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User:Devalt Yotosala/Sandbox2: Difference between revisions

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You can expect to find battlecruisers as the most common enemy in most systems, with battleships being quite common as well, and destroyers used to "fill in" groups with battleships. Each system will have a few static group spawn types that are the most common, and you will rapidly learn which groups you can expect to see. Rare spawns will sometimes be their own kind of spawn group, but can also occur when an elite spawn replaces a normal ship in a typical group (see below; or, for example, a Shadow Serpentis battleship replacing one of the two high admirals in a group of two high admirals and two destroyers). Elite spawns may widen their bag of tricks beyond damping to webbing, warp scramming, and other EWAR types.
You can expect to find battlecruisers as the most common enemy in most systems, with battleships being quite common as well, and destroyers used to "fill in" groups with battleships. Each system will have a few static group spawn types that are the most common, and you will rapidly learn which groups you can expect to see. Rare spawns will sometimes be their own kind of spawn group, but can also occur when an elite spawn replaces a normal ship in a typical group (see below; or, for example, a Shadow Serpentis battleship replacing one of the two high admirals in a group of two high admirals and two destroyers). Elite spawns may widen their bag of tricks beyond damping to webbing, warp scramming, and other EWAR types.


Belt ratting is generally easier than doing combat sites, and can even be done in T1 destroyers like an [[Algos]] or [[Catalyst]], with high skills. An Algos with the recommended Uni mission blitz build will survive well as long as you never let your [[angular velocity]] towards a battlecruiser drop too low, but the Algos will have trouble breaking the tank of a higher-level battleship such as the 950k ISK-bounty High Admirals, it can be done safely but the time required eats into your ISK/hour earnings, and without good skills and T2 drones it may be difficult to make a dent into its tank. Belt ratting is safest done in cruisers like the [[Vexor]].   
Belt ratting is safest done in cruisers like the [[Vexor]].   




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The dreadnoughts can warp off, so be sure to bring warp disruptors or scramblers.  
The dreadnoughts can warp off, so be sure to bring warp disruptors or scramblers.  


They can also spawn in combat anomalies.  
They can also spawn in combat anomalies.
 
The NSC common utilizes [https://forum.eveuniversity.org/viewtopic.php?f=212&t=120707 Dread Vexors] to kill NPC Dreadnoughts.  


====NPC Hauler Spawns====
====NPC Hauler Spawns====
This is a NPC freighters that are hauling around ores. These ships can drop more than 100.000.000 ISK in ores, and you want a hauler docked nearby so that you can loot the ores. Remember to bookmark the wreck when you switch into your hauler. <br>
There are NPC freighters that can spawn in belts. These ships can drop more than 100.000.000 ISK in ores, and you want a hauler docked nearby so that you can loot the ores. Remember to bookmark the wreck when you switch into your hauler. <br>
NPC hauler spawns are not the same as the NPC mining fleets.   
NPC hauler spawns are not the same as the NPC mining fleets.   


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While these fleets can be killed solo (usually in T3D), they are best undertaken in a small fleet.
While these fleets can be killed solo (usually in T3D), they are best undertaken in a small fleet.
===Officer spawns===
{{main|Faction modules#Officer}}
'''These cannot spawn at the NSC''' <br>
Officer spawns are extremely rare named pirate NPCs. They have high bounties, but are done for the officer modules that they drop. Each pirate faction have their own officers, and these officers only spawn in select regions. Syndicate is NOT one of these regions, and as such officers do not spawn at the NSC.


==Combat Sites==
==Combat Sites==
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* Be in [[NSC Standing Fleet|fleet]].
* Be in [[NSC Standing Fleet|fleet]].
* Be in the [[Null-Sec Campus#Communication|intel channel]].
* Be in the [[Null-Sec Campus#Communication|intel channel]].
* Be on [[Mumble|coms]].
* Be on [[Mumble|comms]].
* Be aware of the geopolitical and warfare situation-- if there's a structure under assault in the system or other major combat op, you can easily find yourself a helpless target of opportunity to a war fleet.
* Be aware of the geopolitical and warfare situation-- if there's a structure under assault in the system or other major combat op, you can easily find yourself a helpless target of opportunity to a war fleet.
* Once you enter a combat site or an asteroid belt, burn away from the warp-in point. The distance a hunter have to travel from the warp-in point to you, can sometimes save you.
* Once you enter a combat site or an asteroid belt, burn away from the warp-in point. The distance a hunter have to travel from the warp-in point to you, can sometimes save you.
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===If you get caught anyways===
===If you get caught anyways===
So you followed the above advice, but got caught anyways? This happens. The most important part is to stay calm.   
So you followed the above advice, but got caught anyways? This happens. The most important part is to stay calm.   
Being in fleet and on coms also allows you to call for help if you should be caught.
Being in fleet and on comms also allows you to call for help if you should be caught.
* Calmly call out for help on mumble and in fleet chat. Observe good protocol, call "Break, Break" and be prepared with the following information:
* Calmly call out for help on mumble and in fleet chat. Observe good protocol, call "Break, Break" and be prepared with the following information:
* Describe where you are and what ship caught you.  You should give the exact system, or its common short form, and the belt name and number, so help can quickly warp to you.  If you are in fleet they have the benefit of "warp to member" which is one excellent reason to be fleeted at all times.
* Describe where you are and what ship caught you.  You should give the exact system, or its common short form, and the belt name and number, so help can quickly warp to you.  If you are in fleet they have the benefit of "warp to member" which is one excellent reason to be fleeted at all times.
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As you see, against Serpentis rats, you should deal kinetic damage, and needs to tank both thermal and kinetic damage. Against rogue drones, it can vary a bit more, but you can just stay away from the rogue drone combat sites if you are unsure.   
As you see, against Serpentis rats, you should deal kinetic damage, and needs to tank both thermal and kinetic damage. Against rogue drones, it can vary a bit more, but you can just stay away from the rogue drone combat sites if you are unsure.   
No matter what you fly in and how you fit it. You want to pilot the ship correctly, this means never to fly directly towards NPC battleships as it makes you far to easy to hit. In combat anomalies, drop down your mobil tractor unit and orbit it at about 20 km. In belts and combat signatures, you should manually steer your ship so that you approach the rats to the side.
No matter what you fly in and how you fit it. You want to pilot the ship correctly, this means never to fly directly towards NPC battleships as it makes you far to easy to hit. In combat anomalies, drop down your mobil tractor unit and orbit it at about 20 km. In belts and combat signatures, you should manually steer your ship so that you approach the rats to the side.
Below you will find a small list of example fittings for ships that can be used to rat at the NSC.
===Ship fitting examples===
{{ShipFitting
| ship=Algos
| shipTypeID=32872
| fitName=Mission Blitz
| fitID=Mission-Blitz
| low1name=Drone Damage Amplifier II
| low1typeID=4405
| low2name=Drone Damage Amplifier II
| low2typeID=4405
| low3name=Drone Damage Amplifier II
| low3typeID=4405
| mid1name=Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
| mid1typeID=41032
| charge1name=Tracking Speed Script x1
| charge1typeID=29001
| mid2name=Medium F-S9 Regolith Compact Shield Extender
| mid2typeID=8517
| mid3name=5MN Y-T8 Compact Microwarpdrive
| mid3typeID=5973
| high1name=Small Coaxial Compact Remote Armor Repairer
| high1typeID=16435
| high2name=Small Focused Modulated Energy Beam I, Radio S
| high2typeID=6719
| charge2name=Radio S x1
| charge2typeID=239
| rig1name=Small EM Shield Reinforcer I
| rig1typeID=31716
| rig2name=Small Thermal Shield Reinforcer I
| rig2typeID=31752
| rig3name=Small Core Defense Field Extender I
| rig3typeID=31788
| drone1name=Hobgoblin II x7
| drone1typeID=2456
| drone2name=Hornet EC-300 x5
| drone2typeID=23707
| high3name=open
| high4name=open
| high5name=open
| high6name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=LATEST
| showTOC=Y
| shipDNA=32872:4405;3:41032;1:29001;1:8517;1:5973;1:16435;1:6719;1:239;1:31716;1:31752;1:31788;1:2456;7:23707;5:30013;1::
| fleetup=
| alphacanuse=Y
}}{{ShipFitting
| ship=Vexor
| shipTypeID=626
| fitName=100MN NSC PvE Beginner
| fitID=Vexor---100MN-NSC-PvE-Beginner
| high1name=Drone Link Augmentor I
| high1typeID=23527
| mid1name=100MN Monopropellant Enduring Afterburner
| mid1typeID=5955
| mid2name=Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
| mid2typeID=41032
| charge3name=Tracking Speed Script x1
| charge3typeID=29001
| mid3name=Cap Recharger I
| mid3typeID=1195
| mid4name=Medium Compact Pb-Acid Cap Battery
| mid4typeID=6073
| low1name=Medium Armor Repairer II
| low1typeID=3530
| low2name=Energized Adaptive Nano Membrane II
| low2typeID=11269
| low3name=Damage Control II
| low3typeID=2048
| low4name=Drone Damage Amplifier II
| low4typeID=4405
| low5name=Drone Damage Amplifier II
| low5typeID=4405
| rig1name=Medium Thermal Armor Reinforcer I
| rig1typeID=31011
| rig2name=Medium Capacitor Control Circuit I
| rig2typeID=31372
| rig3name=Medium Capacitor Control Circuit I
| rig3typeID=31372
| drone1name=Hornet I x7
| drone1typeID=2464
| drone2name=Vespa I x7
| drone2typeID=15508
| charge4name=open
| charge5name=open
| drone4name=open
| drone5name=open
| skills=Gallente Cruiser 3+</li><li>Drones 4+</li><li>Hull Upgrades 5</li><li>Mechanics 4+</li>|
| showSKILLS=N
| notes=This is an absolute beginner fit for ratting at the NSC. With this you can only hunt rats in asteroid belts. You want to upgrade to T2 modules and drones (specially drones), when you have the skills for it.
| showNOTES=N
| difficulty=0
| warsop=A
| warsopReason=
| version=June 2018
| showTOC=Y
| shipDNA=626:23527;1:6719;1:239;2:17938;1:30013;2:16433;1:5955;1:41032;1:29001;2:2032;1:6073;1:3530;1:11269;1:2048;1:4405;2:31011;1:31372;2:2456;7:2185;7:23707;4::
| fleetup=
| alphacanuse=Y}}{{ShipFitting|
| ship=Vexor Navy Issue
| shipTypeID=626
| fitName=NSC ratting VNI
| fitID=Vexor---NSC-ratting-VNI
| high1name=Drone Link Augmentor I
| high1typeID=23527
| mid1name=100MN Monopropellant Enduring Afterburner
| mid1typeID=5955
| mid2name=Denny Enduring Omnidirectional Tracking Link, Tracking Speed Script
| mid2typeID=41032
| charge3name=Tracking Speed Script x1
| charge3typeID=29001
| mid3name=Cap Recharger II
| mid3typeID=2032
| mid4name=Medium Cap Battery II
| mid4typeID=3496
| low1name=Medium Armor Repairer II
| low1typeID=3530
| low2name=Damage Control II
| low2typeID=2048
| low3name=Thermal Armor Hardener II
| low3typeID=11648
| low4name=Kinetic Armor Hardener II
| low4typeID=11644
| low5name=Drone Damage Amplifier II
| low5typeID=4405
| low6name=Drone Damage Amplifier II
| low6typeID=4405
| rig1name=Medium Thermal Armor Reinforcer II
| rig1typeID=31011
| rig2name=Medium Kinetic Armor Reinforcer II
| rig2typeID=31011
| rig3name=Medium Capacitor Control Circuit II
| rig3typeID=31372
| drone1name=Hornet II x7
| drone1typeID=2466
| drone2name=Vespa II x7
| drone2typeID=21638
| charge4name=open
| charge5name=open
| drone4name=open
| drone5name=open
| skills=Gallente Cruiser 4+</li><li>Drones 5</li><li>Hull Upgrades 5</li><li>Mechanics 4+</li>|
| showSKILLS=N
| notes=The VNI is a very popular PvE ratting ship. It is a flexible ship, and this is but one of many different ways it can be fitted.</li><li>Still, it is an expensive ship and you want good drone and tank skills before you fly it</li>|
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=June 2018
| showTOC=Y
| shipDNA=626:23527;1:6719;1:239;2:17938;1:30013;2:16433;1:5955;1:41032;1:29001;2:2032;1:6073;1:3530;1:11269;1:2048;1:4405;2:31011;1:31372;2:2456;7:2185;7:23707;4::
| fleetup=
| alphacanuse=N
}}