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m →Apocalypse Navy Issue: Changed to T2 cap power relays, which was necessary after the module tiercide a while back. |
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shipTypeID=17726| | shipTypeID=17726| | ||
fitName=Incursions (vanguards)| | fitName=Incursions (vanguards)| | ||
fitID=Incursions--vanguards-| | fitID=Incursions--vanguards- | ||
high1name=Mega Modulated Pulse Energy Beam I| | | low1name=Heat Sink II | ||
high1typeID=7087| | | low1typeID=2364 | ||
high2name=Mega Modulated Pulse Energy Beam I| | | low2name=Heat Sink II | ||
high2typeID=7087| | | low2typeID=2364 | ||
high3name=Mega Modulated Pulse Energy Beam I| | | low3name=Heat Sink II | ||
high3typeID=7087| | | low3typeID=2364 | ||
high4name=Mega Modulated Pulse Energy Beam I| | | low4name=Tracking Enhancer II | ||
high4typeID=7087| | | low4typeID=1999 | ||
high5name=Mega Modulated Pulse Energy Beam I| | | low5name=Tracking Enhancer II | ||
high5typeID=7087| | | low5typeID=1999 | ||
high6name=Mega Modulated Pulse Energy Beam I| | | low6name=Capacitor Power Relay II | ||
high6typeID=7087| | | low6typeID=1447 | ||
high7name=Mega Modulated Pulse Energy Beam I| | | low7name=Capacitor Power Relay II | ||
high7typeID=7087| | | low7typeID=1447 | ||
high8name=Mega Modulated Pulse Energy Beam I| | | low8name=Damage Control II | ||
high8typeID=7087 | | low8typeID=2048 | ||
| mid1name=Sensor Booster II | |||
| mid1typeID=1952 | |||
| charge1name=Scan Resolution Script x1 | |||
| charge1typeID=29011 | |||
| mid2name=Federation Navy Stasis Webifier | |||
| mid2typeID=17559 | |||
| mid3name=Adaptive Invulnerability Field II | |||
| mid3typeID=2281 | |||
| mid4name=Adaptive Invulnerability Field II | |||
| mid4typeID=2281 | |||
| high1name=Mega Modulated Pulse Energy Beam I | |||
| high1typeID=7087 | |||
| charge2name=Imperial Navy Multifrequency L x16 | |||
| charge2typeID=23105 | |||
| high2name=Mega Modulated Pulse Energy Beam I | |||
| high2typeID=7087 | |||
| high3name=Mega Modulated Pulse Energy Beam I | |||
| high3typeID=7087 | |||
| high4name=Mega Modulated Pulse Energy Beam I | |||
| high4typeID=7087 | |||
| high5name=Mega Modulated Pulse Energy Beam I | |||
| high5typeID=7087 | |||
| high6name=Mega Modulated Pulse Energy Beam I | |||
| high6typeID=7087 | |||
drone1name=Medium Shield Maintenance Bot I x5| | | high7name=Mega Modulated Pulse Energy Beam I | ||
drone1typeID=23717| | | high7typeID=7087 | ||
drone2name=Acolyte II x10| | | high8name=Mega Modulated Pulse Energy Beam I | ||
drone2typeID=2205 | | high8typeID=7087 | ||
| rig1name=Large Core Defense Field Extender I | |||
| rig1typeID=26088 | |||
| rig2name=Large Anti-EM Screen Reinforcer II | |||
| rig2typeID=26436 | |||
| rig3name=Large Anti-Thermal Screen Reinforcer II | |||
| rig3typeID=26442 | |||
| drone1name=Medium Shield Maintenance Bot I x5 | |||
charge3name=Imperial Navy Microwave L x16| | | drone1typeID=23717 | ||
charge3typeID=23117| | | drone2name=Acolyte II x10 | ||
charge4name=open| | | drone2typeID=2205 | ||
charge5name=open| | | charge3name=Imperial Navy Microwave L x16 | ||
| charge3typeID=23117 | |||
| charge4name=open | |||
| charge5name=open | |||
| drone3name=open | |||
| drone4name=open | |||
| drone5name=open | |||
difficulty=1| | | difficulty=1| | ||
warsop=S| | warsop=S| | ||
warsopReason=Navy Issue ship| | warsopReason=Navy Issue ship| | ||
| Line 692: | Line 692: | ||
version=Mosaic| | version=Mosaic| | ||
shipDNA=17726:7087;8:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1:2205;10:23717;5:23105;16:23117;16:29011;1::| | shipDNA=17726:7087;8:1952;1:2281;2:17559;1:1999;2:2048;1:2364;3:8173;2:26082;1:26088;1:26436;1:2205;10:23717;5:23105;16:23117;16:29011;1::| | ||
skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Energy Grid Upgrades | skills=All the [[Preparing_for_Incursions#Damage_dealers|required skills]] for damage dealers</li><li>{{sk|Energy Grid Upgrades|IV}}| | ||
notes= | notes=With a good offgrid booster pushing perfect siege boosts you can drop the '''Damage Control II''' in favour of a fourth '''Heat Sink II'''.</li><li>With excellent skills you should be upgrading to a '''Nightmare''', but barring that you can drop one of the '''Capacitor Power Relay''' modules for a third '''Tracking Enhancer II''', or a fourth '''Heat Sink II''' if you already swapped your damage control out.</li><li>This ship has some cap issues and could use make good use of the cap implants for slot 6 and 8.</li><li>Once you can use tech two lasers, upgrade to '''Mega Pulse Laser II''' guns and carry '''Scorch L''' for long range and '''Conflagration L''' and '''Imperial Navy Multifrequency L''' for short range (cruisers and frigates, respectively).}}}}<noinclude> | ||
== Hacker == | == Hacker == | ||