Difference between revisions of "Starting skills"

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m (Sorted first skill list.)
(Rewrote for Vanguard (400k starting SP))
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Every new character in EVE starts with the same 11 [[skills]], two of which are race-specific: Frigate and Gunnery skills are based upon your racial choice. You start out with 55,824 skill points no matter what race you choose to play.
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{{Note box|This article describes mechanics which are still new at the time of writing and have not been extensively tested. Testing was done with the assumption that background details in character creation other than race do not affect starting skills.}}
  
Attributes are also standardized across the races; they are all set at 20 (with Charisma at 19).
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{{tocright}}
  
Here are the skills all characters start with:
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As of the [[Vanguard]] patch, starting skill points have been raised from 55824 to around 400k.  A wide variety of tech I fits are usable directly from character creation with this change and overheating is immediately possible.
  
*{{sk|Astrometrics|I}}
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{|class="wikitable"
*{{sk|CPU Management|III}}
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|+Starting SP
*{{sk|Gunnery|II}}
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|-
*{{sk|Mechanics|II}}
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!Amarr
*{{sk|Mining|II}}
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!Caldari
*{{sk|Navigation|III}}
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!Gallente
*{{sk|Power Grid Management|III}}
+
!Minmatar
*{{sk|Science|III}}
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|-
*{{sk|Spaceship Command|III}}
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|408995
 +
|399718
 +
|408995
 +
|406666
 +
|}
  
Additionally, each new character starts with a racial frigate and gunnery skill:
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=Common Skills=
  
'''Amarr'''
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*[[Skills:Armor|Armor]] (See [[#Tanking|Tanking]] below.)
*{{sk|Amarr Frigate|II}}
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**{{sk|Hull Upgrades|II}}
*{{sk|Small Energy Turret|III}}
+
**{{sk|Mechanics|II}}
 +
**{{sk|Repair Systems|I}}
 +
*[[Skills:Drones|Drones]]
 +
**{{sk|Drone Avionics|I}}
 +
**{{sk|Drones|I}}
 +
*[[Skills:Electronic Systems|Electronic Systems]]
 +
**{{sk|Electronic Warfare|I}}
 +
**{{sk|Propulsion Jamming|I}}
 +
*[[Skills:Engineering|Engineering]]
 +
**{{sk|Capacitor Management|III}}
 +
**{{sk|Capacitor Systems Operation|III}}
 +
**{{sk|CPU Management|IV}}
 +
**{{sk|Electronics Upgrades|III}}
 +
**{{sk|Energy Grid Upgrades|I}}
 +
**{{sk|Power Grid Management|IV}}
 +
**{{sk|Thermodynamics|I}}
 +
**{{sk|Weapon Upgrades|II}}
 +
*[[Skills:Gunnery|Gunnery]] (See [[#Ship and Gunnery Skills|Ship and Gunnery Skills]] below.)
 +
**{{sk|Controlled Bursts|I}}
 +
**{{sk|Gunnery|IV}}
 +
**{{sk|Motion Prediction|II}}
 +
**{{sk|Rapid Firing|II}}
 +
**{{sk|Sharpshooter|II}}
 +
**{{sk|Surgical Strike|I}}
 +
**{{sk|Trajectory Analysis|I}}
 +
*[[Skills:Missiles|Missiles]]
 +
**{{sk|Missile Launcher Operation|I}}
 +
*[[Skills:Navigation|Navigation]]
 +
**{{sk|Acceleration Control|I}}
 +
**{{sk|Afterburner|III}}
 +
**{{sk|Evasive Maneuvering|I}}
 +
**{{sk|High Speed Maneuvering|I}}
 +
**{{sk|Navigation|III}}
 +
**{{sk|Warp Drive Operation|I}}
 +
*[[Skills:Neural Enhancement|Neural Enhancement]]
 +
**{{sk|Cybernetics|I}}
 +
*[[Skills:Production|Production]]
 +
**{{sk|Industry|I}}
 +
*[[Skills:Resource Processing|Resource Processing]]
 +
**{{sk|Mining|III}}
 +
**{{sk|Salvaging|III}}
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*[[Skills:Scanning|Scanning]]
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**{{sk|Archaeology|I}}
 +
**{{sk|Astrometric Acquisition|I}}
 +
**{{sk|Astrometric Rangefinding|I}}
 +
**{{sk|Astrometrics|III}}
 +
**{{sk|Hacking|I}}
 +
**{{sk|Survey|III}}
 +
*[[Skills:Science|Science]]
 +
**{{sk|Science|IV}}
 +
*[[Skills:Shields|Shield]] (See [[#Tanking|Tanking]] below.)
 +
**{{sk|Shield Management|I}}
 +
**{{sk|Shield Operation|I}}
 +
**{{sk|Shield Upgrades|I}}
 +
**{{sk|Tactical Shield Manipulation|I}}
 +
*[[Skills:Spaceship Command|Spaceship Command]] (See [[#Ship and Gunnery Skills|Ship and Gunnery Skills]] below.)
 +
**{{sk|Mining Frigate|I}}
 +
**{{sk|Spaceship Command|III}}
 +
*[[Skills:Targeting|Targeting]]
 +
**{{sk|Long Range Targeting|I}}
 +
**{{sk|Signature Analysis|I}}
 +
**{{sk|Target Management|I}}
 +
*[[Skills:Trade|Trade]]
 +
**{{sk|Trade|II}}
  
'''Caldari'''
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=Racial Differences=
*{{sk|Caldari Frigate|II}}
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==Ship and Gunnery Skills==
*{{sk|Small Hybrid Turret|III}}
 
  
'''Gallente'''
+
{|class="wikitable"
*{{sk|Gallente Frigate|II}}
+
!Amarr
*{{sk|Small Hybrid Turret|III}}
+
!Caldari
 +
!Gallente
 +
!Minmatar
 +
|-
 +
|{{sk|Amarr Frigate|III}}
 +
|{{sk|Caldari Frigate|III}}
 +
|{{sk|Gallente Frigate|III}}
 +
|{{sk|Minmatar Frigate|III}}
 +
|-
 +
|{{sk|Amarr Industrial|I}}
 +
|{{sk|Caldari Industrial|I}}
 +
|{{sk|Gallente Industrial|I}}
 +
|{{sk|Minmatar Industrial|I}}
 +
|-
 +
|{{sk|Small Energy Turret|III}}
 +
|{{sk|Small Hybrid Turret|III}}
 +
|{{sk|Small Hybrid Turret|III}}
 +
|{{sk|Small Projectile Turret|III}}
 +
|-
 +
|{{sk|Controlled Bursts|II}}
 +
|{{sk|Controlled Bursts|II}}
 +
|{{sk|Controlled Bursts|II}}
 +
|{{sk|Controlled Bursts|I}}
 +
|}
  
'''Minmatar'''
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==Tanking==
*{{sk|Minmatar Frigate|II}}
 
*{{sk|Small Projectile Turret|III}}
 
  
Completing the [[Tutorial and Career Agents in EVE|tutorials]] will reward you with additional skill books.
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Amarr, Gallente and Minmatar:
 +
*{{sk|Hull Upgrades|III}}
 +
*{{sk|Mechanics|III}}
 +
*{{sk|Repair Systems|III}}
 +
*{{sk|Shield Management|I}}
 +
*{{sk|Shield Operation|I}}
 +
*{{sk|Shield Upgrades|I}}
 +
*{{sk|Tactical Shield Manipulation|I}}
  
[[Category:Getting Started]]
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Caldari:
[[Category:Skills]]
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*{{sk|Hull Upgrades|II}}
 +
*{{sk|Mechanics|II}}
 +
*{{sk|Repair Systems|I}}
 +
*{{sk|Shield Management|II}}
 +
*{{sk|Shield Operation|II}}
 +
*{{sk|Shield Upgrades|II}}
 +
*{{sk|Tactical Shield Manipulation|II}}

Revision as of 18:26, 3 October 2015

This article describes mechanics which are still new at the time of writing and have not been extensively tested. Testing was done with the assumption that background details in character creation other than race do not affect starting skills.

As of the Vanguard patch, starting skill points have been raised from 55824 to around 400k. A wide variety of tech I fits are usable directly from character creation with this change and overheating is immediately possible.

Starting SP
Amarr Caldari Gallente Minmatar
408995 399718 408995 406666

Common Skills

Racial Differences

Ship and Gunnery Skills

Amarr Caldari Gallente Minmatar
Amarr Frigate III Caldari Frigate III Gallente Frigate III Minmatar Frigate III
[[Skills:Amarr Industrial I]] [[Skills:Caldari Industrial I]] [[Skills:Gallente Industrial I]] [[Skills:Minmatar Industrial I]]
Small Energy Turret III Small Hybrid Turret III Small Hybrid Turret III Small Projectile Turret III
Controlled Bursts II Controlled Bursts II Controlled Bursts II Controlled Bursts I

Tanking

Amarr, Gallente and Minmatar:

Caldari: