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Wormhole space: Difference between revisions

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Drifter Wormholes: Updated with correct static information and Drifter behaviour
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=== Drifter Wormholes ===
=== Drifter Wormholes ===
[[Drifters#Drifters Wormhole Systems|Drifter Wormhole systems]] are galactic portal hubs, with each generally having around 50-70 connections to known space, a static C2 connection, and every Cosmic Signature in a Drifter Wormhole is guaranteed to be an incoming wormhole. The known space to Drifter wormholes are special in that they have a beacon called "unidentified wormhole" on the known space side, so they do not need to be scanned down from that side. They have unique wormhole signatures in known space:
[[Drifters#Drifters Wormhole Systems|Drifter Wormhole systems]] are galactic portal hubs, with each generally having around 50-70 connections to known space. Each Drifter wormhole also has 6 static wormholes leading to C1-6 J-space: Z647, D382, O477, Y683, N062, and R474. Every Cosmic Signature in a Drifter Wormhole is guaranteed to be a wormhole. The known space side of Drifter wormholes are special in that they have a beacon called "unidentified wormhole" on the known space side. They do not appear as a signature so they do not need to be scanned down from the k-space side. They have unique wormhole signatures in known space:
* C414 leading to J200727 (Pulsar) - Conflux
* C414 leading to J200727 (Pulsar) - Conflux
* V928 leading to J164710 (Magnetar) - Vidette
* V928 leading to J164710 (Magnetar) - Vidette
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* S877 leading to J055520 (Red Giant) - Sentinel
* S877 leading to J055520 (Red Giant) - Sentinel
* B735 leading to J110145 (Cataclysmic Variable) - Barbican
* B735 leading to J110145 (Cataclysmic Variable) - Barbican
Inside the wormhole from inside the Drifter system has a normal K162 signature when opened and needs to be scanned down as usual, but is deadspaced, so can only be warped to at 80km. Drifter battleships guard these wormholes and attack anybody trying to pass them. The nature of these wormholes and the Drifter systems is still shifting and a mystery.
The incoming wormholes from these have a normal K162 signature when opened and need to be scanned down as usual. Both sides of Drifter womrholes are deadspaced, so warping to the wormhole will always land you ~80km of the hole. Warping to the wormhole at range can lead to landing close to the wormhole depending on alignment and orientation of the wormhole relative to the warp in location. Drifter battleships guard the k-space side of Drifter wormholes and attack anybody trying to pass them. Drifters do not appear on the K162 side of Drifter wormholes.


All five Drifter wormhole system effects are C2-strength.
All five Drifter wormhole system effects are C2-strength.


Each of the Drifter wormholes also contains a single multi-room Combat Site (of different design in each system), which resets periodically, is patrolled by Sleepers and Drifters, and can be run (ideally with a small fleet) to obtain materials and produce the [[Medical boosters|Antipharmakon medical boosters]].
Each of the Drifter wormholes contain five multi-room Combat Sites (of different design in each system) which reset periodically and are patrolled by Sleepers and Drifters, and can be run (ideally with a small fleet) to obtain materials and produce the [[Medical boosters|Antipharmakon medical boosters]].


=== Other Unique Systems ===
=== Other Unique Systems ===