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Proton One (talk | contribs) m "-N ➙ −N |
→Micro Jump Drive operation: Marauders no longer have an MJD bonus |
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| Line 360: | Line 360: | ||
After the spool-up period the ship jumps 100 km to the direction it is facing. The ship retains its velocity and locked targets through the jump. Other ships will also retain locks on the ship that jumped. | After the spool-up period the ship jumps 100 km to the direction it is facing. The ship retains its velocity and locked targets through the jump. Other ships will also retain locks on the ship that jumped. | ||
After the jump has been completed (or aborted by scrambler) the MJD enters an 180-second cooldown period before it can be used again. Even if the jump fails, the module will still enter its cooldown period | After the jump has been completed (or aborted by scrambler) the MJD enters an 180-second cooldown period before it can be used again. Even if the jump fails, the module will still enter its cooldown period. | ||
=== Micro Jump Field Generator === | === Micro Jump Field Generator === | ||