Difference between revisions of "New Player"

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Eve Online can seem like an overwhelming place when you first start the game, but Eve University is here to help you.
 
Eve Online can seem like an overwhelming place when you first start the game, but Eve University is here to help you.
  
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==== Activities / Careers ====
 
The first two things you need to do on your journey into Eve is find an [[Careers|activity]] that you enjoy doing, the second is to find an activity that pays for the first, that you don't mind doing. If you are lucky they may be the same activity!
 
The first two things you need to do on your journey into Eve is find an [[Careers|activity]] that you enjoy doing, the second is to find an activity that pays for the first, that you don't mind doing. If you are lucky they may be the same activity!
  
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People in game may tell you a couple of things that you need to just ignore (at least for now). One of those is that you are not being efficient - if you are having fun who cares! The other is that <damn can't remember what I was going to add here!>. Don't be in a rush to do everything, train every skill or fly every ship. Eve is a game for the long term and, I believe, you will enjoy it more if you take it at your own pace. Don't let people tell you that you need to use [[Skill_trading#Skill_Injectors|Skill Injectors]] or buy [[Accounts#PLEX|Plex]] with RL$ to get you ahead, as part of the fun is learning your own way around the game and how to make your own ISK. It also gives you time to learn more about the enormous world of Eve.
 
People in game may tell you a couple of things that you need to just ignore (at least for now). One of those is that you are not being efficient - if you are having fun who cares! The other is that <damn can't remember what I was going to add here!>. Don't be in a rush to do everything, train every skill or fly every ship. Eve is a game for the long term and, I believe, you will enjoy it more if you take it at your own pace. Don't let people tell you that you need to use [[Skill_trading#Skill_Injectors|Skill Injectors]] or buy [[Accounts#PLEX|Plex]] with RL$ to get you ahead, as part of the fun is learning your own way around the game and how to make your own ISK. It also gives you time to learn more about the enormous world of Eve.
  
 +
==== Ships ====
 
Don't be afraid of losing ships, but at the same time try not to make too many stupidly expensive mistakes. Eve has a simple rule "Don't fly what you can't afford to lose".
 
Don't be afraid of losing ships, but at the same time try not to make too many stupidly expensive mistakes. Eve has a simple rule "Don't fly what you can't afford to lose".
  
 
E-Uni is often at war and there are some ships that are best flown on an [[Alternate_characters|alt]] to avoid the unnecessary risk. The same goes for visiting [[Trade Hubs]], these are often camped by both [http://www.eveuniversity.org/audio_classes/Disco%20Uncertainty%20-%20The%20Dark%20Side%20of%20Eve.mp3 gankers] and [[Corporation_diplomacy#Wars|war targets]], using an [[Moving_your_items|OOC Hauler]] and reading the advice for [[Hauling|Haulers]] can remove a lot that risk for just a little effort. Another thing that can help considerably is most campuses have access to the [[Hauling_Department|Hauling Service]] and also have a [[Buyback_Program|Buy-Back Program]], both of these things can make your life a lot simpler and avoid painfully expensive losses while trying to haul things to or from the market.
 
E-Uni is often at war and there are some ships that are best flown on an [[Alternate_characters|alt]] to avoid the unnecessary risk. The same goes for visiting [[Trade Hubs]], these are often camped by both [http://www.eveuniversity.org/audio_classes/Disco%20Uncertainty%20-%20The%20Dark%20Side%20of%20Eve.mp3 gankers] and [[Corporation_diplomacy#Wars|war targets]], using an [[Moving_your_items|OOC Hauler]] and reading the advice for [[Hauling|Haulers]] can remove a lot that risk for just a little effort. Another thing that can help considerably is most campuses have access to the [[Hauling_Department|Hauling Service]] and also have a [[Buyback_Program|Buy-Back Program]], both of these things can make your life a lot simpler and avoid painfully expensive losses while trying to haul things to or from the market.
  
 +
==== Skills ====
 
As you [[Skills_and_learning#Training_skills|skill up]], its worth remembering that training skills to level 4 and 5 becomes increasing time consuming for only minor amounts of gain. The uni has two complementary sets of skills plans that will help you get a good foundation of general ship skills, these are the [[Magic 14]] and [[Short Skill Plan]] which you would be advised to follow before you start to specialise too much. In that same idea you can quickly cross-train to other races ships, tank and weapon systems, particularly at cruiser level and below, which opens up a lot more options when joining [[The_Rookie%27s_Guide_to_Fleet_Ops|fleet ops]]. Remember that the uni can offer you help will those starter skills with the [[Skillbook Program]] and the [[The +3 Implants Program]].
 
As you [[Skills_and_learning#Training_skills|skill up]], its worth remembering that training skills to level 4 and 5 becomes increasing time consuming for only minor amounts of gain. The uni has two complementary sets of skills plans that will help you get a good foundation of general ship skills, these are the [[Magic 14]] and [[Short Skill Plan]] which you would be advised to follow before you start to specialise too much. In that same idea you can quickly cross-train to other races ships, tank and weapon systems, particularly at cruiser level and below, which opens up a lot more options when joining [[The_Rookie%27s_Guide_to_Fleet_Ops|fleet ops]]. Remember that the uni can offer you help will those starter skills with the [[Skillbook Program]] and the [[The +3 Implants Program]].
  
 
== Where should you go ... ==
 
== Where should you go ... ==
 
 
The Uni has several different campus that you can join. They are situated in different parts of space and focus on different aspects of game play. You are free to join as many campuses as you like, and it's recommended to leave a [[Jump Clone]] at the ones that you are interested in.
 
The Uni has several different campus that you can join. They are situated in different parts of space and focus on different aspects of game play. You are free to join as many campuses as you like, and it's recommended to leave a [[Jump Clone]] at the ones that you are interested in.
  

Revision as of 11:09, 24 September 2020

Where to start as a new player ...

Eve Online can seem like an overwhelming place when you first start the game, but Eve University is here to help you.

Activities / Careers

The first two things you need to do on your journey into Eve is find an activity that you enjoy doing, the second is to find an activity that pays for the first, that you don't mind doing. If you are lucky they may be the same activity!

If you are not sure what you like doing, make sure to do the Tutorial and Career Agent missions as these will give you a small taster for some of the activities available to you. The uni also offers a Mentor Program that will pair you with someone experienced in the activities you selected.

When choosing that first activity make sure it is something you enjoy doing otherwise why play this game, it does not have to be the most efficient thing you can do, but if you don't like doing it you won't like playing Eve. The same applies to a lesser extent to your ISK making activity, generally it's not going to be the most enjoyable thing long term, and may end up feeling like a bit of a grind, but make sure it's something that you don't dislike. Another thing to consider is that Eve has lots of opportunities, so don't be afraid to jump from one activity to another. (That said, Eve is huge so don't try to master everything at once, there will be plenty of time for that as you progress in the game.)

Most of these activities are available to both alpha and omega accounts, but with some restrictions for alphas mentioned in (brackets) below.

The activities you can do include (but are not limited to):

As well as picking an activity for now, it is worth thinking about where you want to be long term. For instance if you enjoy missioning you may want to look at Incursions further down the line, they use similar skill sets and let you do well paying PvE in a group setting (plus our incursion folk are very friendly).

People in game may tell you a couple of things that you need to just ignore (at least for now). One of those is that you are not being efficient - if you are having fun who cares! The other is that <damn can't remember what I was going to add here!>. Don't be in a rush to do everything, train every skill or fly every ship. Eve is a game for the long term and, I believe, you will enjoy it more if you take it at your own pace. Don't let people tell you that you need to use Skill Injectors or buy Plex with RL$ to get you ahead, as part of the fun is learning your own way around the game and how to make your own ISK. It also gives you time to learn more about the enormous world of Eve.

Ships

Don't be afraid of losing ships, but at the same time try not to make too many stupidly expensive mistakes. Eve has a simple rule "Don't fly what you can't afford to lose".

E-Uni is often at war and there are some ships that are best flown on an alt to avoid the unnecessary risk. The same goes for visiting Trade Hubs, these are often camped by both gankers and war targets, using an OOC Hauler and reading the advice for Haulers can remove a lot that risk for just a little effort. Another thing that can help considerably is most campuses have access to the Hauling Service and also have a Buy-Back Program, both of these things can make your life a lot simpler and avoid painfully expensive losses while trying to haul things to or from the market.

Skills

As you skill up, its worth remembering that training skills to level 4 and 5 becomes increasing time consuming for only minor amounts of gain. The uni has two complementary sets of skills plans that will help you get a good foundation of general ship skills, these are the Magic 14 and Short Skill Plan which you would be advised to follow before you start to specialise too much. In that same idea you can quickly cross-train to other races ships, tank and weapon systems, particularly at cruiser level and below, which opens up a lot more options when joining fleet ops. Remember that the uni can offer you help will those starter skills with the Skillbook Program and the The +3 Implants Program.

Where should you go ...

The Uni has several different campus that you can join. They are situated in different parts of space and focus on different aspects of game play. You are free to join as many campuses as you like, and it's recommended to leave a Jump Clone at the ones that you are interested in.

High Sec Campus (HSC)

Probably the place that most new players will start off. Provide an educational location where newcomers to EVE Online within EVE University can work together, learn, and flourish within a high sec environment, offering a wide range of actives supported by a knowledgeable community.

Solitude Campus (Soli)

Offering a similar mission to the HSC but in a more isolated part of space, requires players to be more motivated and self-sufficienct but without the continual threat of war targets. Solitude is situated in a High Sec island surrounded by low and null sec space, so please ask the locals for advise before you attempt to travel there.

Mining Campus (AMC)

Primarily focused on mining, the campus will give you opportunity to learn how to mine efficiently and safely either solo or in a fleet, as well as guiding you on all aspects of industry. The AMC offers several programs to help with your mining and industrial career.

Low Sec Campus (LSC)

The LSC will teach you how to live and thrive in Low Security space, with a primary focus on small gang and solo PvP using frigates, destroyers and cruisers, as well as teaching you how to finance your habit with things like Ratting and Planetary Interaction.

Null Sec Campus (NSC)

Wormhole Campus (WHC)

Incursion Community

This is not a fixed campus, but a nomadic group that follows the current high sec incursion around New Eden. While everyone is welcome Incursions are considered high-end PvE content and as such generally require a more rounded set of skills that you will have at the start of your game, however there are a couple of low skilled roles available so just ask if you are interested.