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Superior Sleeper Cache: Difference between revisions

From EVE University Wiki
Salartarium (talk | contribs)
m proofreading; that vs. which, conciseness, MWD starts with a vowel sound
Tested by me on June 2025 for about 5 times, all okay with this method.
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'''Phase 4:''' Sentries on Duty<br />
'''Phase 4:''' Sentries on Duty<br />
18. Upon entering, look for the nearby Remote Defense Grid Unit. Select "Keep at Range" (5000m) on it. Start hacking it. '''{{co|gold|Note:}}''' Only Tech II hacking modules are able to successfully hack while orbiting at this distance. Tech I modules will require a closer orbit.<br />
18. Upon entering, look for the nearby Remote Defense Grid Unit. Select "Keep at Range" (5000m) on it. Start hacking it. '''{{co|gold|Note:}}''' Only Tech II hacking modules are able to successfully hack while orbiting at this distance. Tech I modules will require a closer orbit. For Tech I modules, keep at range of 2500m.<br />
:<span style="color:red">'''WARNING:'''</span> Failure could mean the loss of your vessel (esp. frigates). In the event of failure, warp out and do not re-enter without a strong active tank or solid remote repairs with a strong local buffer. Ships fit for tanking the Archive's Colossal shockwaves can proceed as usual.<br />
:<span style="color:red">'''WARNING:'''</span> Failure could mean the loss of your vessel (esp. frigates). In the event of failure, warp out and do not re-enter without a strong active tank or solid remote repairs with a strong local buffer. Ships fit for tanking the Archive's Colossal shockwaves can proceed as usual.<br />
19. Upon successful hack, immediately burn with the Microwarpdrive to the right towards the Sentry Repair Station. You have enough time for about 2 hack attempts. Hack it. Wait for all Sentry Towers to be eradicated. Do ''not'' shoot the sentries as many other sentries will spawn and will alpha you.<br />  
19. Upon successful hack, immediately burn with the Microwarpdrive to the right towards the Sentry Repair Station. You have enough time for about 2 hack attempts. Hack it. Wait for all Sentry Towers to be eradicated. Do ''not'' shoot the sentries as many other sentries will spawn and will alpha you.<br />  
20. Hack all loot containers at your leisure. Do not approach the Plasma Chambers nearby. Use "Keep at Range" (2500m) for the can closest to those chambers and approach slowly with no propulsion module active.<br />
20. Hack all loot containers at your leisure. Do not approach the Plasma Chambers nearby. Use "Keep at Range" (2500m) for the can closest to those chambers and approach slowly with no propulsion module active. {{Co|Yellow|Note:}} Even you didn't successfully hack the Sentry Repair Station, the hostile sentry will still lost their HP with the time pass by. If you failed 2 hack attempts, just warp away from the cache and warp back to the entry. You can still hack the sentries' room.<br />
:<span style="color:red">'''WARNING:</span> Do not aggress the Plasma Chambers except under specific circumstances (detailed below). They have enough power to wipe a battleship clean off the field.'''<br />
:<span style="color:red">'''WARNING:</span> Do not aggress the Plasma Chambers except under specific circumstances (detailed below). They have enough power to wipe a battleship clean off the field.'''<br />
21. If you are in a frigate or any cruiser/battleship that cannot handle extreme damage per second (DPS), this will be the extent of possible completion. Go back to your Mobile Depot, refit to travel fit, collect all loot, pick up the Mobile Depot, and warp out.<br />
21. If you are in a frigate or any cruiser/battleship that cannot handle extreme damage per second (DPS), this will be the extent of possible completion. Go back to your Mobile Depot, refit to travel fit, collect all loot, pick up the Mobile Depot, and warp out.<br />