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Eve Online can seem like an overwhelming place when you first start the game, but Eve University is here to help you. | Eve Online can seem like an overwhelming place when you first start the game, but Eve University is here to help you. | ||
==== Activities / Careers ==== | |||
The first two things you need to do on your journey into Eve is find an [[Careers|activity]] that you enjoy doing, the second is to find an activity that pays for the first, that you don't mind doing. If you are lucky they may be the same activity! | The first two things you need to do on your journey into Eve is find an [[Careers|activity]] that you enjoy doing, the second is to find an activity that pays for the first, that you don't mind doing. If you are lucky they may be the same activity! | ||
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People in game may tell you a couple of things that you need to just ignore (at least for now). One of those is that you are not being efficient - if you are having fun who cares! The other is that <damn can't remember what I was going to add here!>. Don't be in a rush to do everything, train every skill or fly every ship. Eve is a game for the long term and, I believe, you will enjoy it more if you take it at your own pace. Don't let people tell you that you need to use [[Skill_trading#Skill_Injectors|Skill Injectors]] or buy [[Accounts#PLEX|Plex]] with RL$ to get you ahead, as part of the fun is learning your own way around the game and how to make your own ISK. It also gives you time to learn more about the enormous world of Eve. | People in game may tell you a couple of things that you need to just ignore (at least for now). One of those is that you are not being efficient - if you are having fun who cares! The other is that <damn can't remember what I was going to add here!>. Don't be in a rush to do everything, train every skill or fly every ship. Eve is a game for the long term and, I believe, you will enjoy it more if you take it at your own pace. Don't let people tell you that you need to use [[Skill_trading#Skill_Injectors|Skill Injectors]] or buy [[Accounts#PLEX|Plex]] with RL$ to get you ahead, as part of the fun is learning your own way around the game and how to make your own ISK. It also gives you time to learn more about the enormous world of Eve. | ||
==== Ships ==== | |||
Don't be afraid of losing ships, but at the same time try not to make too many stupidly expensive mistakes. Eve has a simple rule "Don't fly what you can't afford to lose". | Don't be afraid of losing ships, but at the same time try not to make too many stupidly expensive mistakes. Eve has a simple rule "Don't fly what you can't afford to lose". | ||
E-Uni is often at war and there are some ships that are best flown on an [[Alternate_characters|alt]] to avoid the unnecessary risk. The same goes for visiting [[Trade Hubs]], these are often camped by both [http://www.eveuniversity.org/audio_classes/Disco%20Uncertainty%20-%20The%20Dark%20Side%20of%20Eve.mp3 gankers] and [[Corporation_diplomacy#Wars|war targets]], using an [[Moving_your_items|OOC Hauler]] and reading the advice for [[Hauling|Haulers]] can remove a lot that risk for just a little effort. Another thing that can help considerably is most campuses have access to the [[Hauling_Department|Hauling Service]] and also have a [[Buyback_Program|Buy-Back Program]], both of these things can make your life a lot simpler and avoid painfully expensive losses while trying to haul things to or from the market. | E-Uni is often at war and there are some ships that are best flown on an [[Alternate_characters|alt]] to avoid the unnecessary risk. The same goes for visiting [[Trade Hubs]], these are often camped by both [http://www.eveuniversity.org/audio_classes/Disco%20Uncertainty%20-%20The%20Dark%20Side%20of%20Eve.mp3 gankers] and [[Corporation_diplomacy#Wars|war targets]], using an [[Moving_your_items|OOC Hauler]] and reading the advice for [[Hauling|Haulers]] can remove a lot that risk for just a little effort. Another thing that can help considerably is most campuses have access to the [[Hauling_Department|Hauling Service]] and also have a [[Buyback_Program|Buy-Back Program]], both of these things can make your life a lot simpler and avoid painfully expensive losses while trying to haul things to or from the market. | ||
==== Skills ==== | |||
As you [[Skills_and_learning#Training_skills|skill up]], its worth remembering that training skills to level 4 and 5 becomes increasing time consuming for only minor amounts of gain. The uni has two complementary sets of skills plans that will help you get a good foundation of general ship skills, these are the [[Magic 14]] and [[Short Skill Plan]] which you would be advised to follow before you start to specialise too much. In that same idea you can quickly cross-train to other races ships, tank and weapon systems, particularly at cruiser level and below, which opens up a lot more options when joining [[The_Rookie%27s_Guide_to_Fleet_Ops|fleet ops]]. Remember that the uni can offer you help will those starter skills with the [[Skillbook Program]] and the [[The +3 Implants Program]]. | As you [[Skills_and_learning#Training_skills|skill up]], its worth remembering that training skills to level 4 and 5 becomes increasing time consuming for only minor amounts of gain. The uni has two complementary sets of skills plans that will help you get a good foundation of general ship skills, these are the [[Magic 14]] and [[Short Skill Plan]] which you would be advised to follow before you start to specialise too much. In that same idea you can quickly cross-train to other races ships, tank and weapon systems, particularly at cruiser level and below, which opens up a lot more options when joining [[The_Rookie%27s_Guide_to_Fleet_Ops|fleet ops]]. Remember that the uni can offer you help will those starter skills with the [[Skillbook Program]] and the [[The +3 Implants Program]]. | ||
== Where should you go ... == | == Where should you go ... == | ||
The Uni has several different campus that you can join. They are situated in different parts of space and focus on different aspects of game play. You are free to join as many campuses as you like, and it's recommended to leave a [[Jump Clone]] at the ones that you are interested in. | The Uni has several different campus that you can join. They are situated in different parts of space and focus on different aspects of game play. You are free to join as many campuses as you like, and it's recommended to leave a [[Jump Clone]] at the ones that you are interested in. | ||