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− | [[Category:Guides]]
| + | {{Main|Ships}} |
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− | This subcategory contains information on common ships in Eve. | + | Articles and media relating to all ships, both player- and NPC-controlled. This category specifically does not include the actual ship articles (essentially any article that uses [[:Template:ShipArticle]]). |
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− | = Ships =
| + | Articles detailing ship types (e.g. [[Interceptors]]) are included in this category. These articles are also grouped with ship-specific articles in the various subcategories of [[:Category:Ship Database]], and should be the only non-ship-specific articles categorized in this way. |
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− | == T1 Frigates ==
| + | All images of ships should be placed in this category. |
− | *[http://wiki.eveonline.com/wiki/Rifter Rifter]: High DPS, fast and effective frigate. Primary role as tackle or frigate DPS. Buffer tanked usually.
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− | *[http://wiki.eveonline.com/wiki/Punisher Punisher]: Heavily tanked, good dps (for a frigate). Pulses give it a nice range variation. Slower. 2 mid slots make it a poor tackle.
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− | *[http://wiki.eveonline.com/wiki/Incursus Incursus]: Nice DPS when close up but small range. Lack of low slots.
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− | *[http://wiki.eveonline.com/wiki/Tristan Tristan]: Fat and stupid. Rather useless cause of the split turret/launcher hardpoints, kill last.
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− | *[http://wiki.eveonline.com/wiki/Griffin Griffin]: ECM. Nasty, kill it fast. Little to no tank/damage so dies fast if you can lock and hit it.
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− | *[http://wiki.eveonline.com/wiki/Crucifier Crucifier]: Tracking Disrupt, nice ewar support. Little to no tank/damage so dies fast.
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− | *[http://wiki.eveonline.com/wiki/Maulus Maulus]: Damps, decent ewar support. Little to no tank/damage so dies fast.
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− | *[http://wiki.eveonline.com/wiki/Vigil Vigil]: Target Painter. Offensive ewar. Small ships bain, but next to useless against BC/BS sized hulls.
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− | == Interceptors ==
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− | *[http://wiki.eveonline.com/wiki/Claw Claw]: Fastest Interceptor, decent dogfighter.
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− | *[http://wiki.eveonline.com/wiki/Stiletto Siletto]: Perhaps the best tackle interceptor due to slot layout.
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− | *[http://wiki.eveonline.com/wiki/Taranis Taranis]: Slower Interceptor, one of the best dogfighting frigates.
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− | *[http://wiki.eveonline.com/wiki/Ares Ares]: Gallente tackle interceptor.
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− | *[http://wiki.eveonline.com/wiki/Crow Crow]: Kite missile spam.
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− | *[http://wiki.eveonline.com/wiki/Raptor Raptor]: Caldari tackle interceptor rather overshadowed by the crow despite having a longer range point.
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− | *[http://wiki.eveonline.com/wiki/Crusader Crusader]: Pulse with scorch and Kite outside web range.
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− | *[http://wiki.eveonline.com/wiki/Malediction Malediction]: Amarr tackle interceptor.
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− | == Stealth Bombers ==
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− | [http://wiki.eveonline.com/wiki/Item_Database:Ships:Covert_Ops All]: No tank, all gank. Close in, high damage, can warp cloaked and is a bane for large ships. Bomb launchers in nullsec. An early primary. In groups, flown well, can take down carriers.
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− | == Assault Frigates ==
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− | *[http://wiki.eveonline.com/wiki/Jaguar Jaguar]: Usually shield tanked AF. Decent damage and good tackling bird.
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− | *[http://wiki.eveonline.com/wiki/Wolf Wolf]: High damage gank AF. 2 midslots gives it limited damage but 4 lows and 4 turret hardpoints make it nasty.
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− | *[http://wiki.eveonline.com/wiki/Retribution Retribution]: Another nasty little AF. Useless solo due to its one midpoint, but mean with support cause of its lows and highs.
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− | *[http://wiki.eveonline.com/wiki/Ishkur Ishkur]: 5 light drones, 3 turrets with a damage bonus on an AF, 3 mids/lows... Enough said.
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− | *[http://wiki.eveonline.com/wiki/Harpy Harpy]: Heavily tanked and can usually outlast most other AF's. Very dangerous if you are willing to invest enough isk.
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− | == T1 Destroyers ==
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− | [http://wiki.eveonline.com/wiki/Item_Database:Ships:Destroyers All]: Anti-frigate ships. High enough tracking and enough damage that it can insta-pop most interceptors. Unfortunately very specialized ship.
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− | == Interdictors ==
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− | [http://wiki.eveonline.com/wiki/Item_Database:Ships:Interdictors All]: Same as T1 destroyers but can drop a mobile disruption bubble and has slightly better survivability.
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− | == T1 Cruiser ==
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− | *[http://wiki.eveonline.com/wiki/Caracal Caracal]: More like Crapacal.
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− | *[http://wiki.eveonline.com/wiki/Blackbird Blackbird]: ECM boat, no DPS, poor tank but high primary priority.
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− | *[http://wiki.eveonline.com/wiki/Rupture Rupture]: High DPS, good tank, very dangerous when it gets in close.
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− | *[http://wiki.eveonline.com/wiki/Thorax Thorax]: Same as Rupture but add 5 medium drones.
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− | *[http://wiki.eveonline.com/wiki/Vexor Vexor]: Same as Thorax but add more drones. Probably the nastiest solo T1 cruiser. Gets nastier nicely as your skills go up -- can field 3 T2 sentry drones.
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− | *[http://wiki.eveonline.com/wiki/Celestis Celestis]: Will always be primaried last, and can tank well. Use if you're FC in a small-ships fleet.
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− | *[http://wiki.eveonline.com/wiki/Arbitrator Arbitrator]: Very versatile, decent damage, ewar bonus, and good tank. Not to be underestimated.
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− | *[http://wiki.eveonline.com/wiki/Maller Maller]: Tanks like a BC but poor DPS.
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− | == Heavy Assault Cruiser ==
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− | *[http://wiki.eveonline.com/wiki/Cerberus Cerberus]: Does what a Drake can but at 4x the cost. Better at long ranges.
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− | *[http://wiki.eveonline.com/wiki/Muninn Muninn]: Great sniper HAC, can be nasty. Performs like a better tanked Rupture at close range.
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− | *[http://wiki.eveonline.com/wiki/Vagabond Vagabond]: Nasty damage and good tackle, quick and agile, good in a gang. Will melt quickly if locked down.
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− | *[http://wiki.eveonline.com/wiki/Ishtar Ishtar]: Great tank, high damage, quite a dangerous HAC. Drone dependent, but can carry multiple heavy/sentry drone flights.
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− | *[http://wiki.eveonline.com/wiki/Deimos Deimos]: Heavy tank, decent damage but slow for a HAC.
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− | *[http://wiki.eveonline.com/wiki/Zealot Zealot]: Overrated but versatile. Does well close range, sniper, buffer, active, but master of none.
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− | *[http://wiki.eveonline.com/wiki/Sacrilege Sacrilege]: Underrated. Tanks like a beast, decent damage with HAMS. Active tank.
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− | == Recon ==
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− | *[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Caldari Falcon/Rook]: ECM boats. Falcon is cov-op cloak. Nasty opponents, though the Falcon's range has recently been reduced. Weak tank, unfortunately.
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− | *[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Gallente Arazu/Lachesis]: Sensor Damps + extended Disrupt/Scram range. Very helpful support Recon but lacking solo. Can be nasty if it can keep you out of targeting range. Arazu is cov-ops cloak.
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− | *[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Minmatar Huginn/Rapier]: Target Painter + extended Stasis Web range. A smaller ships nightmare but lacking a purpose against larger ships. Rapier is cov-ops cloak.
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− | *[http://wiki.eveonline.com/wiki/Item_Database:Ships:Recon_Ships:Amarr Pilgrim/Curse]: Tracking Disrupts + extended Nos/Neut range. Mean and nasty, decent damage for a recon, and can tank well. Pain in the ass and should die in a car fire.
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− | == Heavy Interdictor Cruiser ==
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− | [http://wiki.eveonline.com/wiki/Item_Database:Ships:Heavy_Interdictors All]: There are few differences between the HIC's other then their ability to tank and damage output. Made to tank, they can take a huge beating and throw out moderate damage. Either creates a bubble around the hull or puts an infinite point on something.
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− | == T1 Battlecruisers ==
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− | *[http://wiki.eveonline.com/wiki/Hurricane Hurricane]: High DPS and quick for a BC. Can be dangerous to nearly any sized hull if used right.
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− | *[http://wiki.eveonline.com/wiki/Harbinger Harbinger]: Same as Hurricane but can dish more damage and tank a little better. Dependent on cap like most Energy Turret ships.
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− | *[http://wiki.eveonline.com/wiki/Drake Drake]: Depending on how it's fit, can either have a massive tank, or can deal decent damage.
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− | *[http://wiki.eveonline.com/wiki/Myrmidon Myrmidon]: Usually active tanked, drone-using offensive BC. Versatile and effective. Can also be shield-tanked like a Drake.
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− | *[http://wiki.eveonline.com/wiki/Prophecy Prophecy]: Can tank better then some BS's. Usually bait. Low DPS.
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− | == Command Ships ==
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− | [http://wiki.eveonline.com/wiki/Item_Database:Ships:Command_Ships All]: Tanks better, out damages, and out performs the T1 counterparts. Give bonuses to gangs/fleets. Can be very effective and nasty and are not something to shrug off in any engagement.
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− | == T1 Battleships ==
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− | *[http://wiki.eveonline.com/wiki/Tempest Tempest]: High DPS, gank > tank. Good RR'r or minny sniper.
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− | *[http://wiki.eveonline.com/wiki/Typhoon Typhoon]: Very versatile, can be used for almost anything. Quite dangerous at high SP.
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− | *[http://wiki.eveonline.com/wiki/Raven Raven]: Most effective Caldari BS for most situations. Usually heavily tanked.
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− | *[http://wiki.eveonline.com/wiki/Rokh Rokh]: Caldari sniper, although can be nasty with a good blaster fit at close range. Longest range in the game, properly fit.
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− | *[http://wiki.eveonline.com/wiki/Scorpion Scorpion]: ECM boat, low DPS. Can shut you down from 150KM; armor tanks; good in RR-gangs. Not a solo boat.
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− | *[http://wiki.eveonline.com/wiki/Megathron Megathron]: Sickening amount of damage at close range. Also used as a sniper. A solid primary when calling BS's.
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− | *[http://wiki.eveonline.com/wiki/Dominix Dominix]: Drone boat. Versatile; lots of grid/cpu/cap. Good for remote reps or heavily neuting targets. With multiple flights of T2 sentry or heavy drones, can do a lot of damage.
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− | *[http://wiki.eveonline.com/wiki/Armageddon Armageddon]: Its name says it all. Huge DPS, can have a sickening buffer tank, good RR's, tosses 5 heavy drones. Very nasty.
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− | *[http://wiki.eveonline.com/wiki/Apocalypse Apocalypse]: Sniper.
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− | *[http://wiki.eveonline.com/wiki/Abaddon Abaddon]: Monstrous tank and decent damage. A beast.
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− | == Marauders ==
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− | [http://wiki.eveonline.com/wiki/Item_Database:Ships:Marauders All]: Outtanks and outdamages the T1 Battleships. Big price tag and a wonderful kill when you nail one. Poor sensor strength -- ECM jams 'em easily even with ECCM fitted.
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− | == Dreadnought ==
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− | '''Tech 1 capital ships created for extended sieges of stationary installations.'''
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− | *Amarr : [http://wiki.eveonline.com/wiki/Revelation Revelation]
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− | *Caldari : [http://wiki.eveonline.com/wiki/Phoenix Phoenix]
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− | *Gallente : [http://wiki.eveonline.com/wiki/Moros Moros]
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− | *Minmatar : [http://wiki.eveonline.com/wiki/Naglfar Naglfar]
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− | ==Industrial==
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− | '''Tech 1 ships built for the transportation of vast amounts of cargo.'''
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− | ''Industrial ships require the '''Racial''' Industrial skill to be trained. These skills cannot be trained on Trial Accounts.''
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− | *'''Amarr'''
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− | **[http://wiki.eveonline.com/wiki/Bestower Bestower]
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− | **[http://wiki.eveonline.com/wiki/Sigil Sigil]
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− | *'''Caldari'''
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− | **[http://wiki.eveonline.com/wiki/Badger Badger]
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− | **[http://wiki.eveonline.com/wiki/Badger_Mark_II Badger Mark II]
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− | *'''Gallente'''
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− | **[http://wiki.eveonline.com/wiki/Iteron Iteron]
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− | **[http://wiki.eveonline.com/wiki/Iteron_Mark_II Iteron Mark II]
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− | **[http://wiki.eveonline.com/wiki/Iteron_Mark_III Iteron Mark III]
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− | **[http://wiki.eveonline.com/wiki/Iteron_Mark_IV Iteron Mark IV]
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− | **[http://wiki.eveonline.com/wiki/Iteron_Mark_V Iteron Mark V]
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− | *'''Minmatar'''
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− | **[http://wiki.eveonline.com/wiki/Hoarder Hoarder]
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− | **[http://wiki.eveonline.com/wiki/Mammoth Mammoth]
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− | **[http://wiki.eveonline.com/wiki/Wreathe Wreathe]
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