Difference between revisions of "User:Amoni Panala/WIP/3"
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Note that only the basic scanner skill plan and exploration skill plan have exploration skills in their skill plans. A perfect scanner can add exploration skills to the queue, but generally a perfect scanner is not needed for exploration. | Note that only the basic scanner skill plan and exploration skill plan have exploration skills in their skill plans. A perfect scanner can add exploration skills to the queue, but generally a perfect scanner is not needed for exploration. | ||
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+ | All characters start with {{Sk|Cybernetics|I}} which allows the use of +3 implants. If all you're going to train the alt for is as a scanner, you don't need the Social Adaptation Chip - Basic (Slot 5) as none of the skills in these plans have Charisma as a primary or secondary attribute. | ||
=== Pause Training === | === Pause Training === |
Revision as of 02:09, 2 January 2024
- Main article: Alternate characters
EVE University |
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Skill plans |
Skill training |
Scanner alts provide extra utility since you can be in a combat ship while also scanning down a chain in wormhole space. The benefit of training a scanner alt varies depending on use-case, but training a perfect scanner can take 157 days from fresh character to fully trained using neural remaps and +3 implants. As such, training your main character to be a perfect scanner may not be the best use of your training time. This guide is broken into three tiers of scanner:
- Basic scanner: Alpha exploration, seeding, and emergency backup scanner
- Exploration scanner: exploration, scanning down a chain
- Perfect scanner: scanning down wormhole chains quickly and efficiently, combat scanning
Preparation
Creating a character in any empire is fine as all the T2 scanning ships are more than adequate. The issue comes down to personal preference and how efficient you want your character to be. Regardless of starting empire faction, perfect scanners might benefit from training into the Buzzard or Magnate as these two get bonuses to scanning-related stats. The Buzzard is a favorite because of its generous 5 mid slots which allows it to fit extra scanning equipment. If you're trying to do exploration quickly for ISK, training into a Cheetah may be worthwhile as the fastest of the four. The Helios is the slowest, but makes up for it by being well-rounded with generous mid slots and tank.
Note that only the basic scanner skill plan and exploration skill plan have exploration skills in their skill plans. A perfect scanner can add exploration skills to the queue, but generally a perfect scanner is not needed for exploration.
All characters start with Cybernetics I which allows the use of +3 implants. If all you're going to train the alt for is as a scanner, you don't need the Social Adaptation Chip - Basic (Slot 5) as none of the skills in these plans have Charisma as a primary or secondary attribute.
Pause Training
If you are creating an alt on an account with other characters, it is important to note that only one character can be training skills at a time. Attempting to add skills to the training queue will result in an error, so you will need to pause training on your currently training character, or activate Multiple Character Training.
Neural Remap
For basic scanner skill plan, no neural remap is required.
For exploration scanner skill plan, you may wish to remap to Intelligence-Memory after training ship and navigation skills.
The perfect scanner will require all three neural remaps for efficiency.
Bare Bones Scanner
Since the Vanguard changes, all characters now start with the skills required to fly a bare bones scanner with the ability to scan.
Fittings
Just the Magnate, Heron, Imicus or Probe with a Core Probe Launcher I and Sister Core Scanner Probes.
Basic Scanner
Basic Scanner
This is the suggested training queue for W-Space scanning alts. They allow you to keep an eye on connections for your main while taking a reasonable amount of time to train.
Expand this box to view a Skill queue to use in-game
Astrometric Rangefinding II Astrometric Rangefinding III Cloaking I Energy Grid Upgrades II Jury Rigging I Mechanics III
Total Training Time: ~2d 14h 35m
Efficient Scanner and Support
Efficient Scanner and Support
If you want your alt to hack, analyze sites and provide a decent scanning platform for harder sites you will need these skills;
Expand this box to view a Skill queue to use in-game
Astrometrics IV Astrometric Pinpointing III Astrometric Acquisition III Hacking II Hacking III Archaeology II Archaeology III
You will also need to train (depending on the race of your alt):
Total Training Time: ~6d 21h 54m
Cloaky Eyes, Scanner and Support
Cloaky Eyes, Scanner and Support
This is a fully fleshed out Covert Ops skill plan. It is only suggested if you want to provide out of corp eyes against enemies or if you have use for a highly efficient scanner. Covert Ops ships have much better bonuses to scanning, can warp cloaked and can scan down ships, structures, bubbles, you name it.
Expand this box to view a Skill queue to use in-game
Covert Ops I Covert Ops II Covert Ops III Electronics Upgrades IV Electronics Upgrades V Astrometrics IV Cloaking II Cloaking III Cloaking IV Energy Grid Upgrades III Warp Drive Operation II Warp Drive Operation III Warp Drive Operation IV Evasive Maneuvering II Evasive Maneuvering III
You will also need to train (depending on the race of your alt):
Total Training Time: ~32d 12h 32m
Fittings
Please refer to the Scouting guide for fittings.