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[[File:Sansha_Kuvakei_ingame.jpg|Sansha Kuvakei|thumb|128px]] | [[File:Sansha_Kuvakei_ingame.jpg|Sansha Kuvakei|thumb|128px]] | ||
[[File:Logo_faction_sanshas_nation.png|thumb]] | [[File:Logo_faction_sanshas_nation.png|thumb]] | ||
'''Sansha's Nation''' is a rogue state that occupies the Stain region. It was founded over a hundred years ago by Sansha Kuvakei, who wished to create a "utopian" society based around the exploitation of brainwashed slave labor by a small, cybernetically enhanced elite. The Nation, as it is called by its citizens, was destroyed by a | '''Sansha's Nation''' is a rogue state that occupies the Stain region. It was founded over a hundred years ago by Sansha Kuvakei, who wished to create a "utopian" society based around the exploitation of brainwashed slave labor by a small, cybernetically enhanced elite. The Nation, as it is called by its citizens, was destroyed by a [[CONCORD]]-led coalition of the empires in YC 37, leaving only remnants. However, the survivors managed to band together and re-emerged in YC105, gradually restoring its power and eventually launching [[Incursions|a series of invasions]] into empire space in YC112. | ||
== Lore == | == Lore == | ||
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The EWAR of choice for Sansha ships is tracking disruption. For drone and missile ships this has no impact, but turret-using ships will suffer reduced ranges and reduced tracking speeds when fighting the Nation. | The EWAR of choice for Sansha ships is tracking disruption. For drone and missile ships this has no impact, but turret-using ships will suffer reduced ranges and reduced tracking speeds when fighting the Nation. | ||
In Incursions, the Sansha | In Incursions, the Sansha use completely different kinds of ships. Incursion ships deal omni damage, do not have weaknesses to any particular damage type, and do not use tracking disruptors. | ||
==Faction ships== | ==Faction ships== | ||