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User:Uryence/FGT: Difference between revisions

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Most gangs above micro-gang size outsource at least initial tackle and control to ships such as [[interceptors]], [[interdictors]], and [[Frigates#Electronic_Attack_Ships|EAS]]s, because these ships are so much better at holding other ships on grid, often with unique abilities: a damage-dealing battlecruiser is never going to be able to launch bubble probes.
Most gangs above micro-gang size outsource at least initial tackle and control to ships such as [[interceptors]], [[interdictors]], and [[Frigates#Electronic_Attack_Ships|EAS]]s, because these ships are so much better at holding other ships on grid, often with unique abilities: a damage-dealing battlecruiser is never going to be able to launch bubble probes.
When assessing a fleet's damage-dealing abilities, it's useful to know what weapons are fitted on their line DPS ships. Experienced players can learn to recognise the weapon modules, and distinguish short-ranged from long-ranged weapons.


In EVE's gradually-shifting meta it's not possible to lay down permanent descriptions of fleet or gang types. But it ''is'' often possible to assess fleets and gangs on the three axes of control, damage, and defence.
In EVE's gradually-shifting meta it's not possible to lay down permanent descriptions of fleet or gang types. But it ''is'' often possible to assess fleets and gangs on the three axes of control, damage, and defence.