Mercenary Distractions

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The Blood-Stained Stars
Chapter 1: Quality of Mercy

1 Beacon Beckons
2 Agent Inquiry
3 Of Interest
4 Retrieving Red
5 Alerting Alitura
6 Jet-Canning a Janitor
7 Chivvying a Chef
8 Delivering a Doctor
9 Engineering a Rescue
10 Going Gallente

Chapter 2: Automaton Impediment

11 Studying the Scene
12 Rendering Assistance
13 Lair of the Snakes
14 Data Retrieval
15 Crossing Enemy Lines

Chapter 3: Shadow Puppets

16 Passive Observation
17 House of Records
18 Mercenary Distractions
19 An Economy Under Threat
20 Every Drone Inside
21 A Sense of Dread

Chapter 4: Queens And Drones

22 Royal Jelly
23 Nature Pictures
24 Tracking or Scanning
25a Tracking the Queen (Part 1)
26a Tracking the Queen (Part 2)
27a Tracking the Queen (Part 3)
25b Bag of Blood
26b Planting the Body
27b Chasing a Nightmare
28 Burning Down the Hive
29 It's Not Over Yet

Chapter 5: Shifting Foundations

30 An Eye on Everything
31 The Uses of Force
32 Goading the Leader
33 Hunting the Lieutenants
34 Valuable Cargo
35 Marked for Death
36 Thwarting the Succession
37 Certificate of Death

Chapter 6: A Breach of Trust

38 A Matter of Decorum
39 New Friends
40 Recovery
41 Of Quiet Nights Long Past
42 Revelations
43 A Call to Trial
44 Brothers and Sisters

Chapter 7: Closing In

45 A Stranger's Face
46 The Sisters and the Spy
47 Sealing the Deal
48 Chasing Shadows
49 The Missing Piece
50 Our Man Dagan
51 Dal Segno Al Fine

Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
Rewards~95,000 ISK + ~110,000 ISK (bonus)
Mission briefing
The situation we have is a delicate one. We can't go after Vitamala directly. Even though he doesn't really have a clue about what he's doing, he's too well-connected to displace without good reason. I'd expect this sort of thing from the Gallente, but not in the State. A man achieves rank because of his hard work and dedication, not because his father has friends in the bureaucracy.

Someone else can help with this situation, a true warrior and dutiful servant of the State. The first difficulty is in freeing up his schedule. If you can handle that part, I can deal with the paperwork for his reassignment.

He's currently on deployment in a nearby system, busy dealing with a mercenary force we believe to be funded by Guristas Pirates. If you can take out all of the Guristas ships, then I can arrange to have him reassigned to the drone problem.

The Guristas Pirates
The Guristas Pirates have been a thorn in the side of the Caldari State for many years, constantly threatening the security of outlying systems and poorly defended convoys. The Guristas tend to shy away from prolonged and overt assaults, preferring instead to take down weaker prey during opportunistic raids.

Kill the mercenaries protecting the Guristas facility, then report back to Immuri Asaka - Location: 0.9 Hatakani

This mission is about as simple as they get. You will warp in at 33km from three Pithi Infiltrator frigates. Kill them, then return to the Asaka's station to complete the mission.

Agent Asaka will then report to you: I’m pleased to inform you that everything went smoothly with the transfer. One of the first things our new commander did was to request frigate and cruiser backup for his fleet. They should be capable of defending themselves if the drones try to fight their way out.

Wave 1

Frigate 3-4 x Frigate Pithi Invader/Infiltrator