Skills:Scanning

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Contents

Overview

This group contains all skills tied with that theme: probe scanning, hacking mini-game and survey skills.

Skill Purpose
Archaeology Allows the use of relic analyzers. Increases virus coherence.
Astrometric Acquisition Reduction to probe scan time.
Astrometric Pinpointing Reduction to maximum scan deviation.
Astrometric Rangefinding Increase to scan probe strength.
Astrometrics Allows the use of scan probes.
Hacking Allows the use of data analyzers. Increases virus coherence.
Survey Allows use of cargo, ship, and survey scanners. Bonus to scan speed of these modules.

Skill Details

Icon skillbook2.png Archaeology

Proficiency at identifying and analyzing ancient artifacts. Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 100k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science III; Survey III
Icon skillbook2.png I required for: Relic Analyzer I; 'Ligature' Integrated Analyzer
Icon skillbook2.png II required for: Icon skillbook2.png Talocan Technology; Icon skillbook2.png Sleeper Technology; Icon skillbook2.png Takmahl Technology; Icon skillbook2.png Yan Jung Technology
Icon skillbook2.png V required for: Relic Analyzer II; 'Zeugma' Integrated Analyzer
Notes.png Notes: If you run a lot of Relic sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Relic Analyzer II.



Icon skillbook2.png Astrometric Acquisition

Skill at the advanced operation of long range scanners. 5% reduction in scan probe scan time per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 450k ISK
Alpha.png Alpha max level: II
Icon skillbook2.png Prerequisites: Astrometrics III
Icon skillbook2.png II required for: Scan Acquisition Array I
Icon skillbook2.png V required for: Scan Acquisition Array II
Notes.png Notes: Currently the least useful of the three Astrometric skills used for Exploration, and a holdover from previous versions of scanning. Scan times are already very short, so you may not want to train this skill at all past what is required by other skills or items.



Icon skillbook2.png Astrometric Pinpointing

Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 5% per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 5x
Isk.png Price: 450k ISK
Alpha.png Alpha max level: Alpha pilot can not train this skill.
Icon skillbook2.png Prerequisites: Astrometrics IV
Icon skillbook2.png II required for: Scan Pinpointing Array I
Icon skillbook2.png V required for: Scan Pinpointing Array II
Notes.png Notes:



Icon skillbook2.png Astrometric Rangefinding

Skill for the advanced operation of long range scanners. 5% increase to scan probe strength per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 8x
Isk.png Price: 450k ISK
Alpha.png Alpha max level: II
Icon skillbook2.png Prerequisites: Science III
Icon skillbook2.png II required for: Scan Rangefinding Array I
Icon skillbook2.png V required for: Scan Rangefinding Array II
Notes.png Notes:



Icon skillbook2.png Astrometrics

Skill at operating long range scanners.

+5% scan strength per level. -5% max scan deviation per level.

-5% scan probe scan time per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 450k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science III
Icon skillbook2.png I required for: Tech 1 and Faction Core Probe Launchers and Core Scanner Probes
Icon skillbook2.png II required for: Tech 1 and Faction Expanded Probe Launchers; Tech 1 and Faction Combat Scanner Probes
Icon skillbook2.png III required for: Survey Probe Launcher I; Quest/Discovery Survey Probe I; Warp Disrupt Probes; Icon skillbook2.png Astrometric Acquisition
Icon skillbook2.png IV required for: Icon skillbook2.png Astrometric Pinpointing
Icon skillbook2.png V required for: Tech 2 Probe Launchers; Gaze Survey Probe I; Icon skillbook2.png Jump Portal Generation
Notes.png Notes: With the release of Odyssey, by default, all players can launch the maximum of 8 probes with Astrometrics I



Icon skillbook2.png Hacking

Proficiency at breaking into guarded computer systems. Required skill for the use of Data Analyzer modules. Gives +10 Virus Coherence per level.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 3x
Isk.png Price: 100k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: Science III; Electronics Upgrades III
Icon skillbook2.png I required for: Data Analyzer I; 'Ligature' Integrated Analyzer; Purloined Sansha Data Analyzer
Icon skillbook2.png II required for: Icon skillbook2.png Amarr Encryption Methods; Icon skillbook2.png Caldari Encryption Methods; Icon skillbook2.png Gallente Encryption Methods; Icon skillbook2.png Minmatar Encryption Methods
Icon skillbook2.png V required for: Data Analyzer II, 'Zeugma' Integrated Analyzer
Notes.png Notes: If you run a lot of Data sites, training this to from IV to V gives you a big boost, because you get the bonus from the skill, and also the bonuses from being able to use a Data Analyzer II.



Icon skillbook2.png Survey

Skill at operating ship, cargo and survey scanners. 5% improvement per level in the scan speeds of those module types.
Implants.png Attributes: Intelligence.pngMemory.png
Multiplier.png Multiplier: 1x
Isk.png Price: 36k ISK
Alpha.png Alpha max level: III
Icon skillbook2.png Prerequisites: CPU Management I
Icon skillbook2.png III required for: Quest/Discovery Survey probe I; Icon skillbook2.png Archaeology; Icon skillbook2.png Salvaging
Icon skillbook2.png V required for: Gaze Survey Probe I
Notes.png Notes: Mostly of interest to professional suicide gankers, since it lets them scan potential targets quickly to see what they might be carrying that's valuable.
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