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Deadspace: Difference between revisions

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{{hatnote|This article is about a game mechanic "Deadspace". See [[Abyssal Deadspace]] or [[Combat_sites#DED_rated_complexes|DED complexes]] for the PvE content, [[CONCORD#Divisions|DED]] for the NPC Corporation and [[Faction_modules#Deadspace|Deadspace Faction Modules]] for the module category}}
{{hatnote|This article is about a game mechanic "Deadspace". See [[Abyssal Deadspace]] or [[Combat_sites#DED_rated_complexes|DED complexes]] for the PvE content, [[CONCORD#Divisions|DED]] for the NPC Corporation and [[Faction_modules#Deadspace|Deadspace Faction Modules]] for the module category}}


'''Deadspace''' is an anomalous type of space usually encountered by players during [[missions]] or [[Combat sites#Cosmic Signatures|Cosmic Signatures]]. Deadspace has special mechanics that are present on the whole [[grid]] which distinguishes it from regular space.
'''Deadspace''' is a type of space with special warp and entry restrictions. A deadspace complex, and each of its inner pockets, can only be accessed by jumping through a connected [[acceleration gate]]. Pockets of deadspace cannot be warped into directly, whether from inside or outside of the complex. Deadspace is associated with [[missions]], [[cosmic signatures]], and other instanced content. A deadspace complex expires and becomes inaccessible some time after its content is completed.


==Mechanics==
==Mechanics==