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→Battlecruisers: Moving TP skills |
m →Medium Slots: TP Skills moved |
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Stasis Webbifiers (Webs) reduce the speed of the webbed ship. This decreases tracking issues and explosion velocity problems. Remeber that Incursions are a fleet activity so using Webs and Target Pinters helps the entire fleet. The Tech I and Tech II versions are not really that useful in Incursions due to the range at which ships orbit, 10-20km. So very rarely will a standard Web be useful. That is why it is recommended to by the expensive faction version for the extra 4km. Though this could run almost as much as the hull+rigs, it is worth while investment as it will be used more frequently. If price is an issue fit the Target Painters before the Web. | Stasis Webbifiers (Webs) reduce the speed of the webbed ship. This decreases tracking issues and explosion velocity problems. Remeber that Incursions are a fleet activity so using Webs and Target Pinters helps the entire fleet. The Tech I and Tech II versions are not really that useful in Incursions due to the range at which ships orbit, 10-20km. So very rarely will a standard Web be useful. That is why it is recommended to by the expensive faction version for the extra 4km. Though this could run almost as much as the hull+rigs, it is worth while investment as it will be used more frequently. If price is an issue fit the Target Painters before the Web. | ||
Target Painters increase the signature resolution of the painted ships. This makes bigger weapons do more damage. 1-2 Meta 4 Target Painters are useful on most Ships. These have the longest range of all the utility modules. | Target Painters increase the signature resolution of the painted ships. This makes bigger weapons do more damage. 1-2 Meta 4 Target Painters are useful on most Ships. These have the longest range of all the utility modules. Also the relevant support skills for TPs should be trained to maximize bonuses: | ||
*[[Skills:Electronics#Target_Painting|Target Painting]] | |||
*[[Skills:Electronics#Signature_Focusing|Signature Focusing]] | |||
*[[Skills:Electronics#Long_Distance_Jamming|Long Distance Jamming]] | |||
*[[Skills:Electronics#Frequency_Modulation|Frequency Modulation]] | |||
Tracking Computers can be useful on Gun ships by boosting optimal range and tracking speed. A pilot should consider fitting a Web first though. Both because it helps the entire fleets and the effect of a web on tracking is higher than that of a Tracking Computer. Good practice is to bring both and switch in the event of too many or too few Webs in fleet. | Tracking Computers can be useful on Gun ships by boosting optimal range and tracking speed. A pilot should consider fitting a Web first though. Both because it helps the entire fleets and the effect of a web on tracking is higher than that of a Tracking Computer. Good practice is to bring both and switch in the event of too many or too few Webs in fleet. | ||