisers and frigates, respectively).}}}}<noinclude>


== Hacker ==
== Hacker ==