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Explorer: Difference between revisions

From EVE University Wiki
m Evon R'al moved page Exploration Career Agent to Explorer: "Rename"/move page because of the career agent renaming as introduced by "Streamlining Early Skill Plans" 2021-11-23
m Cleanup
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{{Update|Old screenshots. The career agents had a name change. See: [https://www.eveonline.com/news/view/streamlining-early-skill-plans Renaming Career agents]}}
{{Update|Old screenshots. The career agents had a name change. See: [https://www.eveonline.com/news/view/streamlining-early-skill-plans Renaming Career agents]}}
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The '''Explorer''' (previously known as the Exploration Career Agent) is one of the five [[Career Agents|career agents]] in the game, which show new players different types of [[EVE Lexicon#PvE|PvE]] activities in EVE. The explorer missions teach you about [[exploration]], [[probe scanning]], [[hacking]], and [[gas cloud harvesting]]. In total these missions pay about 900k ISK in rewards.  
The '''Explorer''' (previously known as the '''Exploration Career Agent''') is one of the five [[Career Agents|career agents]] in the game, which show new players different types of [[EVE Lexicon#PvE|PvE]] activities in EVE. The explorer missions teach you about [[exploration]], [[probe scanning]], [[hacking]], and [[gas cloud harvesting]]. In total these missions pay about 900k ISK in rewards.  


== Cosmic Anomalies (1 of 5) ==
== Cosmic Anomalies (1 of 5) ==
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* Using the sensor overlay (a bit cumbersome, but gives you a good feeling of where everything is in space)
* Using the sensor overlay (a bit cumbersome, but gives you a good feeling of where everything is in space)
** After undocking, fly to somewhere in the star system away from large structures (e.g. to an asteroid belt) - while this isn't strictly necessary, it makes things a bit easier.  
** After undocking, fly to somewhere in the star system away from large structures (e.g. to an asteroid belt) - while this isn't strictly necessary, it makes things a bit easier.  
** Check that your sensor overlay is active {{button|CTRL}}+{{button|O}}, or hover your mouse over the sensor ring around your capacitor), and set the filters to just show Cosmic Anomalies (hide Cosmic Signatures, Landmarks, etc.).  
** Check that your sensor overlay is active {{Button|Ctrl}}+{{Button|O}}, or hover your mouse over the sensor ring around your capacitor), and set the filters to just show Cosmic Anomalies (hide Cosmic Signatures, Landmarks, etc.).  
** The green lines on the sensor ring around your capacitor indicate where Cosmic Anomalies are in relation to where your camera is pointing. Rotate your camera until one of the green lines is at the top (12 o'clock) of the sensor ring. Then move your camera up and down until you find the anomaly in space. Repeat these steps until you find an "Anomaly Training Site".  
** The green lines on the sensor ring around your capacitor indicate where Cosmic Anomalies are in relation to where your camera is pointing. Rotate your camera until one of the green lines is at the top (12 o'clock) of the sensor ring. Then move your camera up and down until you find the anomaly in space. Repeat these steps until you find an "Anomaly Training Site".  
** When you've found an Anomaly Training Site, right-click on it in space and select "Warp To" (or hold the left mouse button and use the radial menu).  
** When you've found an Anomaly Training Site, right-click on it in space and select "Warp To" (or hold the left mouse button and use the radial menu).  
* Using the probe window (an easier method for exploration in general)
* Using the probe window (an easier method for exploration in general)
** After undocking, open the Probe Scanner window {{button|ALT}}+{{button|P}}, or through the Scanners button to the left of your capacitor display).
** After undocking, open the Probe Scanner window {{Button|Alt}}+{{Button|P}}, or through the Scanners button to the left of your capacitor display).
** Check the filters to display Cosmic Anomalies (you can hide the other types of signatures if you want).
** Check the filters to display Cosmic Anomalies (you can hide the other types of signatures if you want).
** Look for an Anomaly Training Site in the list of anomalies, right-click on it, and select "Warp To".
** Look for an Anomaly Training Site in the list of anomalies, right-click on it, and select "Warp To".
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* When you warp to the mission [[deadspace]], an NPC agent named Rulie Isoryn will warp in and give you a guided tour. You need to approach the acceleration gate within 2,500m to activate it and move to the next pocket.  
* When you warp to the mission [[deadspace]], an NPC agent named Rulie Isoryn will warp in and give you a guided tour. You need to approach the acceleration gate within 2,500m to activate it and move to the next pocket.  
* In the second pocket, loot the container with exploration supplies (a Probe Launcher, Core Scanner Probes, and Civilian Data and Relic Analyzers). Note that you can't fit modules onto your ship in space (you can only do that in a station or near certain special ships with a fitting service).  
* In the second pocket, loot the container with exploration supplies (a Probe Launcher, Core Scanner Probes, and Civilian Data and Relic Analyzers). Note that you can't fit modules onto your ship in space (you can only do that in a station or near certain special ships with a fitting service).  
* The third pocket contains an example of a Data Site. Normally, you would use a Data Analyzer module to hack the structures and thus attempt to find valuable loot, but for this mission you're just sightseeing. Feel free to take a closer look at some of the structures in space (right-click on them and select "Look At", or {{button|ALT}}-click).  
* The third pocket contains an example of a Data Site. Normally, you would use a Data Analyzer module to hack the structures and thus attempt to find valuable loot, but for this mission you're just sightseeing. Feel free to take a closer look at some of the structures in space (right-click on them and select "Look At", or {{Button|Alt}}-click).  
* The fourth pocket has an example of a Relic Site, which normally needs a Relic Analyzer module to hack the structures. As before, you do not get to actually hack any objects here for this mission.
* The fourth pocket has an example of a Relic Site, which normally needs a Relic Analyzer module to hack the structures. As before, you do not get to actually hack any objects here for this mission.
* The fifth and final pocket leads to an example of a [[Gas cloud harvesting|gas site]], which normally needs Gas Cloud Harvesting modules (similar to ore [[mining]] modules) to harvest gas, which can then be turned into [[Medical boosters#Combat boosters|boosters]].
* The fifth and final pocket leads to an example of a [[Gas cloud harvesting|gas site]], which normally needs Gas Cloud Harvesting modules (similar to ore [[mining]] modules) to harvest gas, which can then be turned into [[Medical boosters#Combat boosters|boosters]].