Abyssal Community Fits
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Introduction
Purpose of this page
On this page you can find Abyssal Community Fits - created by EVE University pilots interested in Abyssal Deadspace. The aim was to create fits that are capable of running T0 Abyssals without need for advanced piloting, and with reasonable safety. Price of fits was also a consideration, as Abyss is difficult, especially when starting Abyss adventures.
Contents
Each base fit includes:
- Notes: Short notes from person who was testing the fit. Each fit was tested extensively, especially against two spawns that tend to end T0 runs - Skybreaker Disparu Troop and Devoted Hunter.
- Fit itself - click "EFT" on fitting window to get fitting in text format, which can be imported in game. All fits contain recommended ammo, Nanite Repair Paste and correct Abyssal filaments
- Skills - base skill plan which was used for testing the fits. All skill plans are below 1M SP, so it's possible to use 1M SP from Referral Link. With lower skills your safety margin will be lower, but it still might be feasible to have successful runs.
- Youtube link - with video(s) showing runs with specific fit. Do not treat them as definitive guide, but use them to see how others fly specific ship
- Abyss Tracker link - base fits are uploaded to Abyss Tracker, and we did several recorded runs to get feeling about profitability. You can record your own runs using these fit IDs, to help expand the data available. Since upgraded fits might differ from each other, they are not uploaded to Tracker.
Next steps
For most of the fits there are also upgraded versions provided. They were all designed with "Max Alpha" skillset in mind, so there are no Omega-only modules used, or Omega-only skills required to fit them. Upgraded fits wmight require better fitting skills - you should check the upgrade before buying new modules, if it matches your skills. All upgrades can be bought separately, module by module, as your skills increase and allow you to use them. They are also not 'final' versions - you might find that with your skills some upgrades could be changed or replaced according to your needs, which is perfectly valid approach.
Expanding the page
If you'd like to help expanding this page, please contact Toy Soldier or Maeden Anthar.
Tristan
Tristan section is the same as in Alpha to Omega abyssal track - it is in fact transcluded from that page.
Step I: Getting started
200mm AutoCannon I
200mm AutoCannon I
1MN Monopropellant Enduring Afterburner
Multispectrum Shield Hardener I
Small Clarity Ward Enduring Shield Booster
AE-K Compact Drone Damage Amplifier
AE-K Compact Drone Damage Amplifier
AE-K Compact Drone Damage Amplifier
Small Processor Overclocking Unit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Acolyte I x8
Nanite Repair Paste x20
EMP S x7740
- Gallente Frigate I
- Gallente Frigate II
- Gallente Frigate III
- Shield Operation I
- Small Projectile Turret I
- Light Drone Operation I
- Drone Avionics II
- Drones II
- Drones III
- Drones IV
- Drone Durability I
- Drone Durability II
- Drone Durability III
- Drones V
- Drone Interfacing I
- Drone Interfacing II
- Drone Interfacing III
- Drone Navigation I
- Drone Navigation II
- Drone Sharpshooting I
- Shield Operation II
- Shield Operation III
- Shield Compensation I
- Drone Sharpshooting II
- Drone Sharpshooting III
- Shield Management III
- Shield Management IV
- Shield Compensation II
- Thermodynamics I
- Thermodynamics II
- Drone Avionics III
- Drone Durability IV
- Drone Navigation III
- Drone Navigation IV
- Drone Sharpshooting IV
- Light Drone Operation II
- Light Drone Operation III
- Light Drone Operation IV
- Shield Operation IV
- Shield Compensation III
- Light Drone Operation V
- Shield Compensation IV
A2O Day0 Tristan | Abyssal Tracker Eve Workbench |
Video guide: | Youtube |
Initial investment: | 2.1 Million ISK (as of 2023/3/17) |
Recorded average return rate: | 20–25 million ISK per hour |
Skill list
This skill plan is available to all pilots, regardless of clone state. |
Basic T0 Skill plan
This skill list is provided for a NEW toon (player) with the 1,000,000 Skill point "invite a friend" bonus. Caldari empire is recommended. This (and subsequent level V) skills provide a good base for the T0 Tristan "A2O Day0 Tristan (Step I)" fit.
Expand this box to view a Skill queue to use in-game
Gallente Frigate I Gallente Frigate II Gallente Frigate III Shield Operation I Small Projectile Turret I Light Drone Operation I Drone Avionics II Drones II Drones III Drones IV Drone Durability I Drone Durability II Drone Durability III Drones V Drone Interfacing I Drone Interfacing II Drone Interfacing III Drone Navigation I Drone Navigation II Drone Sharpshooting I Shield Operation II Shield Operation III Shield Compensation I Drone Sharpshooting II Drone Sharpshooting III Shield Management III Shield Management IV Shield Compensation II Thermodynamics I Thermodynamics II Drone Avionics III Drone Durability IV Drone Navigation III Drone Navigation IV Drone Sharpshooting IV Light Drone Operation II Light Drone Operation III Light Drone Operation IV Shield Operation IV Shield Compensation III Light Drone Operation V Shield Compensation IV
Step II: Funding the Worm
200mm AutoCannon I
200mm AutoCannon I
1MN Monopropellant Enduring Afterburner
Multispectrum Shield Hardener II
Small Clarity Ward Enduring Shield Booster
AE-K Compact Drone Damage Amplifier
AE-K Compact Drone Damage Amplifier
AE-K Compact Drone Damage Amplifier
Small Processor Overclocking Unit I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Imperial Navy Acolyte x8
EMP S x7740
Nanite Repair Paste x20
A2O Upgraded Tristan | Eve Workbench |
Initial Investment: | 13.8 million ISK (as of 2023/3/17) |
Recorded Average Return Rate: | 25-28 million ISK per hour (100% survival rate!) |
Kestrel
Step I: Abyssal Kestrel T0
Going to assume the obvious stuff (ensure ammo/repairs/etc) is already covered, so this is fit specific advice
- Always check what you're fighting
- If it's a skybreaker - reload into your faction ammo. And swap back to normal ammo afterwards!
- Setting orbit to 1k has worked for me, I tested with 5k and some rats move fast enough that the bit of extra distance meant missiles were not making it
- Some foes are pretty fast (Attacker Pacifier Disparu Troop for instance) so you might need to "pulse" the heat on your afterburner if you find yourself missing alot (for me it was around the 7-8k point where it happens). I've found that one pulse keeps me in range long enough to kill whatever it is.
- Blast/ember/spark/strike NEEDLE are fine. But if you ever see a LANCE you need to focus that one first, potentially with a lot of heat
- Speaking of heat, Devoted Hunter is another one where you will be heating a ton
- In my opinion for this fit, on those scary dps rooms (Needles, Hunters mainly) you shoud be using heat no later then at half shield
- If you get a load of spark's it can hurt, you might consider a bit of heat
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
1MN Monopropellant Enduring Afterburner
Small Compact Pb-Acid Cap Battery
Enduring Multispectrum Shield Hardener
Small Clarity Ward Enduring Shield Booster
Ballistic Control System I
Ballistic Control System I
Small Warhead Calefaction Catalyst I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Caldari Navy Inferno Rocket x720
Inferno Rocket x7200
Nanite Repair Paste x20
Tranquil Dark Filament x3
Abyssal Kestrel T0 | Abyssal Tracker Fit ID: 16300 |
Initial investment: | 4.3 Million ISK |
Youtube: | https://youtu.be/AOQsj4_bF8U |
Recorded average return rate: | 17M ISK/h |
This skill plan is available to all pilots, regardless of clone state. |
Abyssal Kestrel T0 Skills
This skill list is aimed to provide necessary skills to fly (and survive) with that Kestrel in T0 Abyss. It's the heaviest of plans that we have here, but it's all really needed to ensure you have a good fighting chance. It will fit into 1M SP (if you got them from refferal link) - but if you will train it normally, don't be afraid to go into Abyss before you have them all trained. Keep in mind though that you might not be cap stable without Engineering skills.
Expand this box to view a Skill queue to use in-game
Caldari Frigate II Caldari Frigate III Caldari Frigate IV Missile Launcher Operation II Rapid Launch I Rapid Launch II Rapid Launch III Missile Launcher Operation III Missile Launcher Operation IV Missile Bombardment I Missile Bombardment II Missile Bombardment III Missile Bombardment IV Missile Projection I Missile Projection II Target Navigation Prediction I Target Navigation Prediction II Target Navigation Prediction III Warhead Upgrades I Warhead Upgrades II Warhead Upgrades III Weapon Upgrades III Weapon Upgrades IV Rapid Launch IV Shield Operation I Shield Operation II Shield Operation III Shield Compensation I Shield Compensation II Shield Compensation III Shield Management III Guided Missile Precision I Guided Missile Precision II Guided Missile Precision III Rockets I Rockets II Rockets III Rockets IV Capacitor Management IV Thermodynamics I Thermodynamics II Thermodynamics III Shield Management IV
Step II - Abyssal Kestrel T0 Upgraded
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
1MN Monopropellant Enduring Afterburner
Small Cap Battery II
Compact Multispectrum Shield Hardener
Small Shield Booster II
Ballistic Control System II
Ballistic Control System II
Small Warhead Calefaction Catalyst I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Nanite Repair Paste x20
Caldari Navy Inferno Rocket x720
Inferno Rocket x7200
Tranquil Dark Filament x3
Step III - Abyssal Hookbill T1
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II
EM Shield Amplifier II
Caldari Navy Small Shield Booster
Small Compact Pb-Acid Cap Battery
Small Compact Pb-Acid Cap Battery
1MN Monopropellant Enduring Afterburner
Ballistic Control System II
Crosslink Compact Ballistic Control System
Small Thermal Shield Reinforcer II
Small Hydraulic Bay Thrusters II
Small Warhead Flare Catalyst II
Nanite Repair Paste x20
Caldari Navy Scourge Rocket x1000
Calm Dark Filament x3
Punisher
Step I: Abyssal Punisher T0
Probably the safest of our fits, but requires a bit more flying skills to be effective.
- Tank holds well against everything. Stagger your reps (offset them by half cycle) and forget that anything can kill you
- For easy (lazy) method - Orbit at 2500m, shoot with Multifrequency
- To be more effective - utilize the fact that enemies approach you directly, which improves your tracking - manually moving away from enemies makes you hit better, especially Tessellas
- You can safely approach Cache during a run, which will improve your times - make sure that enemies are still in range, and switch ammo if necesary
Small Focused Anode Particle Stream I
Small Focused Anode Particle Stream I
Small Focused Anode Particle Stream I
Small Focused Anode Particle Stream I
1MN Y-S8 Compact Afterburner
Eutectic Compact Cap Recharger
Small I-a Enduring Armor Repairer
Extruded Compact Heat Sink
Damage Control II
Extruded Compact Heat Sink
Small I-a Enduring Armor Repairer
Small Energy Locus Coordinator I
Small Auxiliary Thrusters I
Small Processor Overclocking Unit I
Microwave S x4
Multifrequency S x4
Standard S x4
Xray S x4
Nanite Repair Paste x20
Tranquil Electrical Filament x3
Abyssal Punisher T0 | Abyssal Tracker Fit ID: 16624 |
Initial investment: | 3.4 Million ISK |
Youtube: | https://youtu.be/AOQsj4_bF8U |
Recorded average return rate: | 15M ISK/h |
This skill plan is available to all pilots, regardless of clone state. |
Abyssal Punisher T0 Skills
This skill list will ensure you'll do well in T0s. It's quite short, because the fit allows it - with double reps your tank is pretty good, with Amarr Frigate IV your DPS is enough for T0s. When you have these trained, continue Armor/Gunnery skills, to eventually be ready for Retribution.
Expand this box to view a Skill queue to use in-game
Amarr Frigate I Amarr Frigate II Amarr Frigate III Amarr Frigate IV Controlled Bursts III Motion Prediction III Rapid Firing III Sharpshooter III Small Energy Turret I Small Energy Turret II Small Energy Turret III Small Energy Turret IV Surgical Strike I Surgical Strike II Surgical Strike III Trajectory Analysis II Trajectory Analysis III Hull Upgrades III Hull Upgrades IV Repair Systems I Repair Systems II Repair Systems III Thermodynamics I Thermodynamics II Thermodynamics III Capacitor Management IV Energy Grid Upgrades II
Step II - Abyssal Punisher T1
There are a handful of scary rooms in T1 with this setup:
- Kikimora+Damavik room can kill you if you're not careful/don't have good enough tracking. IMO kill Kiki first so it doesn't have time to spool up.
- Tessera room is more likely to kill you than anything else. Keep range of at least 11km or so. Be careful about orbit at 10k - can push you through the wall/sometimes pull in range long enough to get a shot off. I usually manual pilot these/overheat ABs sometimes/kite.
- Sparkgrip enemies are priority target when they spawn in groups due to EM damage bonus.
- Orbit battleships very closely, and manual pilot + spiral in to avoid getting hit on approach.
- Some battleships take a very long time (6-7 minutes) to kill if your skills aren't great. Consider overheating guns to get through faster.
- Lucifer Fury should be killed sooner than later when it spawns in group - you don't want to get neuted on this fit.
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
Small Focused Beam Laser II
1MN Y-S8 Compact Afterburner
Eutectic Compact Cap Recharger
Small Armor Repairer II
Extruded Compact Heat Sink
Reactive Armor Hardener
Heat Sink II
Small Armor Repairer II
Small Thermal Armor Reinforcer I
Small Capacitor Control Circuit II
Small Energy Collision Accelerator I
Imperial Navy Multifrequency S x4
Imperial Navy Standard S x4
Nanite Repair Paste x22
Calm Electrical Filament x3
Rifter
Step I - Abyssal Rifter T0
Below fit is... fun :) It uses Autocannons and low-range, high-DPS ammo. Your general strategy is to get close, web the enemy, and shoot it. Double reps, for double repping power, but still some utilities in medium slots and DPS modules in low slots. Tips:
- Keep your Afterburner and Shield Booster always on, switch Armor Repairer as needed
- Orbit at 500m works against most enemies, except Tesselas - orbit them at 5km
- Most enemies are easy, but some will try to run away - watch out for Abyss Wall
- Web enemies as soon as possible - you can watch when they pass 10km circle in Tactical Overlay
- Devoted Hunter - usual killer of T0 ships - requires both reppers running, and your tank will hold. Orbit him at 500m and you'll be good
200mm Light 'Scout' Autocannon I
200mm Light 'Scout' Autocannon I
200mm Light 'Scout' Autocannon I
X5 Enduring Stasis Webifier
1MN Monopropellant Enduring Afterburner
Small Clarity Ward Enduring Shield Booster
Counterbalanced Compact Gyrostabilizer
Counterbalanced Compact Gyrostabilizer
Small I-a Enduring Armor Repairer
Damage Control I
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Processor Overclocking Unit I
EMP S x4000
Nanite Repair Paste x20
Tranquil Electrical Filament x3
Abyssal Rifter T0 | Abyssal Tracker Fit ID: 16625 |
Initial investment: | 4.4 Million ISK |
Youtube: | https://youtu.be/j2GCTDqReHQ |
Recorded average return rate: | 20M ISK/h |
This skill plan is available to all pilots, regardless of clone state. |
Abyssal Rifter T0 Skills
This skill list is enough to rock the Abyss in this weird Rifter. After it's done, Gunnery skills should be your next step, to improve DPS. Since the fit uses mixed tank it does make sense to work on both Armor and Shield for the future - but for T0s it's not necessary.
Expand this box to view a Skill queue to use in-game
Minmatar Frigate I Minmatar Frigate II Minmatar Frigate III Minmatar Frigate IV Capacitor Management IV Repair Systems I Repair Systems II Repair Systems III Shield Operation I Shield Operation II Shield Operation III Shield Compensation I Shield Compensation II Shield Compensation III Shield Management III Thermodynamics I Thermodynamics II Thermodynamics III Small Projectile Turret I Small Projectile Turret II Small Projectile Turret III Small Projectile Turret IV Motion Prediction III Rapid Firing III Rapid Firing IV Sharpshooter III Surgical Strike I Surgical Strike II Surgical Strike III Surgical Strike IV Trajectory Analysis II Trajectory Analysis III Shield Compensation IV
Step II - Abyssal Rifter T0 Upgraded
200mm AutoCannon II
200mm AutoCannon II
200mm AutoCannon II
X5 Enduring Stasis Webifier
1MN Monopropellant Enduring Afterburner
Small Clarity Ward Enduring Shield Booster
Gyrostabilizer II
Gyrostabilizer II
Small Armor Repairer II
IFFA Compact Damage Control
Small Capacitor Control Circuit I
Small Capacitor Control Circuit I
Small Processor Overclocking Unit I
Hail S x1200
EMP S x7200
Nanite Repair Paste x20