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User:Thaddeus Kastelanski/Drafts: Difference between revisions

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[[image:Cloak.png|28px]] Can use the [[Cloak_trick|"MWD+Cloak trick"]] to travel in relative safety<br>
[[image:Cloak.png|28px]] Can use the [[Cloak_trick|"MWD+Cloak trick"]] to travel in relative safety<br>
[[image:Icon_warp_disruptor_i.png|28px]] Can be fitted with an Interdiction Nullifier to ignore [[Interdictors|bubbles]]<br>
[[image:Icon_warp_disruptor_i.png|28px]] Can be fitted with an Interdiction Nullifier to ignore [[Interdictors|bubbles]]<br>
{{icon|money|28}} Proposed fit costs less than 20M ISK, which is easily covered with a couple days of Nullsec PI
{{icon|money|28}} Proposed fit costs less than 20M ISK, which is easily covered with a couple days of Nullsec PI<br>
{{icon|bounty|28}} Approximately 7k-9k EHP, depending on skills or overloading
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===Keeping an Epithal Alive===
===Keeping an Epithal Alive===


The most dangerous activity in PI is moving an Epithal to or from a POCO.
The most dangerous activity in PI is moving an Epithal to or from a [[Player_Owned_Customs_Office|POCO]].


* POCOs require a capsuleer to be within 2500 meters only while attempting to exchange material between a ship's cargo and POCO storage. This should be the only recurring reason to undock in an Epithal.
* POCOs require a capsuleer to be within 2500 meters only while attempting to exchange material between a ship's cargo and POCO storage. This should be the only recurring reason to undock in an Epithal.
* Before venturing to POCOs to pick up a week's worth of advanced product, confirm via intel channels whether or not there has been any recent activity in the area.
* Before venturing to POCOs to pick up a week's worth of advanced product, confirm via intel channels whether or not there has been any recent activity in the area.
* There is a delay of several seconds for successive transfers between a POCO and storage on the planet surface. If there are multiple launchpads to retrieve material from then try to first consolidate material into fewer exports with [[Setting_up_a_planetary_colony#Intraplanetary_Logistics|expedited transfers]].
* Materials can be launched to a POCO while mid-warp, in case this is left until the last second. Try not to linger at a POCO for longer than necessary.
* Materials can be launched to a POCO while mid-warp, in case this is left until the last second. Try not to linger at a POCO for longer than necessary.
* There is a delay of several seconds for successive transfers between a POCO and storage on the planet surface. If there are multiple launchpads to retrieve material from then try to first consolidate material into fewer exports with [[Setting_up_a_planetary_colony#Intraplanetary_Logistics|expedited transfers]].
* Splitting stacks of input materials can make complex imports quicker and easier, particularly if running a more advanced factory setup.
* Splitting stacks of input materials can make complex imports quicker and easier, particularly if running a more advanced factory setup.
* Warping to [[Bookmarks|bookmarks]] on POCOs, rather than POCOs themselves, is faster and easier than navigating the system menu to select a destination. An ideal POCO bookmark could permit an Epithal to start aligning to its warp-out destination while conducting the transfer with the POCO.
* Warping to [[Bookmarks|bookmarks]] on POCOs, rather than POCOs themselves, is faster and easier than navigating the system menu to select a destination. An ideal POCO bookmark could permit an Epithal to start aligning to its warp-out destination while conducting the transfer with the POCO.
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This will eventually happen. Do not panic!
This will eventually happen. Do not panic!


* Shield hardeners are not passive modules. Turn them on, and overheat them if under fire. An Epithal cannot survive for long, but the extra time permits additional threat assessment and potential assistance.
* Shield hardeners are not passive modules. Turn them on, and [[Overheating|overload]] them if under fire. An Epithal cannot survive for long, but the extra time permits additional threat assessment and potential assistance.
* Call out the threat in intel channels. Drag character names, ship types, and the threat location into the appropriate in-game chat.
* Call out the threat in intel channels. Drag character names, ship types, and the threat location into the appropriate in-game chat.
* After the Epithal is lost, and after your pod is safe (if possible), link the [[Killmail|killmails]] in intel channels to provide threat intel to other players and support the correct response to a threat.
* After the Epithal is lost, and after your pod is safe (if possible), link the [[Killmail|killmails]] in intel channels to provide threat intel to other players and support the correct response to a threat.
* Try not to also lose the pod, as the character's continued presence in the system might be the only remaining source of intel on the threat.
* Try not to also lose the pod, as the character's continued presence in the system might be the only remaining source of intel on the threat.