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m Add Merge to counter Merge at Passive shield tanking |
m →Racial Resistances: well that Maller section got removed |
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''see also: [[Natural Resistances#Tech I armor resistances]]'' | ''see also: [[Natural Resistances#Tech I armor resistances]]'' | ||
One major | One major consideration when choosing resistance modules is that different races' Tech 1 ships have slightly different base armor resistances. This is explained in the article on [[Natural Resistances]], however for a discussion of tanking, there are four major takeaways: | ||
*Amarr ships can generally get sufficient resistances off of only MEMs, Damage Control, and RAH | *Amarr ships can generally get sufficient resistances off of only MEMs, Damage Control, and RAH | ||
*Gallente ships generally need to run one Explosive Membrane, Coating, or Hardener | *Gallente ships generally need to run one Explosive Membrane, Coating, or Hardener | ||