Difference between revisions of "Starting skills"
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Tek sharax (talk | contribs) m (Sorted first skill list.) |
Masao kurata (talk | contribs) (Rewrote for Vanguard (400k starting SP)) |
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− | + | {{Note box|This article describes mechanics which are still new at the time of writing and have not been extensively tested. Testing was done with the assumption that background details in character creation other than race do not affect starting skills.}} | |
− | + | {{tocright}} | |
− | + | As of the [[Vanguard]] patch, starting skill points have been raised from 55824 to around 400k. A wide variety of tech I fits are usable directly from character creation with this change and overheating is immediately possible. | |
− | + | {|class="wikitable" | |
− | + | |+Starting SP | |
− | + | |- | |
− | + | !Amarr | |
− | + | !Caldari | |
− | + | !Gallente | |
− | + | !Minmatar | |
− | + | |- | |
− | + | |408995 | |
+ | |399718 | ||
+ | |408995 | ||
+ | |406666 | ||
+ | |} | ||
− | + | =Common Skills= | |
− | + | *[[Skills:Armor|Armor]] (See [[#Tanking|Tanking]] below.) | |
− | *{{sk| | + | **{{sk|Hull Upgrades|II}} |
− | *{{sk| | + | **{{sk|Mechanics|II}} |
+ | **{{sk|Repair Systems|I}} | ||
+ | *[[Skills:Drones|Drones]] | ||
+ | **{{sk|Drone Avionics|I}} | ||
+ | **{{sk|Drones|I}} | ||
+ | *[[Skills:Electronic Systems|Electronic Systems]] | ||
+ | **{{sk|Electronic Warfare|I}} | ||
+ | **{{sk|Propulsion Jamming|I}} | ||
+ | *[[Skills:Engineering|Engineering]] | ||
+ | **{{sk|Capacitor Management|III}} | ||
+ | **{{sk|Capacitor Systems Operation|III}} | ||
+ | **{{sk|CPU Management|IV}} | ||
+ | **{{sk|Electronics Upgrades|III}} | ||
+ | **{{sk|Energy Grid Upgrades|I}} | ||
+ | **{{sk|Power Grid Management|IV}} | ||
+ | **{{sk|Thermodynamics|I}} | ||
+ | **{{sk|Weapon Upgrades|II}} | ||
+ | *[[Skills:Gunnery|Gunnery]] (See [[#Ship and Gunnery Skills|Ship and Gunnery Skills]] below.) | ||
+ | **{{sk|Controlled Bursts|I}} | ||
+ | **{{sk|Gunnery|IV}} | ||
+ | **{{sk|Motion Prediction|II}} | ||
+ | **{{sk|Rapid Firing|II}} | ||
+ | **{{sk|Sharpshooter|II}} | ||
+ | **{{sk|Surgical Strike|I}} | ||
+ | **{{sk|Trajectory Analysis|I}} | ||
+ | *[[Skills:Missiles|Missiles]] | ||
+ | **{{sk|Missile Launcher Operation|I}} | ||
+ | *[[Skills:Navigation|Navigation]] | ||
+ | **{{sk|Acceleration Control|I}} | ||
+ | **{{sk|Afterburner|III}} | ||
+ | **{{sk|Evasive Maneuvering|I}} | ||
+ | **{{sk|High Speed Maneuvering|I}} | ||
+ | **{{sk|Navigation|III}} | ||
+ | **{{sk|Warp Drive Operation|I}} | ||
+ | *[[Skills:Neural Enhancement|Neural Enhancement]] | ||
+ | **{{sk|Cybernetics|I}} | ||
+ | *[[Skills:Production|Production]] | ||
+ | **{{sk|Industry|I}} | ||
+ | *[[Skills:Resource Processing|Resource Processing]] | ||
+ | **{{sk|Mining|III}} | ||
+ | **{{sk|Salvaging|III}} | ||
+ | *[[Skills:Scanning|Scanning]] | ||
+ | **{{sk|Archaeology|I}} | ||
+ | **{{sk|Astrometric Acquisition|I}} | ||
+ | **{{sk|Astrometric Rangefinding|I}} | ||
+ | **{{sk|Astrometrics|III}} | ||
+ | **{{sk|Hacking|I}} | ||
+ | **{{sk|Survey|III}} | ||
+ | *[[Skills:Science|Science]] | ||
+ | **{{sk|Science|IV}} | ||
+ | *[[Skills:Shields|Shield]] (See [[#Tanking|Tanking]] below.) | ||
+ | **{{sk|Shield Management|I}} | ||
+ | **{{sk|Shield Operation|I}} | ||
+ | **{{sk|Shield Upgrades|I}} | ||
+ | **{{sk|Tactical Shield Manipulation|I}} | ||
+ | *[[Skills:Spaceship Command|Spaceship Command]] (See [[#Ship and Gunnery Skills|Ship and Gunnery Skills]] below.) | ||
+ | **{{sk|Mining Frigate|I}} | ||
+ | **{{sk|Spaceship Command|III}} | ||
+ | *[[Skills:Targeting|Targeting]] | ||
+ | **{{sk|Long Range Targeting|I}} | ||
+ | **{{sk|Signature Analysis|I}} | ||
+ | **{{sk|Target Management|I}} | ||
+ | *[[Skills:Trade|Trade]] | ||
+ | **{{sk|Trade|II}} | ||
− | + | =Racial Differences= | |
− | + | ==Ship and Gunnery Skills== | |
− | |||
− | + | {|class="wikitable" | |
− | + | !Amarr | |
− | + | !Caldari | |
+ | !Gallente | ||
+ | !Minmatar | ||
+ | |- | ||
+ | |{{sk|Amarr Frigate|III}} | ||
+ | |{{sk|Caldari Frigate|III}} | ||
+ | |{{sk|Gallente Frigate|III}} | ||
+ | |{{sk|Minmatar Frigate|III}} | ||
+ | |- | ||
+ | |{{sk|Amarr Industrial|I}} | ||
+ | |{{sk|Caldari Industrial|I}} | ||
+ | |{{sk|Gallente Industrial|I}} | ||
+ | |{{sk|Minmatar Industrial|I}} | ||
+ | |- | ||
+ | |{{sk|Small Energy Turret|III}} | ||
+ | |{{sk|Small Hybrid Turret|III}} | ||
+ | |{{sk|Small Hybrid Turret|III}} | ||
+ | |{{sk|Small Projectile Turret|III}} | ||
+ | |- | ||
+ | |{{sk|Controlled Bursts|II}} | ||
+ | |{{sk|Controlled Bursts|II}} | ||
+ | |{{sk|Controlled Bursts|II}} | ||
+ | |{{sk|Controlled Bursts|I}} | ||
+ | |} | ||
− | + | ==Tanking== | |
− | |||
− | |||
− | + | Amarr, Gallente and Minmatar: | |
+ | *{{sk|Hull Upgrades|III}} | ||
+ | *{{sk|Mechanics|III}} | ||
+ | *{{sk|Repair Systems|III}} | ||
+ | *{{sk|Shield Management|I}} | ||
+ | *{{sk|Shield Operation|I}} | ||
+ | *{{sk|Shield Upgrades|I}} | ||
+ | *{{sk|Tactical Shield Manipulation|I}} | ||
− | + | Caldari: | |
− | + | *{{sk|Hull Upgrades|II}} | |
+ | *{{sk|Mechanics|II}} | ||
+ | *{{sk|Repair Systems|I}} | ||
+ | *{{sk|Shield Management|II}} | ||
+ | *{{sk|Shield Operation|II}} | ||
+ | *{{sk|Shield Upgrades|II}} | ||
+ | *{{sk|Tactical Shield Manipulation|II}} |
Revision as of 18:26, 3 October 2015
As of the Vanguard patch, starting skill points have been raised from 55824 to around 400k. A wide variety of tech I fits are usable directly from character creation with this change and overheating is immediately possible.
Amarr | Caldari | Gallente | Minmatar |
---|---|---|---|
408995 | 399718 | 408995 | 406666 |
Common Skills
- Armor (See Tanking below.)
- Drones
- Electronic Systems
- Engineering
- Gunnery (See Ship and Gunnery Skills below.)
- Missiles
- Navigation
- Neural Enhancement
- Production
- Resource Processing
- Scanning
- Science
- Shield (See Tanking below.)
- Spaceship Command (See Ship and Gunnery Skills below.)
- Targeting
- Trade
Racial Differences
Ship and Gunnery Skills
Amarr | Caldari | Gallente | Minmatar |
---|---|---|---|
Amarr Frigate III | Caldari Frigate III | Gallente Frigate III | Minmatar Frigate III |
[[Skills:Amarr Industrial I]] | [[Skills:Caldari Industrial I]] | [[Skills:Gallente Industrial I]] | [[Skills:Minmatar Industrial I]] |
Small Energy Turret III | Small Hybrid Turret III | Small Hybrid Turret III | Small Projectile Turret III |
Controlled Bursts II | Controlled Bursts II | Controlled Bursts II | Controlled Bursts I |
Tanking
Amarr, Gallente and Minmatar:
- Hull Upgrades III
- Mechanics III
- Repair Systems III
- Shield Management I
- Shield Operation I
- Shield Upgrades I
- Tactical Shield Manipulation I
Caldari: