User:Hespire malneant/ExploSandbox
Exploration |
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Site types |
Guides |
Important exploration skills
These are the skills needed for exploration sorted by complexity. Each skill has a short description of its benefits.
- Basic exploration skills:
- Racial Frigate: 7.5% bonus to Core and Combat Scanner Probe strength (for the Magnate, Heron, Imicus, and Probe, as appropriate) per level
- Astrometrics: +5% scan strength, -5% max scan deviation and -5% scan probe scan time per level
- Archaeology: +10 virus coherence per level for relic sites
- Hacking: +10 virus coherence per level for data sites
- Intermediate exploration skills:
- Astrometric Rangefinding: +5% probe scan strength per level
- Astrometric Pinpointing -5% maximum scan deviation per level
- Astrometric Acquisition -5% scan time per level
- Advanced exploration skills:
- Covert Ops: 10% bonus to Core and Combat Scanner Probe strength, 20% reduction in Cloaking Devices CPU requirement, 10% reduction in Survey Probe flight time per skil level
- Cloaking: Skill at using Cloaking devices (allows the use of cloaking devices). 10% reduction in targeting delay after uncloaking per skill level.
A long, long time ago... |
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Before the Ascension update of 2016/11/15, new pilots required at least a day of training to fit and use probe launchers and analyzer modules. |
The basic skills for exploration are now (as of Ascension) part of the starting skill set, and indeed cannot be trained further (except for Racial Frigate IV) without upgrading clone state to Omega. New pilots can now fit and undock in a basic exploration frigate, and begin probing and data-mining, on day one of their careers.
Nonetheless, for pilots who do have Omega status, the rewards of additional training are considerable: additional training in the probing skills will greatly reduce the time required to scan down a signature, and the increases in virus strength and coherence gained by training the data-mining skills can make it much less likely that the pilot will fail a hack once the site has been reached. Training Cloaking allows the pilot to probe signatures in dangerous space with relative safety and (at level III) to fit the Improved Cloaking Device II and thus use the Cloak trick to increase the chances of successfully making it to market with the loot.
The suggested training plans concentrate on improving the pilot's Scan Probe strength and Virus Coherence initially, and on enabling the use of advance piloting techniques to improve survivability in hostile space. Without a fairly high Scan Probe strength, the improvements in scan time and deviation gained by training Astrometric Pinpointing and Astrometric Acquisition make little or no noticeable difference.
Improved Exploration skills
Total time: 1 day, 2 hours, 40 minutes
Skill | Notes | Training time/Cost |
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Cloaking I | Enaables Prototype Cloaking Device I | 50 minutes/3,500,000 ISK |
Hacking II | +10 Virus Coherence for Data Analyzers | 1 hour, 56 minutes, 26 seconds |
Hacking III | +10 Virus Coherence for Data Analyzers | 10 hours, 58 minutes, 34 seconds |
Archaeology II | +10 Virus Coherence for Relic Analyzers | 1 hour, 56 minutes, 26 seconds |
Archaeology III | +10 Virus Coherence for Relic Analyzers | 10 hours, 58 minutes, 34 seconds |
This basic plan concentrates on improving the success of hacking attempts and enabling the pilot to scan while cloaked.
Even More Improved Exploration skills
Total time: 11 days, 23 hours, 56 minutes, 50 seconds
Skill | Notes | Training time/Cost |
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Cloaking II | 3 hours, 52 minutes, 52 seconds | |
Cloaking III | Enables Improved Cloaking Device II | 21 hours, 57 minutes, 8 seconds |
Astrometric Rangefinding II | +5% Scan Probe strength. Enables Scan Rangefinding Array I |
5 hours, 10 minutes, 28 seconds |
Racial Frigate IV | +7.5% Scan Probe strength | 1 day, 17 hours, 23 minutes, 39 seconds |
Astrometric Rangefinding III | +5% Scan Probe strength | 1 day, 5 hours, 16 minutes, 12 seconds |
Astrometrics IV | +5% Scan Probe strength | 2 days, 14 hours, 5 minutes, 30 seconds |
Archaeology IV | +10 Virus Coherence for Relic Analyzers | 2 days, 14 hours, 5 minutes, 30 seconds |
Hacking IV | +10 Virus Coherence for Data Analyzers | 2 days, 14 hours, 5 minutes, 30 seconds |
This less-basic plan concentrates on improving the pilot's Scan Probe strength and Virus Coherence, and unlocks the T2 cloak, enabling the Cloak trick. Astometrics IV also reduces the scan probe deviation and makes scanning faster, but at this point in the pilot's training, higher Scan Probe strength is key. At this level of skill, the pilot has a good chance of locating and successfully looting Data and Relic sites in nullsec space, and making it home with the loot unmolested.