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{{update|Ship destruction and new large complex reward stats need updates according to the changes from the Loyalty to Lowsec update. The complex system was completely revamped along with new activities as of the Uprising update.}} | {{update|Ship destruction and new large complex reward stats need updates according to the changes from the Loyalty to Lowsec update. The complex system was completely revamped along with new activities as of the Uprising update. TODO DO NOT MERGE: remove after addressing all outdated content}} | ||
{{hatnote|This page deals primarily with the mechanics of faction warfare. For tips on how best to take advantage of these mechanics, see [[ | {{hatnote|This page deals primarily with the mechanics of faction warfare. For tips on how best to take advantage of these mechanics, see [[Faction Warfare strategy and tactics]].}} | ||
'''Faction warfare''' (often abbreviated as '''FW''') is a game mechanic whereby you can sign up to fight for one of the four empire factions (against its enemy faction) for control over certain areas of [[low-sec]] space. It was first introduced in the [[Expansions#Empyrean Age|Empyrean Age]] expansion (2008) to offer players a stepping-stone into PvP (player-vs-player) gameplay. | '''Faction warfare''' (often abbreviated as '''FW''') is a game mechanic whereby you can sign up to fight for one of the four empire factions (against its enemy faction) for control over certain areas of [[low-sec]] space. It was first introduced in the [[Expansions#Empyrean Age|Empyrean Age]] expansion (2008) to offer players a stepping-stone into PvP (player-vs-player) gameplay. In 2022, the [[Expansions#Uprising|Uprising]] expansion made sweeping changes across many Faction Warfare mechanics. | ||
Faction warfare is primarily centered around two [[#War zones|war zones]] (areas of low-sec contested by two empires): the Amarr-Minmatar war zone and the Caldari-Gallente war zone, which each are located on the border of the two respective empires. In these war zones, players who participate in Factional Warfare attempt to [[#Capturing systems|conquer star systems]] for their empire, and are rewarded with [[#Rewards|loyalty points]] and increased [[#Standings and ranks|faction standings]] for their efforts. Additionally, as players who participate in Factional Warfare are effectively at war with two of the four empire factions in the game, they can therefore attack (and be attacked by) players fighting for the enemy factions anywhere in New Eden, as well as fight the enemy NPC faction navies (who patrol the [[high-sec]] star systems belonging to their faction). | Faction warfare is primarily centered around two [[#War zones|war zones]] (areas of low-sec contested by two empires): the Amarr-Minmatar war zone and the Caldari-Gallente war zone, which each are located on the border of the two respective empires. In these war zones, players who participate in Factional Warfare attempt to [[#Capturing systems|conquer star systems]] for their empire, and are rewarded with [[#Rewards|loyalty points]] and increased [[#Standings and ranks|faction standings]] for their efforts. Additionally, as players who participate in Factional Warfare are effectively at war with two of the four empire factions in the game, they can therefore attack (and be attacked by) players fighting for the enemy factions anywhere in New Eden, as well as fight the enemy NPC faction navies (who patrol the [[high-sec]] star systems belonging to their faction). | ||