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User:Terra infector adoudel/Basic: Difference between revisions

From EVE University Wiki
Djavin novienta (talk | contribs)
Removed cleanup tag, categories from User space.
m Maintenance of skills to clean-up Category:Obsolete Skills
 
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== Drones ==
== Drones ==


*{{sk|Combat Drone Operation}} : ''5% Bonus to drone damage of light and medium drones per level.''
* Combat Drone Operation : ''5% Bonus to drone damage of light and medium drones per level.''
** This skill no longer exists. It is replaced by:
*** {{Sk|Light Drone Operation}} : ''5% Bonus to damage of light drones per level.''
*** {{Sk|Medium Drone Operation}} : ''5% Bonus to damage of medium drones per level.''
*{{sk|Drones}} : ''Can operate 1 drone per skill level.''
*{{sk|Drones}} : ''Can operate 1 drone per skill level.''
*{{sk|Scout Drone Operation}} : ''Drone control range increased by 5000 meters per skill level.''
* Scout Drone Operation : ''Drone control range increased by 5000 meters per skill level.''
** This skill no longer exists. It is replaced by:
*** {{Sk|Drone Avionics}} : ''Drone control range increased by 5000 meters per skill level.''


== Electronic Warfare ==
== Electronic Warfare ==
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*{{sk|Mining}} : ''5% bonus to mining turret yield per skill level.''
*{{sk|Mining}} : ''5% bonus to mining turret yield per skill level.''
*{{sk|Mining Upgrades}} : ''5% reduction per skill level in CPU penalty of mining upgrade modules.''
*{{sk|Mining Upgrades}} : ''5% reduction per skill level in CPU penalty of mining upgrade modules.''
*{{sk|Refining}} : ''2% reduction in refinery waste per skill level.''
* Refining : ''2% reduction in refinery waste per skill level.''
** This skill no longer exists. It is replaced by:
*** {{Sk|Reprocessing}} : ''3% bonus to ore and ice reprocessing yield per skill level.''


== Missiles ==
== Missiles ==
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*{{sk|Industry}} : ''4% reduction in manufacturing time per skill level.''
*{{sk|Industry}} : ''4% reduction in manufacturing time per skill level.''
*{{sk|Mass Production}} : ''Ability to run 1 additional manufacturing job per level.''
*{{sk|Mass Production}} : ''Ability to run 1 additional manufacturing job per level.''
*{{sk|Material Efficiency}} : ''5% reduction per skill level to the material requirements needed for production.''
*Material Efficiency : ''5% reduction per skill level to the material requirements needed for production.'' See {{Sk|Advanced Industry|icon= yes}}


== Shield Tanking ==
== Shield Tanking ==
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*{{sk|Amarr Frigate}}  
*{{sk|Amarr Frigate}}  
*{{sk|Amarr Destroyer}}  
*{{sk|Amarr Destroyer}}  
*{{sk|Amarr Industrial}}  
*{{sk|Amarr Hauler}}  
*{{sk|Caldari Frigate}}  
*{{sk|Caldari Frigate}}  
*{{sk|Caldari Destroyer}}  
*{{sk|Caldari Destroyer}}  
*{{sk|Caldari Industrial}}  
*{{sk|Caldari Hauler}}  
*{{sk|Gallente Frigate}}  
*{{sk|Gallente Frigate}}  
*{{sk|Gallente Destroyer}}  
*{{sk|Gallente Destroyer}}  
*{{sk|Gallente Industrial}}  
*{{sk|Gallente Hauler}}  
*{{sk|Minmatar Frigate}}  
*{{sk|Minmatar Frigate}}  
*{{sk|Minmatar Destroyer}}  
*{{sk|Minmatar Destroyer}}  
*{{sk|Minmatar Industrial}}
*{{sk|Minmatar Hauler}}


== Tackling ==
== Tackling ==