Difference between revisions of "User:Amoni Panala/WIP/3"

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== Preparation ==
 
== Preparation ==
Creating a character in any empire is fine as all the T2 [[Probe_scanning#Ships|scanning ships]] are more than adequate. The issue comes down to personal preference and how efficient you want your character to be. Regardless of starting empire faction, perfect scanners might benefit from training into the [[Buzzard]] or [[Magnate]] as these two get bonuses to scanning-related stats. The [[Buzzard]] is a favorite because of its generous 5 mid slots which allows it to fit extra [[Probe_scanning#Ship_equipment|scanning equipment]]. If you're trying to do exploration quickly for ISK, training into a [[Cheetah]] may be worthwhile as the fastest of the four.
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Creating a character in any empire is fine as all the T2 [[Probe_scanning#Ships|scanning ships]] are more than adequate. The issue comes down to personal preference and how efficient you want your character to be. Regardless of starting empire faction, perfect scanners might benefit from training into the [[Buzzard]] or [[Magnate]] as these two get bonuses to scanning-related stats. The [[Buzzard]] is a favorite because of its generous 5 mid slots which allows it to fit extra [[Probe_scanning#Ship_equipment|scanning equipment]]. If you're trying to do exploration quickly for ISK, training into a [[Cheetah]] may be worthwhile as the fastest of the four. The [[Helios]] is the slowest, but makes up for it by being well-rounded with generous mid slots and tank.
 
 
  
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Note that only the basic scanner skill plan and exploration skill plan have exploration skills in their skill plans. A perfect scanner can add exploration skills to the queue, but generally a perfect scanner is not needed for exploration.
  
 
=== Pause Training ===
 
=== Pause Training ===
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=== Neural Remap ===
 
=== Neural Remap ===
It is recommended that you remap to Intelligence/Memory. This will speed up your training.
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For basic scanner skill plan, no neural remap is required.
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For exploration scanner skill plan, you may wish to remap to Intelligence-Memory after training ship and navigation skills.
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The perfect scanner will require all three neural remaps for efficiency.
  
 
== Bare Bones Scanner ==
 
== Bare Bones Scanner ==

Revision as of 02:04, 2 January 2024

Main article: Alternate characters

Scanner alts provide extra utility since you can be in a combat ship while also scanning down a chain in wormhole space. The benefit of training a scanner alt varies depending on use-case, but training a perfect scanner can take 157 days from fresh character to fully trained using neural remaps and +3 implants. As such, training your main character to be a perfect scanner may not be the best use of your training time. This guide is broken into three tiers of scanner:

  • Basic scanner: Alpha exploration, seeding, and emergency backup scanner
  • Exploration scanner: exploration, scanning down a chain
  • Perfect scanner: scanning down wormhole chains quickly and efficiently, combat scanning


Preparation

Creating a character in any empire is fine as all the T2 scanning ships are more than adequate. The issue comes down to personal preference and how efficient you want your character to be. Regardless of starting empire faction, perfect scanners might benefit from training into the Buzzard or Magnate as these two get bonuses to scanning-related stats. The Buzzard is a favorite because of its generous 5 mid slots which allows it to fit extra scanning equipment. If you're trying to do exploration quickly for ISK, training into a Cheetah may be worthwhile as the fastest of the four. The Helios is the slowest, but makes up for it by being well-rounded with generous mid slots and tank.

Note that only the basic scanner skill plan and exploration skill plan have exploration skills in their skill plans. A perfect scanner can add exploration skills to the queue, but generally a perfect scanner is not needed for exploration.

Pause Training

If you are creating an alt on an account with other characters, it is important to note that only one character can be training skills at a time. Attempting to add skills to the training queue will result in an error, so you will need to pause training on your currently training character, or activate Multiple Character Training.

Neural Remap

For basic scanner skill plan, no neural remap is required.

For exploration scanner skill plan, you may wish to remap to Intelligence-Memory after training ship and navigation skills.

The perfect scanner will require all three neural remaps for efficiency.

Bare Bones Scanner

Since the Vanguard changes, all characters now start with the skills required to fly a bare bones scanner with the ability to scan.

Fittings

Just the Magnate, Heron, Imicus or Probe with a Core Probe Launcher I and Sister Core Scanner Probes.

Basic Scanner

Basic Scanner

This is the suggested training queue for W-Space scanning alts. They allow you to keep an eye on connections for your main while taking a reasonable amount of time to train.
Expand this box to view a Skill queue to use in-game

Astrometric Rangefinding II
Astrometric Rangefinding III
Cloaking I
Energy Grid Upgrades II
Jury Rigging I
Mechanics III


Notes:
  • Cloaking I allows you to use a prototype cloak
  • Energy Grid Upgrades II allows you to use cap rechargers
  • You can remove Jury Rigging I and rig the ship for your alt yourself. You will need to be able to sit in the ship though.


Total Training Time: ~2d 14h 35m


Efficient Scanner and Support

Efficient Scanner and Support

If you want your alt to hack, analyze sites and provide a decent scanning platform for harder sites you will need these skills;
Expand this box to view a Skill queue to use in-game

Astrometrics IV
Astrometric Pinpointing III
Astrometric Acquisition III
Hacking II
Hacking III
Archaeology II
Archaeology III


You will also need to train (depending on the race of your alt):

Amarr

Expand this box to view a Skill queue to use in-game

Amarr Frigate IV


Caldari

Expand this box to view a Skill queue to use in-game

Caldari Frigate IV


Gallente

Expand this box to view a Skill queue to use in-game

Gallente Frigate IV


Minmatar

Expand this box to view a Skill queue to use in-game

Minmatar Frigate IV


Total Training Time: ~6d 21h 54m

Cloaky Eyes, Scanner and Support

Cloaky Eyes, Scanner and Support

This is a fully fleshed out Covert Ops skill plan. It is only suggested if you want to provide out of corp eyes against enemies or if you have use for a highly efficient scanner. Covert Ops ships have much better bonuses to scanning, can warp cloaked and can scan down ships, structures, bubbles, you name it.
Expand this box to view a Skill queue to use in-game

Covert Ops I
Covert Ops II
Covert Ops III
Electronics Upgrades IV
Electronics Upgrades V
Astrometrics IV
Cloaking II
Cloaking III
Cloaking IV
Energy Grid Upgrades III
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Evasive Maneuvering II
Evasive Maneuvering III


Notes:
  • You can train Covert Ops IV if you want to use some of the crazier fits
  • Cloaking IV allows you to fit a covert ops cloak
  • Energy Grid Upgrades III allows you to use Tech 2 Cap rechargers


You will also need to train (depending on the race of your alt):

Amarr

Expand this box to view a Skill queue to use in-game

Amarr Frigate V


Caldari

Expand this box to view a Skill queue to use in-game

Caldari Frigate V


Gallente

Expand this box to view a Skill queue to use in-game

Gallente Frigate V


Minmatar

Expand this box to view a Skill queue to use in-game

Minmatar Frigate V


Total Training Time: ~32d 12h 32m

Fittings

Please refer to the Scouting guide for fittings.