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Geranai yoda (talk | contribs) Updated the Slasher fitting |
Geranai yoda (talk | contribs) Updated the long range fittings |
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| Line 608: | Line 608: | ||
| ship=Slasher | | ship=Slasher | ||
| shipTypeID=585 | | shipTypeID=585 | ||
| fitName=Slasher Fast Tackle | | fitName=Slasher, Fast Tackle | ||
| fitID=Slasher-Fast-Tackle | | fitID=Slasher,-Fast-Tackle | ||
| low1name=Damage Control I | | low1name=Damage Control I | ||
| low1typeID=2046 | | low1typeID=2046 | ||
| Line 622: | Line 622: | ||
| mid4name=5MN Cold-Gas Enduring Microwarpdrive | | mid4name=5MN Cold-Gas Enduring Microwarpdrive | ||
| mid4typeID=5971 | | mid4typeID=5971 | ||
| high1name=125mm Gatling AutoCannon I, EMP S | |||
| high1typeID=484 | |||
| charge1name=EMP S x1201 | |||
| charge1typeID=185 | |||
| high2name=125mm Gatling AutoCannon I, EMP S | |||
| high2typeID=484 | |||
| high3name=125mm Gatling AutoCannon I, EMP S | |||
| high3typeID=484 | |||
| rig1name=Small Anti-EM Screen Reinforcer I | |||
| rig1typeID=31716 | |||
| rig2name=Small Anti-Thermal Screen Reinforcer I | |||
| rig2typeID=31752 | |||
| rig3name=Small Anti-Kinetic Screen Reinforcer I | |||
| rig3typeID=31740 | |||
| charge2name=Targeting Range Script x1 | |||
| charge2typeID=29009 | |||
| charge3name=Scan Resolution Script x1 | |||
| charge3typeID=29011 | |||
| high4name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=The slasher is an excellent tackler thanks to its natural high speed, low signature radius, and four mid slots allowing it to fit both a shield extender and a sensor booster. Since it's autocannons don't use capacitor, it also has more cap spare to run your tackle modules. | |||
| showNOTES=Y | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
| version=YC118 1.0 | |||
| showTOC=Y | |||
| shipDNA=585:2046;1:11563;1:5399;1:6159;1:3829;1:5971;1:484;3:185;1201:31716;1:31752;1:31740;1:29009;1:29011;1:: | |||
| fleetup= | |||
}} | |||
{{ShipFitting | |||
| ship=Condor | |||
| shipTypeID=583 | |||
| fitName=Condor, Fast Tackle | |||
| fitID=Condor,-Fast-Tackle | |||
| low1name=Damage Control I | |||
| low1typeID=2046 | |||
| low2name=Micro Auxiliary Power Core I | |||
| low2typeID=11563 | |||
| mid1name=Initiated Compact Warp Disruptor | |||
| mid1typeID=5405 | |||
| mid2name=Alumel-Wired Enduring Sensor Booster | |||
| mid2typeID=6159 | |||
| mid3name=Medium Shield Extender I | |||
| mid3typeID=3829 | |||
| mid4name=5MN Cold-Gas Enduring Microwarpdrive | |||
| mid4typeID=5971 | |||
| high1name='Limos' Rocket Launcher I, Scourge Rocket | |||
| high1typeID=16523 | |||
| charge1name=Scourge Rocket x601 | |||
| charge1typeID=266 | |||
| high2name='Limos' Rocket Launcher I, Scourge Rocket | |||
| high2typeID=16523 | |||
| high3name='Limos' Rocket Launcher I, Scourge Rocket | |||
| high3typeID=16523 | |||
| rig1name=Small Anti-EM Screen Reinforcer I | |||
| rig1typeID=31716 | |||
| rig2name=Small Anti-Thermal Screen Reinforcer I | |||
| rig2typeID=31752 | |||
| rig3name=Small Anti-Kinetic Screen Reinforcer I | |||
| rig3typeID=31740 | |||
| charge2name=Targeting Range Script x1 | |||
| charge2typeID=29009 | |||
| charge3name=Scan Resolution Script x1 | |||
| charge3typeID=29011 | |||
| high4name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=Like the Slasher, the Condor gets an excellent 4 mid slots and has weapons which don't use any capacitor. It's a little slow compared to the other tacklers, and you might not be able to fit all three rocket launchers until your skills are a little more developed, however it is also the hardest tackler frigate to jam with ECM and has good shield HP. | |||
| showNOTES=Y | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
| version=YC118 1.0 | |||
| showTOC=Y | |||
| shipDNA=583:2046;1:11563;1:5405;1:6159;1:3829;1:5971;1:16523;3:266;601:31716;1:31752;1:31740;1:29009;1:29011;1:: | |||
| fleetup= | |||
}} | |||
{{ShipFitting | |||
| ship=Atron | |||
| shipTypeID=608 | |||
| fitName=Atron, Fast Tackle | |||
| fitID=Atron,-Fast-Tackle | |||
| low1name=Damage Control I | |||
| low1typeID=2046 | |||
| low2name=Micro Auxiliary Power Core I | |||
| low2typeID=11563 | |||
| low3name=Overdrive Injector System I | |||
| low3typeID=1244 | |||
| mid1name=J5 Enduring Warp Disruptor | |||
| mid1typeID=5399 | |||
| mid2name=Medium Shield Extender I | |||
| mid2typeID=3829 | |||
| mid3name=5MN Cold-Gas Enduring Microwarpdrive | |||
| mid3typeID=5971 | |||
| high1name=Regulated Light Electron Phase Cannon I, Iron Charge S | |||
| high1typeID=7491 | |||
| charge1name=Iron Charge S x1201 | |||
| charge1typeID=215 | |||
| high2name=Regulated Light Electron Phase Cannon I, Iron Charge S | |||
| high2typeID=7491 | |||
| high3name=Regulated Light Electron Phase Cannon I, Iron Charge S | |||
| high3typeID=7491 | |||
| rig1name=Small Anti-EM Screen Reinforcer I | |||
| rig1typeID=31716 | |||
| rig2name=Small Anti-Thermal Screen Reinforcer I | |||
| rig2typeID=31752 | |||
| rig3name=Small Anti-Kinetic Screen Reinforcer I | |||
| rig3typeID=31740 | |||
| high4name=open | |||
| charge2name=open | |||
| charge3name=open | |||
| charge4name=open | |||
| charge5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=The Atron is naturally tough thanks to its high structure HP, and while it doesn't have a fourth mid slot for a sensor booster, the third low slot makes it very fast. While most Gallente ships armour tank, a shield tank is usually a much better idea on a tackler frigate because of the extra speed and agility it provides. | |||
| showNOTES=Y | |||
| difficulty=0 | |||
| warsop=A | |||
| warsopReason= | |||
| version=YC118 1.0 | |||
| showTOC=Y | |||
| shipDNA=608:2046;1:11563;1:1244;1:5399;1:3829;1:5971;1:7491;3:215;1201:31716;1:31752;1:31740;1:: | |||
| fleetup= | |||
}} | |||
{{ShipFitting | |||
| ship=Executioner | |||
| shipTypeID=589 | |||
| fitName=Executioner, Fast Tackle | |||
| fitID=Executioner,-Fast-Tackle | |||
| low1name=Damage Control I | |||
| low1typeID=2046 | |||
| low2name=Overdrive Injector System I | |||
| low2typeID=1244 | |||
| low3name=Overdrive Injector System I | |||
| low3typeID=1244 | |||
| mid1name=J5 Enduring Warp Disruptor | |||
| mid1typeID=5399 | |||
| mid2name=Medium Shield Extender I | |||
| mid2typeID=3829 | |||
| mid3name=5MN Cold-Gas Enduring Microwarpdrive | |||
| mid3typeID=5971 | |||
| high1name=125mm Gatling AutoCannon I, EMP S | | high1name=125mm Gatling AutoCannon I, EMP S | ||
| high1typeID=484 | | high1typeID=484 | ||
| Line 643: | Line 797: | ||
| skills= | | skills= | ||
| showSKILLS=N | | showSKILLS=N | ||
| notes= | | notes=Like the Atron, the Executioner's third low slot allows it to travel very quickly. In fact, the Executioner has enough powergrid that even with starting skills you won't need to use a Micro Auxiliary Power Core to fit it, although you leave your high slots empty or fit autocannons instead of pulse lasers (like in this case). While shield tanking an Amarr ship may seem a little odd, the extra speed makes a big difference for a tackler. | ||
| showNOTES=Y | | showNOTES=Y | ||
| difficulty=0 | | difficulty=0 | ||
| Line 650: | Line 804: | ||
| version=YC118 1.0 | | version=YC118 1.0 | ||
| showTOC=Y | | showTOC=Y | ||
| shipDNA= | | shipDNA=589:2046;1:1244;2:5399;1:3829;1:5971;1:484;3:185;1201:31716;1:31752;1:31740;1:: | ||
| fleetup= | | fleetup= | ||
}} | }} | ||