More actions
→What suffers stacking penalties?: EDENCOM system effect too |
→Is stacking-penalized?: Weird exception: Bastion Resists aren't |
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| Shield / armor / hull resistances | | Shield / armor / hull resistances | ||
| style="background: #3a0000; text-align: center;" | yes<ref name="dc">Damage Control modules and the Reactive Armor Hardener module work slightly differently.<p>If you only fit one or the other (one Damage Control ''or'' one Reactive Hardener), then they are ''never'' stacking penalized. They will ''always'' give their full damage resistance effect, along with your most effective module that also gives it's full effect as explained above, followed by any other modules that will be stacking penalized. This is one reason why the Damage Control module is so popular; because it is always 100% effective.</p><p>If, however, you fit ''both'', then one of them (whichever is less effective) will count as a second module and be stacking penalized accordingly (so, 86.9% effective). This is in addition to your normal resistance modules, of which one will give its full effect and the rest stacking penalized as explained above. </p><p>As an example, consider the following five modules all fitted to your ship and their resulting effectiveness: one Damage Control ''(100% effective)'', and one Reactive Armor Hardener ''(86.9% effective)''; one Armor EM Armor Hardener ''(100% effective)'', one Energized Adaptive Nano Membrane ''(EM resistance 86.9% effective, other resistances 100% effective)'', and one Adaptive Nano Plating ''(EM resistance 57.1% effective, other resistances 86.9% effective)''.</p></ref> | | style="background: #3a0000; text-align: center;" | yes<ref name="dc">Damage Control modules and the Reactive Armor Hardener module work slightly differently.<p>If you only fit one or the other (one Damage Control ''or'' one Reactive Hardener), then they are ''never'' stacking penalized. They will ''always'' give their full damage resistance effect, along with your most effective module that also gives it's full effect as explained above, followed by any other modules that will be stacking penalized. This is one reason why the Damage Control module is so popular; because it is always 100% effective.</p><p>If, however, you fit ''both'', then one of them (whichever is less effective) will count as a second module and be stacking penalized accordingly (so, 86.9% effective). This is in addition to your normal resistance modules, of which one will give its full effect and the rest stacking penalized as explained above. </p><p>As an example, consider the following five modules all fitted to your ship and their resulting effectiveness: one Damage Control ''(100% effective)'', and one Reactive Armor Hardener ''(86.9% effective)''; one Armor EM Armor Hardener ''(100% effective)'', one Energized Adaptive Nano Membrane ''(EM resistance 86.9% effective, other resistances 100% effective)'', and one Adaptive Nano Plating ''(EM resistance 57.1% effective, other resistances 86.9% effective)''.</p></ref><ref name="bastion">The 30% damage reduction applied by the [[Bastion Module]] is ''not'' included in stacking penalties.</ref> | ||
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| Shield boost / armor repair bonus | | Shield boost / armor repair bonus | ||