User contributions
- 14:09, 23 November 2019 diff hist +240 NPC damage types clarifications
- 14:08, 23 November 2019 diff hist -12 m Natural resistances Undo revision 148902 by Arexand Oskold (talk) deeeeeeeeeeeeeeeeeeeeerp Tag: Undo
- 14:07, 23 November 2019 diff hist +12 Natural resistances →Tech I armor resistances: CONCORD ships also have SOCT armor
- 13:50, 23 November 2019 diff hist +779 N User talk:Erwin Madelung Removal of SOCT and Triglavian Ships from Pirate Faction Ship Overview
- 13:46, 23 November 2019 diff hist +82 Pirate Faction Ship Overview →Servant Sisters of EVE: put back the note on energy turret range but exempted the Astero
- 13:36, 23 November 2019 diff hist +236 Tech and meta levels →Tech 1 (Meta 1-4): This is what they mean when they say "meta".
- 13:30, 23 November 2019 diff hist +4,472 Tech and meta levels new sections: Ammunition; Drones
- 12:48, 23 November 2019 diff hist +83 Turrets →Projectile turrets: but they like kinetic/explosive
- 12:46, 23 November 2019 diff hist +128 Turrets →Projectile turrets: alpha clarification
- 12:42, 23 November 2019 diff hist +60 Turrets →Projectile turrets: localization weirdness
- 12:37, 23 November 2019 diff hist +108 m Turrets →Hybrid turrets: invisible HTML comment on the file name
- 12:36, 23 November 2019 diff hist -14 m Turrets →Hybrid turrets: ... ironically, the large blaster icon file is just name "Icon turret"
- 12:31, 23 November 2019 diff hist +22 Abyssal modules →Modifiable modules: someone copypasted too hard on the weapon upgrades
- 12:28, 23 November 2019 diff hist +9 m Tech and meta levels →Tech 1 (Meta 1-4): "specific"
- 12:27, 23 November 2019 diff hist +231 Tech and meta levels →Tech 1 (Meta 1-4): otherwise same stats. But not weapons.
- 12:24, 23 November 2019 diff hist +255 Tech and meta levels →Tech 1 (Meta 1-4): price and flavor notes
- 12:19, 23 November 2019 diff hist +34 Tackling →Tech 1 or Tech 2 modules?: link to main page on Tech&Meta. Rephrase comment on meta levels (#tiericide)
- 12:15, 23 November 2019 diff hist +59 Tackling →Tech 1 or Tech 2 modules?: there's only one meta DC now
- 12:14, 23 November 2019 diff hist +287 Tackling →Long range or short range weapons?: Or even fit weapons at all?
- 12:10, 23 November 2019 diff hist +239 Tackling →To fit a stasis webifier or not?: Webs beat ABs; scrams alone don't
- 12:04, 23 November 2019 diff hist +134 Tackling →Extra Modules for Tackling: ABs are often not fast enough
- 12:01, 23 November 2019 diff hist +4 Tackling →Extra Modules for Tackling: that grammar felt weird
- 11:59, 23 November 2019 diff hist +253 Tackling →Extra Modules for Tackling: put back a lost sentence on MWDs; get into range then turn off
- 11:56, 23 November 2019 diff hist +2,320 Tackling →Extra Modules for Tackling: Fix stats for AB and MWDs. Commented on Restrained MWDs. Commented on Faction/Deadspace mods, and their price. Added Remote SeBos. Added Aux+Polycarb Rigs. Revised Nanofiber and DC. (praise the Nano.)
- 11:11, 23 November 2019 diff hist +2,922 Tackling →Fitting for tackling: Added notes on Faction variants of modules. Added entry for Heavy Disruptors and Scramblers.
- 10:42, 23 November 2019 diff hist -262 Tackling Undo revision 148878 by Arexand Oskold (talk) I'm an idiot Tag: Undo
- 10:41, 23 November 2019 diff hist +262 Tackling →Fitting for tackling: Grapplers beat Webs, not counting Faction
- 10:37, 23 November 2019 diff hist +51 Propulsion equipment →Mobile Micro Jump Unit: activation command
- 10:36, 23 November 2019 diff hist +85 Propulsion equipment →Mobile Micro Jump Unit: same visual as an MJD
- 10:25, 23 November 2019 diff hist +62 Tackling →Fitting for tackling: no bubbles in hi/low
- 13:55, 21 November 2019 diff hist -244 Jump drives →Operation: But you don't need alignment. Also removed some old speculative notes.
- 13:48, 21 November 2019 diff hist -40 m Jump drives →Operation: fix a few links
- 13:43, 21 November 2019 diff hist 0 m Jump drives →Jump Fatigue and Jump Activation Cooldown: math typo
- 13:34, 21 November 2019 diff hist +2,663 Tackling →Fitting for tackling: Moved Interdiction Sphere above Warp Disrupt Field Generator. Rewrote Warp Disrupt Field Generator. New section, Warp Core Stabilizers. Notes on Nullified ships, and tackle T3Cs. Clarifications.
- 12:58, 21 November 2019 diff hist +368 Jump drives →Operation: oh yeah btw you can't jump if you're scrammed or bubbled
- 12:53, 21 November 2019 diff hist +199 Tackling →Fitting for tackling: Faction Scrams are 3 points
- 12:45, 21 November 2019 diff hist +451 Jump drives →Jump Portal: Reformatted section (as it was obviously written as a series of multiple lines but erroneously crunched into one paragraph). Also, grammatical clarifications.
- 12:32, 21 November 2019 diff hist +26 Jump drives →Covert Cynosural Fields: clarification and fix a section placement reference
- 12:30, 21 November 2019 diff hist 0 Jump drives Moved section on Covert Cynos up to where the other Cyno sections are. No text changes.
- 12:28, 21 November 2019 diff hist +229 Jump drives →Cynosural Fields: You actually can light them in JSpace it's just pointless. Also a typo and a clarification.
- 12:13, 21 November 2019 diff hist +131 Besieged Covert Research Facility leave the Ogres at home
- 12:01, 21 November 2019 diff hist +1,617 Besieged Covert Research Facility Mostly rewrote walkthrough. There's a lot of references to these rats shifting damage types but I can't find any evidence of that so...
- 02:25, 16 November 2019 diff hist +72 EVE Lexicon →W: bubbles come from Dictor/HICtor
- 02:24, 16 November 2019 diff hist +32 EVE Lexicon →T: link TF to Fitting
- 02:22, 16 November 2019 diff hist +6 EVE Lexicon →S: Super/Supercap
- 02:19, 16 November 2019 diff hist +2 EVE Lexicon →P: lost a }} at some point...
- 02:14, 16 November 2019 diff hist +2 EVE Lexicon →E: put spaces around EW / EWAR for readability
- 02:07, 16 November 2019 diff hist +35 EVE Lexicon →A: add ADC
- 02:03, 16 November 2019 diff hist +155 Propulsion equipment →Micro Jump Field Generator
- 02:01, 16 November 2019 diff hist +169 Propulsion equipment →Micro Jump Drive operation: skill bonus and visual
- 01:56, 16 November 2019 diff hist +270 Propulsion equipment →Mobile Micro Jump Unit: clarifications
- 01:49, 16 November 2019 diff hist +582 Propulsion equipment →Micro Jump Field Generator: Clarification and tone-shift of several points
- 01:31, 16 November 2019 diff hist -8 EVE Lexicon tweaked Boosh and MJFG links to remove redundancy
- 01:28, 16 November 2019 diff hist +12 EVE Lexicon →B: changed Blops to link to the ship page rather than the skill
- 01:27, 16 November 2019 diff hist +102 Battleships Noted in the intro that BLOPS can bring caps
- 01:24, 16 November 2019 diff hist +629 Battleships →Black Ops Battleships: Updated description. Also they're new new hard cynos.
- 01:10, 16 November 2019 diff hist +1 m Battleships →Empire Faction Battleships: lost a ]
- 01:10, 16 November 2019 diff hist +488 Battleships →Empire Faction Battleships: Rewrote notes and added missing notes.
- 00:53, 16 November 2019 diff hist +427 Battleships →T1 Battleships: Redid notes on most of them
- 00:35, 16 November 2019 diff hist +337 Battleships →Pirate Faction Battleships: Updated notes on pretty much all of them
- 23:17, 15 November 2019 diff hist +12 m Jump drives →Industrial Cynosural Field: fix a link
- 23:16, 15 November 2019 diff hist +47 N Black Ops Battleship Let's just casually make this redirect because this feels like it makes sense
- 23:13, 15 November 2019 diff hist +168 Jump drives →Industrial Cynosural Field: Also now Ventures!
- 14:05, 15 November 2019 diff hist +32 Wormhole space →Class 4 Systems: No KSpace that isn't a frig
- 13:53, 15 November 2019 diff hist -81 Shattered wormhole systems →Standard Shattered Wormhole Systems: Clarifications and tweaks to entire section
- 13:50, 15 November 2019 diff hist 0 EVE Lexicon J-Space K-Space W-Space, with hyphens
- 13:48, 15 November 2019 diff hist +10 Wormholes also called J-Space
- 13:48, 15 November 2019 diff hist +84 Wormhole space also called J-Space
- 13:34, 15 November 2019 diff hist +100 Shattered wormhole systems Also no Upwells
- 13:33, 15 November 2019 diff hist +151 Shattered wormhole systems →Standard Shattered Wormhole Systems: C4s are weird
- 13:24, 15 November 2019 diff hist +8 Wormhole space →Statics: (and C4s)
- 13:19, 15 November 2019 diff hist +657 Wormhole space →Special wormhole systems: Someone blew up the section on Shattered Wormholes so I linked it to the real page. Also, noted a few other uniques.
- 12:53, 15 November 2019 diff hist -47 Wormhole space →Wolf Rayet: little more specific about C13s
- 04:15, 7 November 2019 diff hist +1,038 Dreadnoughts →Dreadnought Tactics: New strat: Vindicator supported Capgun
- 03:57, 7 November 2019 diff hist +1 m Turrets →Capital Ship Turrets: shoulda left it plural
- 03:56, 7 November 2019 diff hist +3 Turrets →Capital Ship Turrets: bolded HAW to make it a more obvious term
- 03:46, 7 November 2019 diff hist +555 Turrets →Precursor turrets: more details on what 'spooling' means
- 07:43, 5 November 2019 diff hist +72 Pirate Faction Ship Overview →Sisters of Eve: Also laser range
- 07:41, 5 November 2019 diff hist +99 Pirate Faction Ship Overview →Sisters of Eve: Nestor crosses C1s
- 07:25, 5 November 2019 diff hist +180 Pirate Faction Ship Overview →Guristas: also their capships are carriers
- 07:23, 5 November 2019 diff hist -1 m Caiman typo
- 21:38, 4 November 2019 diff hist +427 Electronic Countermeasures →Jamming and aggression: actual short section on Overheating
- 11:26, 4 November 2019 diff hist +25 Fighters that link box should have been here too
- 11:20, 4 November 2019 diff hist +202 Fighters →General Fighter Mechanics: also T2s get resists
- 11:17, 4 November 2019 diff hist +83 Fighters →Attack Fighters: they're more like torps really
- 11:14, 4 November 2019 diff hist +26 Fighters →General Fighter Mechanics: okay yeah they have 100 structure HP...
- 11:13, 4 November 2019 diff hist -3 m Fighters →Attack Fighters: no that's a rocket
- 11:11, 4 November 2019 diff hist +134 Fighters →General Fighter Mechanics: anyone can use Standups
- 11:04, 4 November 2019 diff hist +8,653 Fighters So apparently nobody documented how fighters worked after Citadel happened. Expanded page significantly. NEEDED: Someone who flies carriers more to explain the control interface because that's all's documented Literally Nowhere.
- 10:30, 4 November 2019 diff hist +287 Turrets →Capital Ship Turrets: There's an XL one on test
- 08:43, 4 November 2019 diff hist +147 Electronic Countermeasures →ECM equipment and ships: they're kinda like Smartbombs really
- 08:40, 4 November 2019 diff hist +275 Electronic Countermeasures →ECM equipment and ships: clarified Burst Jammers, corrected Fighter name, noted Standup Fighters
- 04:00, 4 November 2019 diff hist +173 Missile mechanics →Damage reduction factor: Appropriately renamed 'Citadel' missiles to 'XL', and added Standup Missiles
- 02:15, 1 November 2019 diff hist +22 m Acceleration →Explanation: superscripted exponents
- 11:48, 29 October 2019 diff hist +383 Pirate Faction Ship Overview →Triglavian Collective: can't get them the normal way
- 11:43, 29 October 2019 diff hist +29 Pirate Faction Ship Overview →Sansha's Nation: also Shadow
- 11:40, 29 October 2019 diff hist +99 Pirate Faction Ship Overview →Blood Raiders: they have caps too
- 11:38, 29 October 2019 diff hist -70 Pirate Faction Ship Overview simplify, the examples are later
- 11:31, 29 October 2019 diff hist +190 Tech and meta levels →24px Pirate Faction / Non-Empire Faction: Also BPCs
- 05:11, 28 October 2019 diff hist +406 Strategic Cruisers →Capabilities and Uses: Information warfare