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*[[Stealth Bomber]]s<ref>These are expensive, require high skills, and are only effective with a well coordinated team.</ref> | *[[Stealth Bomber]]s<ref>These are expensive, require high skills, and are only effective with a well coordinated team.</ref> | ||
*[[Force Recon]]s<ref>Like the [[Stealth Bomber]], these are expensive and need practice to use well.</ref> | *[[Force Recon]]s<ref>Like the [[Stealth Bomber]], these are expensive and need practice to use well.</ref> | ||
=== ...Navy faction frigates === | === ...Navy faction frigates === | ||
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* [[Caldari Navy Hookbill]] | * [[Caldari Navy Hookbill]] | ||
* [[Republic Fleet Firetail]] | * [[Republic Fleet Firetail]] | ||
=== ...Tech 2 BattleCruisers === | |||
*[[Battlecruiser#Command Ships|Command Ships]]<ref>These are useful when you have very high or even maxed Leadership skills, but are not worth the [[Risk to ISK]] ratio without a fleet to back them up.</ref> | |||
=== ...Capital ships === | |||
These should always have a sizable fleet to back them up, and be properly fitted. | |||
* [[Capital_Ship#Dreadnoughts|Dreadnought]] | |||
* [[Capital_Ship#Carriers|Carrier]] | |||
=== ...ships with cheap faction or better modules === | === ...ships with cheap faction or better modules === | ||
'Faction or better' means | 'Cheap Faction or better' means Faction, Storyline, Deadspace, or Officer modules, but only when the market value of the module is less than the ship it is fitted on. | ||
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